Satire (The moviepoking fun atrealityTV/consumerism)Comic Relief(A funnymoment thatbreaks thetension)Symbolism:Water(RepresentsTruman's fearor a barrier)Katharsis /EmotionalRelease (Theaudience'sreaction athome)Motif: Bridgesor Borders(Limits placedon Truman'sfreedom)Dialogue Cliché(Scripted orrepetitivephrases byextras)SituationalIrony (An eventthat turns outopposite ofexpected)MediaManipulation (Theproduction crewchanging theweather/narrative)ProductPlacement(Blatantadvertising inthe dialogue)Theme:Freedom vs.Security(Choosingsafety vs. theunknown)The RebelArchetype(Sylvia/Laurentrying to disruptthe status quo)Climax (Thehighest pointoftension/thestorm scene)Symbolism:The ColorRed (Used tosignal dangeror reality)CharacterArchetype: TheCreator/GodFigure(Christof)The "FalseFriend"Archetype(Marlon orMeryl acting apart)Theme:Surveillance(Constantwatching/lossof privacy)Anagnorisis(The momentTrumanrealizes thetruth about hislife)Setting as aCharacter(Seahavenactively workingagainstTruman)External Conflict (Trumanvs. the simulatedenvironment/townspeople)Foreshadowing(A hint aboutthe true natureof his world)Internal Conflict(Trumanstruggling withhis owndoubts/fears)Symbolism:The Mirror(Trumanexamininghis identity)DystopianElement (Aheavilycontrolled,"perfect"society)Dramatic Irony(You knowsomethingTrumandoesn't)Satire (The moviepoking fun atrealityTV/consumerism)Comic Relief(A funnymoment thatbreaks thetension)Symbolism:Water(RepresentsTruman's fearor a barrier)Katharsis /EmotionalRelease (Theaudience'sreaction athome)Motif: Bridgesor Borders(Limits placedon Truman'sfreedom)Dialogue Cliché(Scripted orrepetitivephrases byextras)SituationalIrony (An eventthat turns outopposite ofexpected)MediaManipulation (Theproduction crewchanging theweather/narrative)ProductPlacement(Blatantadvertising inthe dialogue)Theme:Freedom vs.Security(Choosingsafety vs. theunknown)The RebelArchetype(Sylvia/Laurentrying to disruptthe status quo)Climax (Thehighest pointoftension/thestorm scene)Symbolism:The ColorRed (Used tosignal dangeror reality)CharacterArchetype: TheCreator/GodFigure(Christof)The "FalseFriend"Archetype(Marlon orMeryl acting apart)Theme:Surveillance(Constantwatching/lossof privacy)Anagnorisis(The momentTrumanrealizes thetruth about hislife)Setting as aCharacter(Seahavenactively workingagainstTruman)External Conflict (Trumanvs. the simulatedenvironment/townspeople)Foreshadowing(A hint aboutthe true natureof his world)Internal Conflict(Trumanstruggling withhis owndoubts/fears)Symbolism:The Mirror(Trumanexamininghis identity)DystopianElement (Aheavilycontrolled,"perfect"society)Dramatic Irony(You knowsomethingTrumandoesn't)

The Truman Show - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Satire (The movie poking fun at reality TV/consumerism)
  2. Comic Relief (A funny moment that breaks the tension)
  3. Symbolism: Water (Represents Truman's fear or a barrier)
  4. Katharsis / Emotional Release (The audience's reaction at home)
  5. Motif: Bridges or Borders (Limits placed on Truman's freedom)
  6. Dialogue Cliché (Scripted or repetitive phrases by extras)
  7. Situational Irony (An event that turns out opposite of expected)
  8. Media Manipulation (The production crew changing the weather/narrative)
  9. Product Placement (Blatant advertising in the dialogue)
  10. Theme: Freedom vs. Security (Choosing safety vs. the unknown)
  11. The Rebel Archetype (Sylvia/Lauren trying to disrupt the status quo)
  12. Climax (The highest point of tension/the storm scene)
  13. Symbolism: The Color Red (Used to signal danger or reality)
  14. Character Archetype: The Creator/God Figure (Christof)
  15. The "False Friend" Archetype (Marlon or Meryl acting a part)
  16. Theme: Surveillance (Constant watching/loss of privacy)
  17. Anagnorisis (The moment Truman realizes the truth about his life)
  18. Setting as a Character (Seahaven actively working against Truman)
  19. External Conflict (Truman vs. the simulated environment/townspeople)
  20. Foreshadowing (A hint about the true nature of his world)
  21. Internal Conflict (Truman struggling with his own doubts/fears)
  22. Symbolism: The Mirror (Truman examining his identity)
  23. Dystopian Element (A heavily controlled, "perfect" society)
  24. Dramatic Irony (You know something Truman doesn't)