pricesstay at1.5xunbalancedon releasenogladiatorremodelawakenedfallen king95% ofenemieshave "void"in namelead andflyingenemiesstay relevantunknowngardenrefreshstunslopwave 45track willreturnelectrobuffspeedyand slowkingsreturnnewhardcoremaps willbe easyraiderbossa hiddenflyingenemywill existat least 2enemieswill still havefallen inname15+ towerrebalancesyourrandomswill continueto usemilbaselord exowon'tbe herenot asingleenemy thatisn't purplevoiceacteddialogueevolvedtowers willrequiregemsvoidcorecutscenesvoidreaver hpstays at1.2 milthere willnot beexactly 50wavespricesstay at1.5xunbalancedon releasenogladiatorremodelawakenedfallen king95% ofenemieshave "void"in namelead andflyingenemiesstay relevantunknowngardenrefreshstunslopwave 45track willreturnelectrobuffspeedyand slowkingsreturnnewhardcoremaps willbe easyraiderbossa hiddenflyingenemywill existat least 2enemieswill still havefallen inname15+ towerrebalancesyourrandomswill continueto usemilbaselord exowon'tbe herenot asingleenemy thatisn't purplevoiceacteddialogueevolvedtowers willrequiregemsvoidcorecutscenesvoidreaver hpstays at1.2 milthere willnot beexactly 50waves

Hardcore rework - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. prices stay at 1.5x
  2. unbalanced on release
  3. no gladiator remodel
  4. awakened fallen king
  5. 95% of enemies have "void" in name
  6. lead and flying enemies stay relevant
  7. unknown garden refresh
  8. stunslop
  9. wave 45 track will return
  10. electro buff
  11. speedy and slow kings return
  12. new hardcore maps will be easy
  13. raider boss
  14. a hidden flying enemy will exist
  15. at least 2 enemies will still have fallen in name
  16. 15+ tower rebalances
  17. your randoms will continue to use milbase
  18. lord exo won't be here
  19. not a single enemy that isn't purple
  20. voice acted dialogue
  21. evolved towers will require gems
  22. voidcore cutscenes
  23. void reaver hp stays at 1.2 mil
  24. there will not be exactly 50 waves