HeightPicircumferenceDiametersegmentBisectorTranslationVertexEquilateraltriangleBaseCongruentSupplementaryanglesLineSegmentLengthParallellinesLegsRightangleRadiusScaleneTriangleRayPerpendicularRatioPythagoreantheoremNon-CollinearReflectionPerimeterCollinearIsoscelesTriangleTransmationStraightangleAcuteAnglePlaneComplementaryanglesHypotenuseLineTransversalObtuseangleHeightPicircumferenceDiametersegmentBisectorTranslationVertexEquilateraltriangleBaseCongruentSupplementaryanglesLineSegmentLengthParallellinesLegsRightangleRadiusScaleneTriangleRayPerpendicularRatioPythagoreantheoremNon-CollinearReflectionPerimeterCollinearIsoscelesTriangleTransmationStraightangleAcuteAnglePlaneComplementaryanglesHypotenuseLineTransversalObtuseangle

Geometry Vocabulary - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Height
  2. Pi
  3. circumference
  4. Diameter
  5. segment Bisector
  6. Translation
  7. Vertex
  8. Equilateral triangle
  9. Base
  10. Congruent
  11. Supplementary angles
  12. Line Segment
  13. Length
  14. Parallel lines
  15. Legs
  16. Right angle
  17. Radius
  18. Scalene Triangle
  19. Ray
  20. Perpendicular
  21. Ratio
  22. Pythagorean theorem
  23. Non- Collinear
  24. Reflection
  25. Perimeter
  26. Collinear
  27. Isosceles Triangle
  28. Transmation
  29. Straight angle
  30. Acute Angle
  31. Plane
  32. Complementary angles
  33. Hypotenuse
  34. Line
  35. Transversal
  36. Obtuse angle