Use a"One useonly" itemDestroy anenemy unitusing missileweaponsPerfectInvocationHold aStrategicLocation for3 PlayerTurnsA unit youcharge"flees"Destroyan enemyon achargeOutclassedin the ArtFail adangerousterrain testAn enemyfails aPanic TestWinyourgameChargethroughterrain andsucceedRoll aMisfire onthe ArtilleryDiceAny unitsurvivesthe gameon 1 woundNeed a 6to hit androll a 6Overruninto afreshenemySucessfullyRestrain &ReformDestroyan enemyRare unitRoll a Hiton theScatterDiceA unit youcharge"stands andshoots"Kill anenemyChampionPass aTerrorTestSucessfullyFatedDispellOne ofyour unitsis in enemydeploymentLoseyourgameNeed a 6to saveand roll a6Need a 2+to succeedand roll a 1Kill anenemyCharacterSucessfullyWizardlyDispellDestroyan enemyunit withFly(x)Need a 6to woundand roll a6Destroyan enemySpecialunitFail aBoundSpellAttemptRally aFleeingUnitMiscasta SpellPurchaseFood orDrink at HighGround'sCafeDrawyourgameGet a highfive fromanopponentDestroyan EnemyBaggageTrainHold aSpecialFeature for 2Player TurnsDispell aRemainsin PlaySpellDestroy anenemy unitwith a WarMachineReroll afailed diceroll into asuccessSuccessfullychargewithoutswiftstrideCapturean enemyStandardFail aChargeDestroyan enemyWarMachineKill anenemy inaChallengeDestroyan enemyCore unitPass abreak teston snakeeyesGive ahigh fiveto youropponentPre-Paidfor theEventUse a"One useonly" itemDestroy anenemy unitusing missileweaponsPerfectInvocationHold aStrategicLocation for3 PlayerTurnsA unit youcharge"flees"Destroyan enemyon achargeOutclassedin the ArtFail adangerousterrain testAn enemyfails aPanic TestWinyourgameChargethroughterrain andsucceedRoll aMisfire onthe ArtilleryDiceAny unitsurvivesthe gameon 1 woundNeed a 6to hit androll a 6Overruninto afreshenemySucessfullyRestrain &ReformDestroyan enemyRare unitRoll a Hiton theScatterDiceA unit youcharge"stands andshoots"Kill anenemyChampionPass aTerrorTestSucessfullyFatedDispellOne ofyour unitsis in enemydeploymentLoseyourgameNeed a 6to saveand roll a6Need a 2+to succeedand roll a 1Kill anenemyCharacterSucessfullyWizardlyDispellDestroyan enemyunit withFly(x)Need a 6to woundand roll a6Destroyan enemySpecialunitFail aBoundSpellAttemptRally aFleeingUnitMiscasta SpellPurchaseFood orDrink at HighGround'sCafeDrawyourgameGet a highfive fromanopponentDestroyan EnemyBaggageTrainHold aSpecialFeature for 2Player TurnsDispell aRemainsin PlaySpellDestroy anenemy unitwith a WarMachineReroll afailed diceroll into asuccessSuccessfullychargewithoutswiftstrideCapturean enemyStandardFail aChargeDestroyan enemyWarMachineKill anenemy inaChallengeDestroyan enemyCore unitPass abreak teston snakeeyesGive ahigh fiveto youropponentPre-Paidfor theEvent

Warhammer: The Old World Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use a "One use only" item
  2. Destroy an enemy unit using missile weapons
  3. Perfect Invocation
  4. Hold a Strategic Location for 3 Player Turns
  5. A unit you charge "flees"
  6. Destroy an enemy on a charge
  7. Outclassed in the Art
  8. Fail a dangerous terrain test
  9. An enemy fails a Panic Test
  10. Win your game
  11. Charge through terrain and succeed
  12. Roll a Misfire on the Artillery Dice
  13. Any unit survives the game on 1 wound
  14. Need a 6 to hit and roll a 6
  15. Overrun into a fresh enemy
  16. Sucessfully Restrain & Reform
  17. Destroy an enemy Rare unit
  18. Roll a Hit on the Scatter Dice
  19. A unit you charge "stands and shoots"
  20. Kill an enemy Champion
  21. Pass a Terror Test
  22. Sucessfully Fated Dispell
  23. One of your units is in enemy deployment
  24. Lose your game
  25. Need a 6 to save and roll a 6
  26. Need a 2+ to succeed and roll a 1
  27. Kill an enemy Character
  28. Sucessfully Wizardly Dispell
  29. Destroy an enemy unit with Fly(x)
  30. Need a 6 to wound and roll a 6
  31. Destroy an enemy Special unit
  32. Fail a Bound Spell Attempt
  33. Rally a Fleeing Unit
  34. Miscast a Spell
  35. Purchase Food or Drink at High Ground's Cafe
  36. Draw your game
  37. Get a high five from an opponent
  38. Destroy an Enemy Baggage Train
  39. Hold a Special Feature for 2 Player Turns
  40. Dispell a Remains in Play Spell
  41. Destroy an enemy unit with a War Machine
  42. Reroll a failed dice roll into a success
  43. Successfully charge without swiftstride
  44. Capture an enemy Standard
  45. Fail a Charge
  46. Destroy an enemy War Machine
  47. Kill an enemy in a Challenge
  48. Destroy an enemy Core unit
  49. Pass a break test on snake eyes
  50. Give a high five to your opponent
  51. Pre-Paid for the Event