text disappears before he can read it theorizes about the challenge room checks transformation effect in the menu "my damage is not that good" rediscovers something he already knew forgets the effect of an item right after reading it freestyles a silly rhyme picks up a bad item and then regrets "but i'm oliver" "a door has opened" gets too many devil deals and dies doesn't know what's hitting him stands still after using explosive diarrhea full clears a floor pointlessly can't see his character and gets angry gets a crazy first item thinks his tears are homing when they aren't skips a good item forgets to use his active "not too shabby" doesn't understand a dice room effect presses random and says it's not random forgets the effect of the key pieces "we'll come back for this" and then forgets wastes his hearts/ money/ bombs/ keys text disappears before he can read it theorizes about the challenge room checks transformation effect in the menu "my damage is not that good" rediscovers something he already knew forgets the effect of an item right after reading it freestyles a silly rhyme picks up a bad item and then regrets "but i'm oliver" "a door has opened" gets too many devil deals and dies doesn't know what's hitting him stands still after using explosive diarrhea full clears a floor pointlessly can't see his character and gets angry gets a crazy first item thinks his tears are homing when they aren't skips a good item forgets to use his active "not too shabby" doesn't understand a dice room effect presses random and says it's not random forgets the effect of the key pieces "we'll come back for this" and then forgets wastes his hearts/ money/ bombs/ keys
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
text disappears before he can read it
theorizes about the challenge room
checks transformation effect in the menu
"my damage is not that good"
rediscovers something he already knew
forgets the effect of an item right after reading it
freestyles a silly rhyme
picks up a bad item and then regrets
"but i'm oliver"
"a door has opened"
gets too many devil deals and dies
doesn't know what's hitting him
stands still after using explosive diarrhea
full clears a floor pointlessly
can't see his character and gets angry
gets a crazy first item
thinks his tears are homing when they aren't
skips a good item
forgets to use his active
"not too shabby"
doesn't understand a dice room effect
presses random and says it's not random
forgets the effect of the key pieces
"we'll come back for this" and then forgets
wastes his hearts/ money/ bombs/ keys