x=±i, ±2i (x-2) (x+2) (x2+4) ±4 Degree: 5 LC: -3 x=-4: bounces x=1: crosses multiplicity 3 6 total zeros b. one real sol. x(x- 3)^2 two complex solutions Left up, right down. x=±3 x=2, multiplicity 2 x=-1, multiplicity 3 real zeros = 6 complex zeros = 6 turning points = 5 x=±4i x=±2, ±3 x=4, x=√5, x=-√5 x= (-3+√65)/4, x=(-3- √65)/4 3+2i x(x- 2)^2 x=3+√7, x=3−√7 3 5 total zeros Both ends go up x=±i, ±2i (x-2) (x+2) (x2+4) ±4 Degree: 5 LC: -3 x=-4: bounces x=1: crosses multiplicity 3 6 total zeros b. one real sol. x(x- 3)^2 two complex solutions Left up, right down. x=±3 x=2, multiplicity 2 x=-1, multiplicity 3 real zeros = 6 complex zeros = 6 turning points = 5 x=±4i x=±2, ±3 x=4, x=√5, x=-√5 x= (-3+√65)/4, x=(-3- √65)/4 3+2i x(x- 2)^2 x=3+√7, x=3−√7 3 5 total zeros Both ends go up
bongo - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
x=±i, ±2i
(x-2)(x+2)(x2+4)
±4
Degree: 5
LC: -3
x=-4: bounces
x=1: crosses
multiplicity 3
6 total zeros
b. one real sol.
x(x-3)^2
two complex solutions
Left up, right down.
x=±3
x=2, multiplicity 2
x=-1, multiplicity 3
real zeros = 6
complex zeros = 6
turning points = 5
x=±4i
x=±2, ±3
x=4, x=√5, x=-√5
x=(-3+√65)/4, x=(-3-√65)/4
3+2i
x(x-2)^2
x=3+√7, x=3−√7
3
5 total zeros
Both ends go up