GOALSETTINGEstablishingthe purposeand outcomeof yourlessonGOALREVIEWWhen studentsreflect onwhether theyachieved theobject of thelessonNEWLEARNINGWhen youshow studentspiece ofunknownknowledgeEFFECTIVEFEEDBACKContructiveways of tellingstudents howthey are goingENGAGEMENTNORMSA set of rulesand behavioursthat underpinyour learningenvironmentAPPLYWhen studentshave a changeto put newknowledge intopracticeMONITORPROGRESSUseformativeassessmentandfeedbackFOCUSTHELEARNINGUse learningobjectivesand successcriteriaAPKAskingstudents torecallpreviouslearningRETRIEVALPRACTICEGiving studentsmutiple andstucturedopportunities torevise contentFree!CHECKS FORUNDERSTANDINGWays ofascertainingwhetherstudents aregraspingconceptsCOGNITIVELOADToo much ofthis affectsstudentoutcomesTOOLBOXThe place thatstores all ofour amazingstrategies forVTLM 2.0SCAFFOLDEDPRACTICEIdentify,supplyand fadesupportsEXPLICITTEACHINGModeling andfullyexplainingwhat studentsneed to learnGOALSETTINGEstablishingthe purposeand outcomeof yourlessonGOALREVIEWWhen studentsreflect onwhether theyachieved theobject of thelessonNEWLEARNINGWhen youshow studentspiece ofunknownknowledgeEFFECTIVEFEEDBACKContructiveways of tellingstudents howthey are goingENGAGEMENTNORMSA set of rulesand behavioursthat underpinyour learningenvironmentAPPLYWhen studentshave a changeto put newknowledge intopracticeMONITORPROGRESSUseformativeassessmentandfeedbackFOCUSTHELEARNINGUse learningobjectivesand successcriteriaAPKAskingstudents torecallpreviouslearningRETRIEVALPRACTICEGiving studentsmutiple andstucturedopportunities torevise contentFree!CHECKS FORUNDERSTANDINGWays ofascertainingwhetherstudents aregraspingconceptsCOGNITIVELOADToo much ofthis affectsstudentoutcomesTOOLBOXThe place thatstores all ofour amazingstrategies forVTLM 2.0SCAFFOLDEDPRACTICEIdentify,supplyand fadesupportsEXPLICITTEACHINGModeling andfullyexplainingwhat studentsneed to learn

HSSC's VTLM 2.0 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Establishing the purpose and outcome of your lesson
    GOAL SETTING
  2. When students reflect on whether they achieved the object of the lesson
    GOAL REVIEW
  3. When you show students piece of unknown knowledge
    NEW LEARNING
  4. Contructive ways of telling students how they are going
    EFFECTIVE FEEDBACK
  5. A set of rules and behaviours that underpin your learning environment
    ENGAGEMENT NORMS
  6. When students have a change to put new knowledge into practice
    APPLY
  7. Use formative assessment and feedback
    MONITOR PROGRESS
  8. Use learning objectives and success criteria
    FOCUS THE LEARNING
  9. Asking students to recall previous learning
    APK
  10. Giving students mutiple and stuctured opportunities to revise content
    RETRIEVAL PRACTICE
  11. Free!
  12. Ways of ascertaining whether students are grasping concepts
    CHECKS FOR UNDERSTANDING
  13. Too much of this affects student outcomes
    COGNITIVE LOAD
  14. The place that stores all of our amazing strategies for VTLM 2.0
    TOOLBOX
  15. Identify, supply and fade supports
    SCAFFOLDED PRACTICE
  16. Modeling and fully explaining what students need to learn
    EXPLICIT TEACHING