sample team wins player (drafted or not) crashes out cringe win post top 5 expensive player goes <=-2 differential player breaks alt rule or hides replay no games before saturday (gmt +2) self buy benched voluntarily early gg, game plays on for a while sub 5k player goes >=+3 differential timer loss S/A tier mon sub 35% winrate team goes 0-7 in a slot mid tour quickban player replacement mid-tour act drama team goes undefeated before guaranteed playoffs prediction full wrong in a matchup team goes 7-0 in a slot team goes winless before guaranteed elimination player gets tier ptsd post tour multiple tiebreaks cumulative pr correl value negative 180+ turn game player wins in 3+ tiers sample team wins player (drafted or not) crashes out cringe win post top 5 expensive player goes <=-2 differential player breaks alt rule or hides replay no games before saturday (gmt +2) self buy benched voluntarily early gg, game plays on for a while sub 5k player goes >=+3 differential timer loss S/A tier mon sub 35% winrate team goes 0-7 in a slot mid tour quickban player replacement mid-tour act drama team goes undefeated before guaranteed playoffs prediction full wrong in a matchup team goes 7-0 in a slot team goes winless before guaranteed elimination player gets tier ptsd post tour multiple tiebreaks cumulative pr correl value negative 180+ turn game player wins in 3+ tiers
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
M-sample team wins
C-player (drafted or not) crashes out
O-cringe win post
S-top 5 expensive player goes <=-2 differential
C-player breaks alt rule or hides replay
C-no games before saturday (gmt +2)
C-self buy benched voluntarily
M-early gg, game plays on for a while
O-sub 5k player goes >=+3 differential
S-timer loss
C-S/A tier mon sub 35% winrate
M-team goes 0-7 in a slot
O-mid tour quickban
M-player replacement mid-tour
S-act drama
C-team goes undefeated before guaranteed playoffs
O-prediction full wrong in a matchup
O-team goes 7-0 in a slot
C-team goes winless before guaranteed elimination
M-player gets tier ptsd post tour
S-multiple tiebreaks
S-cumulative pr correl value negative
C-180+ turn game
C-player wins in 3+ tiers