team goesundefeatedbeforeguaranteedplayoffsteamgoes 7-0in a slotteamgoes 0-7in a slotcumulativepr correlvaluenegativeS/A tiermon sub35%winrateplayerreplacementmid-tourmultipletiebreaksplayerwins in3+ tiersplayer(drafted ornot)crashes outmid tourquickbanearly gg,gameplays onfor a whileplayerbreaks altrule orhides replayplayergets tierptsd posttoursampleteamwinsno gamesbeforesaturday(gmt +2)team goeswinlessbeforeguaranteedeliminationtop 5expensiveplayer goes<=-2differentialself buybenchedvoluntarilyactdrama180+turngamesub 5kplayergoes >=+3differentialpredictionfull wrongin amatchupcringewinposttimerlossteam goesundefeatedbeforeguaranteedplayoffsteamgoes 7-0in a slotteamgoes 0-7in a slotcumulativepr correlvaluenegativeS/A tiermon sub35%winrateplayerreplacementmid-tourmultipletiebreaksplayerwins in3+ tiersplayer(drafted ornot)crashes outmid tourquickbanearly gg,gameplays onfor a whileplayerbreaks altrule orhides replayplayergets tierptsd posttoursampleteamwinsno gamesbeforesaturday(gmt +2)team goeswinlessbeforeguaranteedeliminationtop 5expensiveplayer goes<=-2differentialself buybenchedvoluntarilyactdrama180+turngamesub 5kplayergoes >=+3differentialpredictionfull wrongin amatchupcringewinposttimerloss

OMPL XIV - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
O
3
M
4
S
5
C
6
M
7
S
8
C
9
C
10
O
11
M
12
C
13
M
14
M
15
C
16
C
17
S
18
C
19
S
20
C
21
O
22
O
23
O
24
S
  1. C-team goes undefeated before guaranteed playoffs
  2. O-team goes 7-0 in a slot
  3. M-team goes 0-7 in a slot
  4. S-cumulative pr correl value negative
  5. C-S/A tier mon sub 35% winrate
  6. M-player replacement mid-tour
  7. S-multiple tiebreaks
  8. C-player wins in 3+ tiers
  9. C-player (drafted or not) crashes out
  10. O-mid tour quickban
  11. M-early gg, game plays on for a while
  12. C-player breaks alt rule or hides replay
  13. M-player gets tier ptsd post tour
  14. M-sample team wins
  15. C-no games before saturday (gmt +2)
  16. C-team goes winless before guaranteed elimination
  17. S-top 5 expensive player goes <=-2 differential
  18. C-self buy benched voluntarily
  19. S-act drama
  20. C-180+ turn game
  21. O-sub 5k player goes >=+3 differential
  22. O-prediction full wrong in a matchup
  23. O-cringe win post
  24. S-timer loss