add 5 creatures to the compendium catch a butterfly unlock enemy camp chest kill a stationary guardian get struck by lightning unlock 2 towers unlock great fairy ride a deer pet a dog kill bokoblin take a photo with sidon throw rock at red korok minor test of strength find and help hestu sell beetle a beetle tame and register horse make a fairy tonic find 5 koroks kill a stone talus food with hearty durian get lost in lost woods complete 2 shrines catch a fish unlock 1 memory add 5 creatures to the compendium catch a butterfly unlock enemy camp chest kill a stationary guardian get struck by lightning unlock 2 towers unlock great fairy ride a deer pet a dog kill bokoblin take a photo with sidon throw rock at red korok minor test of strength find and help hestu sell beetle a beetle tame and register horse make a fairy tonic find 5 koroks kill a stone talus food with hearty durian get lost in lost woods complete 2 shrines catch a fish unlock 1 memory
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
add 5 creatures to the compendium
catch a butterfly
unlock enemy camp chest
kill a stationary guardian
get struck by lightning
unlock 2 towers
unlock great fairy
ride a deer
pet a dog
kill bokoblin
take a photo with sidon
throw rock at red korok
minor test of strength
find and help hestu
sell beetle a beetle
tame and register horse
make a fairy tonic
find 5 koroks
kill a stone talus
food with hearty durian
get lost in lost woods
complete 2 shrines
catch a fish
unlock 1 memory