pricesstay at1.5xvoidcorecutscenesnot asingleenemy thatisn't purplea hiddenflyingenemywill exist95% ofenemieshave "void"in namestunslopvoiceacteddialoguethere willnot beexactly 50wavesvoidreaver hpstays at1.2 milelectrobuffunknowngardenrefreshevolvedtowers willrequiregemsunbalancedon releaseraiderboss15+ towerrebalanceswave 45track willreturnspeedyand slowkingsreturnnogladiatorremodellead andflyingenemiesstay relevantawakenedfallen kingnewhardcoremaps willbe easylord exowon'tbe hereyourrandomswill continueto usemilbaseat least 2enemieswill still havefallen innamepricesstay at1.5xvoidcorecutscenesnot asingleenemy thatisn't purplea hiddenflyingenemywill exist95% ofenemieshave "void"in namestunslopvoiceacteddialoguethere willnot beexactly 50wavesvoidreaver hpstays at1.2 milelectrobuffunknowngardenrefreshevolvedtowers willrequiregemsunbalancedon releaseraiderboss15+ towerrebalanceswave 45track willreturnspeedyand slowkingsreturnnogladiatorremodellead andflyingenemiesstay relevantawakenedfallen kingnewhardcoremaps willbe easylord exowon'tbe hereyourrandomswill continueto usemilbaseat least 2enemieswill still havefallen inname

Hardcore rework - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. prices stay at 1.5x
  2. voidcore cutscenes
  3. not a single enemy that isn't purple
  4. a hidden flying enemy will exist
  5. 95% of enemies have "void" in name
  6. stunslop
  7. voice acted dialogue
  8. there will not be exactly 50 waves
  9. void reaver hp stays at 1.2 mil
  10. electro buff
  11. unknown garden refresh
  12. evolved towers will require gems
  13. unbalanced on release
  14. raider boss
  15. 15+ tower rebalances
  16. wave 45 track will return
  17. speedy and slow kings return
  18. no gladiator remodel
  19. lead and flying enemies stay relevant
  20. awakened fallen king
  21. new hardcore maps will be easy
  22. lord exo won't be here
  23. your randoms will continue to use milbase
  24. at least 2 enemies will still have fallen in name