x=2, multiplicity 2 x=-1, multiplicity 3 Both ends go up 5 total zeros x=-4: bounces x=1: crosses x=±3 3+2i x=±i, ±2i two complex solutions (x-2) (x+2) (x2+4) 6 total zeros Degree: 5 LC: -3 x=±2, ±3 Left up, right down. ±4 real zeros = 6 complex zeros = 6 turning points = 5 x=±4i multiplicity 3 x=3+√7, x=3−√7 x= (-3+√65)/4, x=(-3- √65)/4 3 x(x- 3)^2 x(x- 2)^2 x=4, x=√5, x=-√5 b. one real sol. x=2, multiplicity 2 x=-1, multiplicity 3 Both ends go up 5 total zeros x=-4: bounces x=1: crosses x=±3 3+2i x=±i, ±2i two complex solutions (x-2) (x+2) (x2+4) 6 total zeros Degree: 5 LC: -3 x=±2, ±3 Left up, right down. ±4 real zeros = 6 complex zeros = 6 turning points = 5 x=±4i multiplicity 3 x=3+√7, x=3−√7 x= (-3+√65)/4, x=(-3- √65)/4 3 x(x- 3)^2 x(x- 2)^2 x=4, x=√5, x=-√5 b. one real sol.
bongo - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
x=2, multiplicity 2
x=-1, multiplicity 3
Both ends go up
5 total zeros
x=-4: bounces
x=1: crosses
x=±3
3+2i
x=±i, ±2i
two complex solutions
(x-2)(x+2)(x2+4)
6 total zeros
Degree: 5
LC: -3
x=±2, ±3
Left up, right down.
±4
real zeros = 6
complex zeros = 6
turning points = 5
x=±4i
multiplicity 3
x=3+√7, x=3−√7
x=(-3+√65)/4, x=(-3-√65)/4
3
x(x-3)^2
x(x-2)^2
x=4, x=√5, x=-√5
b. one real sol.