PlayWhen theSaintsPlayAPlayGDefinetempoDefinespiritualPlayBPlayCDefinemelodyDefinedynamicsPlayFUsecorrectrecorderpositionPlayhigh DPlay HotCrossBuns(memory)PlayBb (B-flat)PlayBb (B-flat)Play HotCrossBunsPlayEPlay agentledronePlayGDefinespiritualDefinetempoPlayFollow theDrinkingGourdPlaylowDDefineconductorPlayBDefinecomposerDefineconductorPlayAUse a“tu-tu”tongueUse a“tu-tu”tongueDefinemelodyDefineHarlemRenaissanceDefineHarlemRenaissanceDefinedynamicsDefinerhythmPlaylowDDefinemotifPlayFollow theDrinkingGourdPlay WhataWonderfulWorldPlay WhataWonderfulWorldPlayFUsecorrectrecorderpositionPlayCPlayWhen theSaintsDefinerhythmDefinemotifDefinecomposerMatchadronePlayEPlayhigh DPlayWhen theSaintsPlayAPlayGDefinetempoDefinespiritualPlayBPlayCDefinemelodyDefinedynamicsPlayFUsecorrectrecorderpositionPlayhigh DPlay HotCrossBuns(memory)PlayBb (B-flat)PlayBb (B-flat)Play HotCrossBunsPlayEPlay agentledronePlayGDefinespiritualDefinetempoPlayFollow theDrinkingGourdPlaylowDDefineconductorPlayBDefinecomposerDefineconductorPlayAUse a“tu-tu”tongueUse a“tu-tu”tongueDefinemelodyDefineHarlemRenaissanceDefineHarlemRenaissanceDefinedynamicsDefinerhythmPlaylowDDefinemotifPlayFollow theDrinkingGourdPlay WhataWonderfulWorldPlay WhataWonderfulWorldPlayFUsecorrectrecorderpositionPlayCPlayWhen theSaintsDefinerhythmDefinemotifDefinecomposerMatchadronePlayEPlayhigh D

Recorder Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play When the Saints
  2. Play A
  3. Play G
  4. Define tempo
  5. Define spiritual
  6. Play B
  7. Play C
  8. Define melody
  9. Define dynamics
  10. Play F
  11. Use correct recorder position
  12. Play high D
  13. Play Hot Cross Buns (memory)
  14. Play Bb (B-flat)
  15. Play Bb (B-flat)
  16. Play Hot Cross Buns
  17. Play E
  18. Play a gentle drone
  19. Play G
  20. Define spiritual
  21. Define tempo
  22. Play Follow the Drinking Gourd
  23. low D
    Play
  24. Define conductor
  25. Play B
  26. Define composer
  27. Define conductor
  28. Play A
  29. Use a “tu-tu” tongue
  30. Use a “tu-tu” tongue
  31. Define melody
  32. Define Harlem Renaissance
  33. Define Harlem Renaissance
  34. Define dynamics
  35. Define rhythm
  36. low D
    Play
  37. Define motif
  38. Play Follow the Drinking Gourd
  39. Play What a Wonderful World
  40. Play What a Wonderful World
  41. Play F
  42. Use correct recorder position
  43. Play C
  44. Play When the Saints
  45. Define rhythm
  46. Define motif
  47. Define composer
  48. Match a drone
  49. Play E
  50. Play high D