Entire shiphas nogameplaypurposeUnnecessaryTorpedoesPilot-controlledspinalweaponIt's alsoacarrierStraightUpgrade"Variant"Useless/NoCaptain'sChairMulticrewShip thatdoesn'tneed crew$200+Cargo shipwith notractorbeamCopilotSeat Can'tPilotBlatantStar WarsFanonNonfunctionalShipFeaturesStill InConcept"PunchesAbove ItsWeight"BadinteriorlayoutModularity,promisedor actualCanCarry aNursaPowercreepOnly twoMFD'sper seatConceptCreepNonsensicalstockcomponentsNoEscapePodsCargoSinsGoldStandardNeededEntire shiphas nogameplaypurposeUnnecessaryTorpedoesPilot-controlledspinalweaponIt's alsoacarrierStraightUpgrade"Variant"Useless/NoCaptain'sChairMulticrewShip thatdoesn'tneed crew$200+Cargo shipwith notractorbeamCopilotSeat Can'tPilotBlatantStar WarsFanonNonfunctionalShipFeaturesStill InConcept"PunchesAbove ItsWeight"BadinteriorlayoutModularity,promisedor actualCanCarry aNursaPowercreepOnly twoMFD'sper seatConceptCreepNonsensicalstockcomponentsNoEscapePodsCargoSinsGoldStandardNeeded

Star Citizen Ship Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Entire ship has no gameplay purpose
  2. Unnecessary Torpedoes
  3. Pilot-controlled spinal weapon
  4. It's also a carrier
  5. Straight Upgrade "Variant"
  6. Useless/No Captain's Chair
  7. Multicrew Ship that doesn't need crew
  8. $200+
  9. Cargo ship with no tractor beam
  10. Copilot Seat Can't Pilot
  11. Blatant Star Wars Fanon
  12. Nonfunctional Ship Features
  13. Still In Concept
  14. "Punches Above Its Weight"
  15. Bad interior layout
  16. Modularity, promised or actual
  17. Can Carry a Nursa
  18. Powercreep
  19. Only two MFD's per seat
  20. Concept Creep
  21. Nonsensical stock components
  22. No Escape Pods
  23. Cargo Sins
  24. Gold Standard Needed