uses visuals to explain something goofy dance moves miscounting down uses an accent long disappointed pause announces another teacher and claps calls a student the wrong name roasts someone refers to one of her kids husband reference rolls up her sleeves “we don’t eat in science” makes someone move seats makes a cringy joke crashes out says she loves us forgets something takes a kid's backpack sips her drink calls class a name "you’ve already gone twice this week" tells someone “sit down!” in your notebook takes a student’s backpack uses visuals to explain something goofy dance moves miscounting down uses an accent long disappointed pause announces another teacher and claps calls a student the wrong name roasts someone refers to one of her kids husband reference rolls up her sleeves “we don’t eat in science” makes someone move seats makes a cringy joke crashes out says she loves us forgets something takes a kid's backpack sips her drink calls class a name "you’ve already gone twice this week" tells someone “sit down!” in your notebook takes a student’s backpack
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
uses visuals to explain something
goofy dance moves
miscounting down
uses an accent
long disappointed pause
announces another teacher and claps
calls a student the wrong name
roasts someone
refers to one of her kids
husband reference
rolls up her sleeves
“we don’t eat in science”
makes someone move seats
makes a cringy joke
crashes out
says she loves us
forgets something
takes a kid's backpack
sips her drink
calls class a name
"you’ve already gone twice this week"
tells someone “sit down!”
in your notebook
takes a student’s backpack