Line Diameter circumference Parallel lines Congruent Complementary angles Right angle Acute Angle Vertex Perpendicular Translation Height Ratio Supplementary angles Transmation Line Segment Non- Collinear Isosceles Triangle Transversal Reflection Plane Base Pi Scalene Triangle Collinear Obtuse angle Pythagorean theorem Equilateral triangle Straight angle segment Bisector Hypotenuse Legs Length Perimeter Ray Radius Line Diameter circumference Parallel lines Congruent Complementary angles Right angle Acute Angle Vertex Perpendicular Translation Height Ratio Supplementary angles Transmation Line Segment Non- Collinear Isosceles Triangle Transversal Reflection Plane Base Pi Scalene Triangle Collinear Obtuse angle Pythagorean theorem Equilateral triangle Straight angle segment Bisector Hypotenuse Legs Length Perimeter Ray Radius
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Line
Diameter
circumference
Parallel lines
Congruent
Complementary angles
Right angle
Acute Angle
Vertex
Perpendicular
Translation
Height
Ratio
Supplementary angles
Transmation
Line Segment
Non- Collinear
Isosceles Triangle
Transversal
Reflection
Plane
Base
Pi
Scalene Triangle
Collinear
Obtuse angle
Pythagorean theorem
Equilateral triangle
Straight angle
segment Bisector
Hypotenuse
Legs
Length
Perimeter
Ray
Radius