Carvergains anewmechanicThe LastBullet hitsa PartyMemberThe party issuspiciousof a largeroomDMwinsCarvertakes ashowerlevelupMoreethicallyquestionableactions fromthe GuildMEGAULTRACHICKENreturnsThe partyannoys ashopkeeperthe partyattempt tohaggle abetter dealfor CarverNat1Nat20BubsstressesEddardout moreDMlosesCarver'sreplacementappearsCarverfalls fromclimbingCarvergets apsychosisvisionEddardprays toDiv forpatienceCarverencounteringhis replacementwith the otherhalf of the 10foot polePartysomehowends upkeeping thegunBubstriggersa trapSybilharvesta corpseBubsstealsthe gunSybil andBubsstress outCarverCarvergains anewmechanicThe LastBullet hitsa PartyMemberThe party issuspiciousof a largeroomDMwinsCarvertakes ashowerlevelupMoreethicallyquestionableactions fromthe GuildMEGAULTRACHICKENreturnsThe partyannoys ashopkeeperthe partyattempt tohaggle abetter dealfor CarverNat1Nat20BubsstressesEddardout moreDMlosesCarver'sreplacementappearsCarverfalls fromclimbingCarvergets apsychosisvisionEddardprays toDiv forpatienceCarverencounteringhis replacementwith the otherhalf of the 10foot polePartysomehowends upkeeping thegunBubstriggersa trapSybilharvesta corpseBubsstealsthe gunSybil andBubsstress outCarver

The Devil's Due S2 E10 | Escape the Pit - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Carver gains a new mechanic
  2. The Last Bullet hits a Party Member
  3. The party is suspicious of a large room
  4. DM wins
  5. Carver takes a shower
  6. level up
  7. More ethically questionable actions from the Guild
  8. MEGA ULTRA CHICKEN returns
  9. The party annoys a shopkeeper
  10. the party attempt to haggle a better deal for Carver
  11. Nat 1
  12. Nat 20
  13. Bubs stresses Eddard out more
  14. DM loses
  15. Carver's replacement appears
  16. Carver falls from climbing
  17. Carver gets a psychosis vision
  18. Eddard prays to Div for patience
  19. Carver encountering his replacement with the other half of the 10 foot pole
  20. Party somehow ends up keeping the gun
  21. Bubs triggers a trap
  22. Sybil harvest a corpse
  23. Bubs steals the gun
  24. Sybil and Bubs stress out Carver