tame and register horse get struck by lightning catch a butterfly pet a dog unlock great fairy kill bokoblin find and help hestu make a fairy tonic unlock enemy camp chest throw rock at red korok food with hearty durian take a photo with sidon catch a fish get lost in lost woods add 5 creatures to the compendium complete 2 shrines unlock 2 towers unlock 1 memory minor test of strength kill a stone talus find 5 koroks ride a deer sell beetle a beetle kill a stationary guardian tame and register horse get struck by lightning catch a butterfly pet a dog unlock great fairy kill bokoblin find and help hestu make a fairy tonic unlock enemy camp chest throw rock at red korok food with hearty durian take a photo with sidon catch a fish get lost in lost woods add 5 creatures to the compendium complete 2 shrines unlock 2 towers unlock 1 memory minor test of strength kill a stone talus find 5 koroks ride a deer sell beetle a beetle kill a stationary guardian
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
tame and register horse
get struck by lightning
catch a butterfly
pet a dog
unlock great fairy
kill bokoblin
find and help hestu
make a fairy tonic
unlock enemy camp chest
throw rock at red korok
food with hearty durian
take a photo with sidon
catch a fish
get lost in lost woods
add 5 creatures to the compendium
complete 2 shrines
unlock 2 towers
unlock 1 memory
minor test of strength
kill a stone talus
find 5 koroks
ride a deer
sell beetle a beetle
kill a stationary guardian