threewastebasketspencilcasea /onetwosockstwocalendarseraserbehindin frontoftwelvefourmirrorsthreeapplesscissorsNo,thereisn'tglueYes,thereare.No,therearen'tfourclockstwobookshelvesmarkercoloredpencilYes,there isaglobeonunderthreewastebasketspencilcasea /onetwosockstwocalendarseraserbehindin frontoftwelvefourmirrorsthreeapplesscissorsNo,thereisn'tglueYes,thereare.No,therearen'tfourclockstwobookshelvesmarkercoloredpencilYes,there isaglobeonunder

Boost Up 3: Unit 4: - Classroom Objects - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. three wastebaskets
  2. pencil case
  3. a / one
  4. two socks
  5. two calendars
  6. eraser
  7. behind
  8. in front of
  9. twelve
  10. four mirrors
  11. three apples
  12. scissors
  13. No, there isn't
  14. glue
  15. Yes, there are.
  16. No, there aren't
  17. four clocks
  18. two bookshelves
  19. marker
  20. colored pencil
  21. Yes, there is
  22. a globe
  23. on
  24. under