no gamesbeforesaturday(gmt +2)sub 5kplayergoes >=+3differential180+turngamepredictionfull wrongin amatchupplayerbreaks altrule orhides replayteamgoes 0-7in a slotearly gg,gameplays onfor a whiletop 5expensiveplayer goes<=-2differentialcumulativepr correlvaluenegativecringewinpostsampleteamwinsteamgoes 7-0in a slotteam goeswinlessbeforeguaranteedeliminationplayer(drafted ornot)crashes outplayerreplacementmid-tourself buybenchedvoluntarilytimerlossactdramaS/A tiermon sub35%winrateteam goesundefeatedbeforeguaranteedplayoffsplayerwins in3+ tiersmultipletiebreaksplayergets tierptsd posttourmid tourquickbanno gamesbeforesaturday(gmt +2)sub 5kplayergoes >=+3differential180+turngamepredictionfull wrongin amatchupplayerbreaks altrule orhides replayteamgoes 0-7in a slotearly gg,gameplays onfor a whiletop 5expensiveplayer goes<=-2differentialcumulativepr correlvaluenegativecringewinpostsampleteamwinsteamgoes 7-0in a slotteam goeswinlessbeforeguaranteedeliminationplayer(drafted ornot)crashes outplayerreplacementmid-tourself buybenchedvoluntarilytimerlossactdramaS/A tiermon sub35%winrateteam goesundefeatedbeforeguaranteedplayoffsplayerwins in3+ tiersmultipletiebreaksplayergets tierptsd posttourmid tourquickban

OMPL XIV - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
O
3
C
4
O
5
C
6
M
7
M
8
S
9
S
10
O
11
M
12
O
13
C
14
C
15
M
16
C
17
S
18
S
19
C
20
C
21
C
22
S
23
M
24
O
  1. C-no games before saturday (gmt +2)
  2. O-sub 5k player goes >=+3 differential
  3. C-180+ turn game
  4. O-prediction full wrong in a matchup
  5. C-player breaks alt rule or hides replay
  6. M-team goes 0-7 in a slot
  7. M-early gg, game plays on for a while
  8. S-top 5 expensive player goes <=-2 differential
  9. S-cumulative pr correl value negative
  10. O-cringe win post
  11. M-sample team wins
  12. O-team goes 7-0 in a slot
  13. C-team goes winless before guaranteed elimination
  14. C-player (drafted or not) crashes out
  15. M-player replacement mid-tour
  16. C-self buy benched voluntarily
  17. S-timer loss
  18. S-act drama
  19. C-S/A tier mon sub 35% winrate
  20. C-team goes undefeated before guaranteed playoffs
  21. C-player wins in 3+ tiers
  22. S-multiple tiebreaks
  23. M-player gets tier ptsd post tour
  24. O-mid tour quickban