kill a stone talus pet a dog ride a deer kill a stationary guardian food with hearty durian tame and register horse minor test of strength kill bokoblin catch a fish unlock enemy camp chest add 5 creatures to the compendium sell beetle a beetle complete 2 shrines unlock 2 towers take a photo with sidon make a fairy tonic unlock great fairy find 5 koroks find and help hestu catch a butterfly unlock 1 memory get lost in lost woods get struck by lightning throw rock at red korok kill a stone talus pet a dog ride a deer kill a stationary guardian food with hearty durian tame and register horse minor test of strength kill bokoblin catch a fish unlock enemy camp chest add 5 creatures to the compendium sell beetle a beetle complete 2 shrines unlock 2 towers take a photo with sidon make a fairy tonic unlock great fairy find 5 koroks find and help hestu catch a butterfly unlock 1 memory get lost in lost woods get struck by lightning throw rock at red korok
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
kill a stone talus
pet a dog
ride a deer
kill a stationary guardian
food with hearty durian
tame and register horse
minor test of strength
kill bokoblin
catch a fish
unlock enemy camp chest
add 5 creatures to the compendium
sell beetle a beetle
complete 2 shrines
unlock 2 towers
take a photo with sidon
make a fairy tonic
unlock great fairy
find 5 koroks
find and help hestu
catch a butterfly
unlock 1 memory
get lost in lost woods
get struck by lightning
throw rock at red korok