Cleaveopenerabused byT2ExtraTurnPenetrateDefenseAutomaticallytags outwhendebuffedNewYellowBuff/DebuffSezEnablerR&LUserEvasionunitAntiImmortalitybecausewhy notInjury forsomereasonPermanentStealthSelfBuffTaeyouEnablerPassive thatsomehowdoesn't getcountered bysealSelf Pushthat combowith toomany unitsFastestUnit inthe GameDMGLimit ofsome sortIgnoreDMGreductionSetsukastyle passivethat giveextra turnchanceWhen shedies, theother takesher placeIgnoreER SBIgnoreDMGShares1 dualattackIncreasedHit RateCleaveopenerabused byT2ExtraTurnPenetrateDefenseAutomaticallytags outwhendebuffedNewYellowBuff/DebuffSezEnablerR&LUserEvasionunitAntiImmortalitybecausewhy notInjury forsomereasonPermanentStealthSelfBuffTaeyouEnablerPassive thatsomehowdoesn't getcountered bysealSelf Pushthat combowith toomany unitsFastestUnit inthe GameDMGLimit ofsome sortIgnoreDMGreductionSetsukastyle passivethat giveextra turnchanceWhen shedies, theother takesher placeIgnoreER SBIgnoreDMGShares1 dualattackIncreasedHit Rate

SGSpecial - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cleave opener abused by T2
  2. Extra Turn
  3. Penetrate Defense
  4. Automatically tags out when debuffed
  5. New Yellow Buff/Debuff
  6. Sez Enabler
  7. R&L User
  8. Evasion unit
  9. Anti Immortality because why not
  10. Injury for some reason
  11. Permanent Stealth
  12. Self Buff
  13. Taeyou Enabler
  14. Passive that somehow doesn't get countered by seal
  15. Self Push that combo with too many units
  16. Fastest Unit in the Game
  17. DMG Limit of some sort
  18. Ignore DMG reduction
  19. Setsuka style passive that give extra turn chance
  20. When she dies, the other takes her place
  21. Ignore ER SB
  22. Ignore DMG Share
  23. s1 dual attack
  24. Increased Hit Rate