95% of enemies have "void" in name prices stay at 1.5x evolved towers will require gems voice acted dialogue your randoms will continue to use milbase there will not be exactly 50 waves awakened fallen king a hidden flying enemy will exist electro buff stunslop no gladiator remodel speedy and slow kings return not a single enemy that isn't purple unknown garden refresh lord exo won't be here wave 45 track will return voidcore cutscenes at least 2 enemies will still have fallen in name raider boss void reaver hp stays at 1.2 mil unbalanced on release lead and flying enemies stay relevant new hardcore maps will be easy 15+ tower rebalances 95% of enemies have "void" in name prices stay at 1.5x evolved towers will require gems voice acted dialogue your randoms will continue to use milbase there will not be exactly 50 waves awakened fallen king a hidden flying enemy will exist electro buff stunslop no gladiator remodel speedy and slow kings return not a single enemy that isn't purple unknown garden refresh lord exo won't be here wave 45 track will return voidcore cutscenes at least 2 enemies will still have fallen in name raider boss void reaver hp stays at 1.2 mil unbalanced on release lead and flying enemies stay relevant new hardcore maps will be easy 15+ tower rebalances
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
95% of enemies have "void"
in name
prices stay at 1.5x
evolved towers will require gems
voice acted
dialogue
your randoms
will continue to use milbase
there will not be exactly 50 waves
awakened fallen king
a hidden flying
enemy will exist
electro buff
stunslop
no gladiator remodel
speedy and slow kings return
not a single enemy that isn't purple
unknown garden refresh
lord exo won't be here
wave 45 track will return
voidcore cutscenes
at least 2 enemies
will still have
fallen in name
raider boss
void reaver hp stays at 1.2 mil
unbalanced on release
lead and flying enemies
stay relevant
new hardcore maps will be easy
15+ tower rebalances