doesn'tknowwhat'shitting himpicks up abad itemand thenregretsgoes to darkroom fromthe sacrificeroom byaccidenttheorizesabout thechallengeroomforgets touse hisactivefull clearsa floorpointlesslycan't see hischaracterand getsangrygets toomany devildeals anddiesskips agooditemstands stillafter usingexplosivediarrheapressesrandom andsays it's notrandomcheckstransformationeffect in themenuforgetsthe effectof the keypiecesthinks histears arehomingwhen theyaren'ttextdisappearsbefore hecan read itdoesn'tunderstanda diceroom effect"mydamage isnot thatgood""a doorhasopened"gets acrazyfirst item"we'll comeback forthis" andthen forgetswastes hishearts/money/bombs/keys"not tooshabby"rediscoverssomethinghe alreadyknew"but i'moliver"freestylesa sillyrhymedoesn'tknowwhat'shitting himpicks up abad itemand thenregretsgoes to darkroom fromthe sacrificeroom byaccidenttheorizesabout thechallengeroomforgets touse hisactivefull clearsa floorpointlesslycan't see hischaracterand getsangrygets toomany devildeals anddiesskips agooditemstands stillafter usingexplosivediarrheapressesrandom andsays it's notrandomcheckstransformationeffect in themenuforgetsthe effectof the keypiecesthinks histears arehomingwhen theyaren'ttextdisappearsbefore hecan read itdoesn'tunderstanda diceroom effect"mydamage isnot thatgood""a doorhasopened"gets acrazyfirst item"we'll comeback forthis" andthen forgetswastes hishearts/money/bombs/keys"not tooshabby"rediscoverssomethinghe alreadyknew"but i'moliver"freestylesa sillyrhyme

oliver bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesn't know what's hitting him
  2. picks up a bad item and then regrets
  3. goes to dark room from the sacrifice room by accident
  4. theorizes about the challenge room
  5. forgets to use his active
  6. full clears a floor pointlessly
  7. can't see his character and gets angry
  8. gets too many devil deals and dies
  9. skips a good item
  10. stands still after using explosive diarrhea
  11. presses random and says it's not random
  12. checks transformation effect in the menu
  13. forgets the effect of the key pieces
  14. thinks his tears are homing when they aren't
  15. text disappears before he can read it
  16. doesn't understand a dice room effect
  17. "my damage is not that good"
  18. "a door has opened"
  19. gets a crazy first item
  20. "we'll come back for this" and then forgets
  21. wastes his hearts/ money/ bombs/ keys
  22. "not too shabby"
  23. rediscovers something he already knew
  24. "but i'm oliver"
  25. freestyles a silly rhyme