complete 2 shrines make a fairy tonic catch a butterfly get lost in lost woods unlock enemy camp chest kill a stone talus unlock 1 memory take a photo with sidon food with hearty durian pet a dog get struck by lightning find 5 koroks unlock great fairy find and help hestu ride a deer kill a stationary guardian tame and register horse catch a fish unlock 2 towers throw rock at red korok add 5 creatures to the compendium kill bokoblin sell beetle a beetle minor test of strength complete 2 shrines make a fairy tonic catch a butterfly get lost in lost woods unlock enemy camp chest kill a stone talus unlock 1 memory take a photo with sidon food with hearty durian pet a dog get struck by lightning find 5 koroks unlock great fairy find and help hestu ride a deer kill a stationary guardian tame and register horse catch a fish unlock 2 towers throw rock at red korok add 5 creatures to the compendium kill bokoblin sell beetle a beetle minor test of strength
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
complete 2 shrines
make a fairy tonic
catch a butterfly
get lost in lost woods
unlock enemy camp chest
kill a stone talus
unlock 1 memory
take a photo with sidon
food with hearty durian
pet a dog
get struck by lightning
find 5 koroks
unlock great fairy
find and help hestu
ride a deer
kill a stationary guardian
tame and register horse
catch a fish
unlock 2 towers
throw rock at red korok
add 5 creatures to the compendium
kill bokoblin
sell beetle a beetle
minor test of strength