The runvotes Dyleonly foreveryone todieHealingcardswasted on1 person"Smartthinking!"GriefingLess than5 peopleleft beforeFloor 5Peopleget in theway of thedistractorSomeonedies onFloor 1-3SomeoneopensRodgerand gets hitDistractordies earlyFighting/arguingTerribletrinkets2 or morepeopletrying todistractSomeonedies froma commonTwistedShipping/roleplayingPeopleleave beforethe run evenstartsSomeonetakes arare/healingitem withoutcommunicatingPeople don'tget to theelevator tillthe lastsecond"Can Iextract?"Someonegets hit onFloor 1Peoplerun inRnD'scircleDistractorhas higherstealth thaneveryoneelseNodistractorsI'm the lastonestanding byFloor 10SomeonealwaysAFK/campingthe elevatorThe runvotes Dyleonly foreveryone todieHealingcardswasted on1 person"Smartthinking!"GriefingLess than5 peopleleft beforeFloor 5Peopleget in theway of thedistractorSomeonedies onFloor 1-3SomeoneopensRodgerand gets hitDistractordies earlyFighting/arguingTerribletrinkets2 or morepeopletrying todistractSomeonedies froma commonTwistedShipping/roleplayingPeopleleave beforethe run evenstartsSomeonetakes arare/healingitem withoutcommunicatingPeople don'tget to theelevator tillthe lastsecond"Can Iextract?"Someonegets hit onFloor 1Peoplerun inRnD'scircleDistractorhas higherstealth thaneveryoneelseNodistractorsI'm the lastonestanding byFloor 10SomeonealwaysAFK/campingthe elevator

Dandy's World Matchmaking - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The run votes Dyle only for everyone to die
  2. Healing cards wasted on 1 person
  3. "Smart thinking!"
  4. Griefing
  5. Less than 5 people left before Floor 5
  6. People get in the way of the distractor
  7. Someone dies on Floor 1-3
  8. Someone opens Rodger and gets hit
  9. Distractor dies early
  10. Fighting/ arguing
  11. Terrible trinkets
  12. 2 or more people trying to distract
  13. Someone dies from a common Twisted
  14. Shipping/ roleplaying
  15. People leave before the run even starts
  16. Someone takes a rare/healing item without communicating
  17. People don't get to the elevator till the last second
  18. "Can I extract?"
  19. Someone gets hit on Floor 1
  20. People run in RnD's circle
  21. Distractor has higher stealth than everyone else
  22. No distractors
  23. I'm the last one standing by Floor 10
  24. Someone always AFK/camping the elevator