x=96 Yes 15 X=125 14 X=76 X=76 72 50 x=55 X=75 a=11.5 x=39 x=60 degrees Corresponding Angles Converse X=125 X=75 Yes y=47, x=80, z=100 15 k=13.2 x=55 x=107 37 81 37 x=96 72 X = 90 degrees 37 50 X = 45 degrees x=107 x=40, y=50 x=40, y=50 y=47, x=80, z=100 a=11.5 37 Alternate Interior Angles Converse x=114, y=54 14 81 Corresponding Angles Converse x=45.5 k=13.2 x=39 Alternate Interior Angles Converse x=45.5 x=114, y=54 x=96 Yes 15 X=125 14 X=76 X=76 72 50 x=55 X=75 a=11.5 x=39 x=60 degrees Corresponding Angles Converse X=125 X=75 Yes y=47, x=80, z=100 15 k=13.2 x=55 x=107 37 81 37 x=96 72 X = 90 degrees 37 50 X = 45 degrees x=107 x=40, y=50 x=40, y=50 y=47, x=80, z=100 a=11.5 37 Alternate Interior Angles Converse x=114, y=54 14 81 Corresponding Angles Converse x=45.5 k=13.2 x=39 Alternate Interior Angles Converse x=45.5 x=114, y=54
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
x=96
Yes
15
X=125
14
X=76
X=76
72
50
x=55
X=75
a=11.5
x=39
x=60 degrees
Corresponding Angles Converse
X=125
X=75
Yes
y=47, x=80, z=100
15
k=13.2
x=55
x=107
37
81
37
x=96
72
X = 90 degrees
37
50
X = 45 degrees
x=107
x=40, y=50
x=40, y=50
y=47, x=80, z=100
a=11.5
37
Alternate Interior Angles Converse
x=114, y=54
14
81
Corresponding Angles Converse
x=45.5
k=13.2
x=39
Alternate Interior Angles Converse
x=45.5
x=114, y=54