unlock 2 towers make a fairy tonic food with hearty durian find 5 koroks catch a fish get lost in lost woods sell beetle a beetle ride a deer pet a dog unlock great fairy throw rock at red korok tame and register horse unlock enemy camp chest catch a butterfly add 5 creatures to the compendium minor test of strength get struck by lightning take a photo with sidon complete 2 shrines kill bokoblin find and help hestu kill a stone talus unlock 1 memory kill a stationary guardian unlock 2 towers make a fairy tonic food with hearty durian find 5 koroks catch a fish get lost in lost woods sell beetle a beetle ride a deer pet a dog unlock great fairy throw rock at red korok tame and register horse unlock enemy camp chest catch a butterfly add 5 creatures to the compendium minor test of strength get struck by lightning take a photo with sidon complete 2 shrines kill bokoblin find and help hestu kill a stone talus unlock 1 memory kill a stationary guardian
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
unlock 2 towers
make a fairy tonic
food with hearty durian
find 5 koroks
catch a fish
get lost in lost woods
sell beetle a beetle
ride a deer
pet a dog
unlock great fairy
throw rock at red korok
tame and register horse
unlock enemy camp chest
catch a butterfly
add 5 creatures to the compendium
minor test of strength
get struck by lightning
take a photo with sidon
complete 2 shrines
kill bokoblin
find and help hestu
kill a stone talus
unlock 1 memory
kill a stationary guardian