unknowngardenrefreshspeedyand slowkingsreturnyourrandomswill continueto usemilbaseat least 2enemieswill still havefallen innameawakenedfallen kingunbalancedon releaseelectrobuffthere willnot beexactly 50wavesevolvedtowers willrequiregemsraiderbosspricesstay at1.5xnogladiatorremodelwave 45track willreturn95% ofenemieshave "void"in namenewhardcoremaps willbe easyvoidreaver hpstays at1.2 millord exowon'tbe here15+ towerrebalancesnot asingleenemy thatisn't purplevoiceacteddialoguestunsloplead andflyingenemiesstay relevantvoidcorecutscenesa hiddenflyingenemywill existunknowngardenrefreshspeedyand slowkingsreturnyourrandomswill continueto usemilbaseat least 2enemieswill still havefallen innameawakenedfallen kingunbalancedon releaseelectrobuffthere willnot beexactly 50wavesevolvedtowers willrequiregemsraiderbosspricesstay at1.5xnogladiatorremodelwave 45track willreturn95% ofenemieshave "void"in namenewhardcoremaps willbe easyvoidreaver hpstays at1.2 millord exowon'tbe here15+ towerrebalancesnot asingleenemy thatisn't purplevoiceacteddialoguestunsloplead andflyingenemiesstay relevantvoidcorecutscenesa hiddenflyingenemywill exist

Hardcore rework - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. unknown garden refresh
  2. speedy and slow kings return
  3. your randoms will continue to use milbase
  4. at least 2 enemies will still have fallen in name
  5. awakened fallen king
  6. unbalanced on release
  7. electro buff
  8. there will not be exactly 50 waves
  9. evolved towers will require gems
  10. raider boss
  11. prices stay at 1.5x
  12. no gladiator remodel
  13. wave 45 track will return
  14. 95% of enemies have "void" in name
  15. new hardcore maps will be easy
  16. void reaver hp stays at 1.2 mil
  17. lord exo won't be here
  18. 15+ tower rebalances
  19. not a single enemy that isn't purple
  20. voice acted dialogue
  21. stunslop
  22. lead and flying enemies stay relevant
  23. voidcore cutscenes
  24. a hidden flying enemy will exist