Create amap oftheclassroom Foldpaper intoa boatDraw abridgeInventa newtoolDesign amaze onpaperDraw ahabitatMeasure5objectsFindsomethingthat spinsCreate amap oftheclassroom Foldpaper intoa boatDraw abridgeInventa newtoolDesign amaze onpaperDraw ahabitatMeasure5objectsFindsomethingthat spins

STEM BINGO 3-5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Create a map of the classroom
  2. Fold paper into a boat
  3. Draw a bridge
  4. Invent a new tool
  5. Design a maze on paper
  6. Draw a habitat
  7. Measure 5 objects
  8. Find something that spins