ride a deer kill a stationary guardian catch a fish unlock 2 towers unlock great fairy make a fairy tonic sell beetle a beetle get lost in lost woods food with hearty durian find 5 koroks pet a dog find and help hestu take a photo with sidon unlock 1 memory minor test of strength tame and register horse kill bokoblin kill a stone talus catch a butterfly add 5 creatures to the compendium unlock enemy camp chest throw rock at red korok get struck by lightning complete 2 shrines ride a deer kill a stationary guardian catch a fish unlock 2 towers unlock great fairy make a fairy tonic sell beetle a beetle get lost in lost woods food with hearty durian find 5 koroks pet a dog find and help hestu take a photo with sidon unlock 1 memory minor test of strength tame and register horse kill bokoblin kill a stone talus catch a butterfly add 5 creatures to the compendium unlock enemy camp chest throw rock at red korok get struck by lightning complete 2 shrines
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ride a deer
kill a stationary guardian
catch a fish
unlock 2 towers
unlock great fairy
make a fairy tonic
sell beetle a beetle
get lost in lost woods
food with hearty durian
find 5 koroks
pet a dog
find and help hestu
take a photo with sidon
unlock 1 memory
minor test of strength
tame and register horse
kill bokoblin
kill a stone talus
catch a butterfly
add 5 creatures to the compendium
unlock enemy camp chest
throw rock at red korok
get struck by lightning
complete 2 shrines