Destroyan enemyunit withFly(x)Fail adangerousterrain testRoll aMisfire onthe ArtilleryDiceSucessfullyRestrain &ReformSucessfullyWizardlyDispellOutclassedin the ArtFail aBoundSpellAttemptReroll afailed diceroll into asuccessAn enemyfails aPanic TestWinyourgameFail aChargePass abreak teston snakeeyesKill anenemy inaChallengeA unit youcharge"flees"Miscasta SpellNeed a 6to hit androll a 6Hold aSpecialFeature for 2Player TurnsHold aStrategicLocation for3 PlayerTurnsRoll a Hiton theScatterDiceDestroyan enemyCore unitDestroy anenemy unitwith a WarMachinePass aTerrorTestDestroyan enemyon achargePerfectInvocationDestroyan EnemyBaggageTrainCapturean enemyStandardA unit youcharge"stands andshoots"Need a 6to woundand roll a6Chargethroughterrain andsucceedDestroy anenemy unitusing missileweaponsOverruninto afreshenemyKill anenemyCharacterKill anenemyChampionLoseyourgameAny unitsurvivesthe gameon 1 woundOne ofyour unitsis in enemydeploymentUse a"One useonly" itemGive ahigh fiveto youropponentDestroyan enemyRare unitPurchaseFood orDrink at HighGround'sCafeDrawyourgameDispell aRemainsin PlaySpellDestroyan enemyWarMachineDestroyan enemySpecialunitNeed a 6to saveand roll a6Get a highfive fromanopponentSuccessfullychargewithoutswiftstrideRally aFleeingUnitNeed a 2+to succeedand roll a 1Pre-Paidfor theEventSucessfullyFatedDispellDestroyan enemyunit withFly(x)Fail adangerousterrain testRoll aMisfire onthe ArtilleryDiceSucessfullyRestrain &ReformSucessfullyWizardlyDispellOutclassedin the ArtFail aBoundSpellAttemptReroll afailed diceroll into asuccessAn enemyfails aPanic TestWinyourgameFail aChargePass abreak teston snakeeyesKill anenemy inaChallengeA unit youcharge"flees"Miscasta SpellNeed a 6to hit androll a 6Hold aSpecialFeature for 2Player TurnsHold aStrategicLocation for3 PlayerTurnsRoll a Hiton theScatterDiceDestroyan enemyCore unitDestroy anenemy unitwith a WarMachinePass aTerrorTestDestroyan enemyon achargePerfectInvocationDestroyan EnemyBaggageTrainCapturean enemyStandardA unit youcharge"stands andshoots"Need a 6to woundand roll a6Chargethroughterrain andsucceedDestroy anenemy unitusing missileweaponsOverruninto afreshenemyKill anenemyCharacterKill anenemyChampionLoseyourgameAny unitsurvivesthe gameon 1 woundOne ofyour unitsis in enemydeploymentUse a"One useonly" itemGive ahigh fiveto youropponentDestroyan enemyRare unitPurchaseFood orDrink at HighGround'sCafeDrawyourgameDispell aRemainsin PlaySpellDestroyan enemyWarMachineDestroyan enemySpecialunitNeed a 6to saveand roll a6Get a highfive fromanopponentSuccessfullychargewithoutswiftstrideRally aFleeingUnitNeed a 2+to succeedand roll a 1Pre-Paidfor theEventSucessfullyFatedDispell

Warhammer: The Old World Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Destroy an enemy unit with Fly(x)
  2. Fail a dangerous terrain test
  3. Roll a Misfire on the Artillery Dice
  4. Sucessfully Restrain & Reform
  5. Sucessfully Wizardly Dispell
  6. Outclassed in the Art
  7. Fail a Bound Spell Attempt
  8. Reroll a failed dice roll into a success
  9. An enemy fails a Panic Test
  10. Win your game
  11. Fail a Charge
  12. Pass a break test on snake eyes
  13. Kill an enemy in a Challenge
  14. A unit you charge "flees"
  15. Miscast a Spell
  16. Need a 6 to hit and roll a 6
  17. Hold a Special Feature for 2 Player Turns
  18. Hold a Strategic Location for 3 Player Turns
  19. Roll a Hit on the Scatter Dice
  20. Destroy an enemy Core unit
  21. Destroy an enemy unit with a War Machine
  22. Pass a Terror Test
  23. Destroy an enemy on a charge
  24. Perfect Invocation
  25. Destroy an Enemy Baggage Train
  26. Capture an enemy Standard
  27. A unit you charge "stands and shoots"
  28. Need a 6 to wound and roll a 6
  29. Charge through terrain and succeed
  30. Destroy an enemy unit using missile weapons
  31. Overrun into a fresh enemy
  32. Kill an enemy Character
  33. Kill an enemy Champion
  34. Lose your game
  35. Any unit survives the game on 1 wound
  36. One of your units is in enemy deployment
  37. Use a "One use only" item
  38. Give a high five to your opponent
  39. Destroy an enemy Rare unit
  40. Purchase Food or Drink at High Ground's Cafe
  41. Draw your game
  42. Dispell a Remains in Play Spell
  43. Destroy an enemy War Machine
  44. Destroy an enemy Special unit
  45. Need a 6 to save and roll a 6
  46. Get a high five from an opponent
  47. Successfully charge without swiftstride
  48. Rally a Fleeing Unit
  49. Need a 2+ to succeed and roll a 1
  50. Pre-Paid for the Event
  51. Sucessfully Fated Dispell