unlock 2 towers make a fairy tonic ride a deer sell beetle a beetle get lost in lost woods unlock enemy camp chest unlock 1 memory unlock great fairy pet a dog complete 2 shrines add 5 creatures to the compendium kill a stationary guardian tame and register horse kill bokoblin get struck by lightning find 5 koroks throw rock at red korok take a photo with sidon kill a stone talus food with hearty durian catch a butterfly catch a fish find and help hestu minor test of strength unlock 2 towers make a fairy tonic ride a deer sell beetle a beetle get lost in lost woods unlock enemy camp chest unlock 1 memory unlock great fairy pet a dog complete 2 shrines add 5 creatures to the compendium kill a stationary guardian tame and register horse kill bokoblin get struck by lightning find 5 koroks throw rock at red korok take a photo with sidon kill a stone talus food with hearty durian catch a butterfly catch a fish find and help hestu minor test of strength
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
unlock 2 towers
make a fairy tonic
ride a deer
sell beetle a beetle
get lost in lost woods
unlock enemy camp chest
unlock 1 memory
unlock great fairy
pet a dog
complete 2 shrines
add 5 creatures to the compendium
kill a stationary guardian
tame and register horse
kill bokoblin
get struck by lightning
find 5 koroks
throw rock at red korok
take a photo with sidon
kill a stone talus
food with hearty durian
catch a butterfly
catch a fish
find and help hestu
minor test of strength