High HardDamage,LowStaminaRailcannonwithoutdependenciesInstantCorkscrewBlowBadSawTrapFailed SentryInterruption/BuntExtremelyFar FromArenaDoesn’t setInsurr/Meaperon fireFailedConductionNeedsRailcannon,Doesn’tRailcannonEntrance /HallcenterstartPausesCGRunTooAggressiveFailedDeathstarChargebackFailLongDistanceWhiplashBlood /ScreenshakeenabledDeathcatcherTakes OverArenaSub B-Rank (Noton 1st/lastwave)FloorDwellerMissesWhiplash2x in arowJackshotsGuttertankPunchedVirtueOne-Shot FailFailsQuickmount2x in a rowDoesn’t respectSentry/GuttermanRailcannonondead/dyingenemyStreetcleanerdeflectsrocket/coreGuttermanShootsCoinGuardBreakFailRocketPullFailBiffsTheClipTooPassiveEnemyPriorityIssueMissesRailcannonTunnelvisionBadWaveStartFailedIconoclasm/HeartbreakDrawsWeapon,DoesNothingRandomGasolineMissesCoins 2xin a rowBadMauricePositioningHigh HardDamage,LowStaminaRailcannonwithoutdependenciesInstantCorkscrewBlowBadSawTrapFailed SentryInterruption/BuntExtremelyFar FromArenaDoesn’t setInsurr/Meaperon fireFailedConductionNeedsRailcannon,Doesn’tRailcannonEntrance /HallcenterstartPausesCGRunTooAggressiveFailedDeathstarChargebackFailLongDistanceWhiplashBlood /ScreenshakeenabledDeathcatcherTakes OverArenaSub B-Rank (Noton 1st/lastwave)FloorDwellerMissesWhiplash2x in arowJackshotsGuttertankPunchedVirtueOne-Shot FailFailsQuickmount2x in a rowDoesn’t respectSentry/GuttermanRailcannonondead/dyingenemyStreetcleanerdeflectsrocket/coreGuttermanShootsCoinGuardBreakFailRocketPullFailBiffsTheClipTooPassiveEnemyPriorityIssueMissesRailcannonTunnelvisionBadWaveStartFailedIconoclasm/HeartbreakDrawsWeapon,DoesNothingRandomGasolineMissesCoins 2xin a rowBadMauricePositioning

Cybergrind Sin Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
  1. High Hard Damage, Low Stamina
  2. Railcannon without dependencies
  3. Instant Corkscrew Blow
  4. Bad Saw Trap
  5. Failed Sentry Interruption/Bunt
  6. Extremely Far From Arena
  7. Doesn’t set Insurr/Meaper on fire
  8. Failed Conduction
  9. Needs Railcannon, Doesn’t Railcannon
  10. Entrance / Hall center start
  11. Pauses CG Run
  12. Too Aggressive
  13. Failed Deathstar
  14. Chargeback Fail
  15. Long Distance Whiplash
  16. Blood / Screenshake enabled
  17. Deathcatcher Takes Over Arena
  18. Sub B-Rank (Not on 1st/last wave)
  19. Floor Dweller
  20. Misses Whiplash 2x in a row
  21. Jackshots
  22. Guttertank Punched
  23. Virtue One-Shot Fail
  24. Fails Quickmount 2x in a row
  25. Doesn’t respect Sentry/Gutterman
  26. Railcannon on dead/dying enemy
  27. Streetcleaner deflects rocket/core
  28. Gutterman Shoots Coin
  29. Guard Break Fail
  30. Rocket Pull Fail
  31. Biffs The Clip
  32. Too Passive
  33. Enemy Priority Issue
  34. Misses Railcannon
  35. Tunnelvision
  36. Bad Wave Start
  37. Failed Iconoclasm/Heartbreak
  38. Draws Weapon, Does Nothing
  39. Random Gasoline
  40. Misses Coins 2x in a row
  41. Bad Maurice Positioning