uses visuals to explain something calls a student the wrong name forgets something announces another teacher and claps refers to one of her kids in your notebook goofy dance moves calls class a name long disappointed pause rolls up her sleeves makes someone move seats says she loves us uses an accent crashes out miscounting down tells someone “sit down!” makes a cringy joke "you’ve already gone twice this week" takes a student’s backpack takes a kid's backpack sips her drink roasts someone “we don’t eat in science” husband reference uses visuals to explain something calls a student the wrong name forgets something announces another teacher and claps refers to one of her kids in your notebook goofy dance moves calls class a name long disappointed pause rolls up her sleeves makes someone move seats says she loves us uses an accent crashes out miscounting down tells someone “sit down!” makes a cringy joke "you’ve already gone twice this week" takes a student’s backpack takes a kid's backpack sips her drink roasts someone “we don’t eat in science” husband reference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
uses visuals to explain something
calls a student the wrong name
forgets something
announces another teacher and claps
refers to one of her kids
in your notebook
goofy dance moves
calls class a name
long disappointed pause
rolls up her sleeves
makes someone move seats
says she loves us
uses an accent
crashes out
miscounting down
tells someone “sit down!”
makes a cringy joke
"you’ve already gone twice this week"
takes a student’s backpack
takes a kid's backpack
sips her drink
roasts someone
“we don’t eat in science”
husband reference