real zeros = 6complexzeros = 6turning points= 55 totalzerosx=±4i±4Left up,rightdown.3x=±3b. onerealsol.(x-2)(x+2)(x2+4)twocomplexsolutionsx=±2,±3 x=4,x=√5,x=-√5multiplicity3x=-4:bouncesx=1:crosses6 totalzerosx=±i,±2i x(x-3)^23+2i x(x-2)^2x=(-3+√65)/4,x=(-3-√65)/4Bothendsgo upx=3+√7,x=3−√7Degree:5LC: -3x=2,multiplicity 2x=-1,multiplicity 3real zeros = 6complexzeros = 6turning points= 55 totalzerosx=±4i±4Left up,rightdown.3x=±3b. onerealsol.(x-2)(x+2)(x2+4)twocomplexsolutionsx=±2,±3 x=4,x=√5,x=-√5multiplicity3x=-4:bouncesx=1:crosses6 totalzerosx=±i,±2i x(x-3)^23+2i x(x-2)^2x=(-3+√65)/4,x=(-3-√65)/4Bothendsgo upx=3+√7,x=3−√7Degree:5LC: -3x=2,multiplicity 2x=-1,multiplicity 3

bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. real zeros = 6 complex zeros = 6 turning points = 5
  2. 5 total zeros
  3. x=±4i
  4. ±4
  5. Left up, right down.
  6. 3
  7. x=±3
  8. b. one real sol.
  9. (x-2)(x+2)(x2+4)
  10. two complex solutions
  11. x=±2, ±3
  12. x=4, x=√5, x=-√5
  13. multiplicity 3
  14. x=-4: bounces x=1: crosses
  15. 6 total zeros
  16. x=±i, ±2i
  17. x(x-3)^2
  18. 3+2i
  19. x(x-2)^2
  20. x=(-3+√65)/4, x=(-3-√65)/4
  21. Both ends go up
  22. x=3+√7, x=3−√7
  23. Degree: 5 LC: -3
  24. x=2, multiplicity 2 x=-1, multiplicity 3