Yourdiscard isbigger thanyour libraryclaim theplan in 3consecutiveroundsAttack eachopponent inthe sameturnplay 5 ormore cardsin a singleroundAttack eachopponent inthe sameturnDestroy acard worthmore than$20Win usingan alternatewinconditionPlay aprecon orupgradedpreconRamptwice inone gameSurvive anopponent'sattack at 1base healthPlay a deckwith matchingcards (all fiol,orhyperspace...)Control 3 ormoreupgradesattached to asingle unitControl7+tokensrestore 15or moredamagein a gameplay a cardthat costsmore than10 resourcesComplimentan opponenton their deckor skillfulplayMake a punusing a cardthat makesat oneperson laughend a gamewith outusing anepic actionHave acomebackvictoryAccidentallyhelp youropponentWin a gamewhere yourbase health iswith in 5 of itsstarting healthHave acomebackvictorySwitch deckswith anopponent (berespectful ofpeoples' cards)play a deckwhere theleadersconnoniclymakes sensetogetherA gamelasts longerthan 1 hourControl7+tokensBring anopponentto exactly0 lifeControl 7+units thatshare aunit tratesplay a cardpaying itsout ofaspect costPlay a deckthat could bedescribed as'hairbrained'sucessfullplay it couldbe worse/itsworseplay a cardpaying itsout ofaspect costControl 3 ormoreupgradesattached to asingle unitSave anopponentfromdeathYour deckdoes thething it wasdesigned todoBring anopponentto exactly 0base healthkill anoponent witha card theyown but donot controlkill anoponent witha card theyown but donot controlMake a punusing a cardthat makesat oneperson laughdefeat anoponentsleader withyour leader play 5 ormore cardsin a singleroundplay a deckwhere theleadersconnoniclymakes sensetogetherWin usingan alternatewinconditionRamptwice inone gamekill twoaponents inthe sameroundYour deckdoes thething it wasdesigned todokill twoaponents inthe sameroundkill twoaponents inthe sameroundWin agamePlay a deckyou've builtin the lastmonthclaim theinitiative in 3consecutiveroundsplay a cardthat costsmore than10 resourceskill an oponentwith damagenot delt byattacking them Win a gamewhere yourbase health iswith in 5 of itsstarting healthrestore 15or moredamagein a gametake theinitiative inthree straitroundsBe the firstplayereliminatedwithoutconcedingWin agameHave 6+differentkeywordsamong unitsyou controlControl 7+units thatshare aunit tratesclaim theblast in 3consecutiveroundskill an oponentwith damagenot delt byattacking them end a gamewith outusing anepic actionSave anopponentfromdeathYourdiscard isbigger thanyour libraryclaim theplan in 3consecutiveroundsAttack eachopponent inthe sameturnplay 5 ormore cardsin a singleroundAttack eachopponent inthe sameturnDestroy acard worthmore than$20Win usingan alternatewinconditionPlay aprecon orupgradedpreconRamptwice inone gameSurvive anopponent'sattack at 1base healthPlay a deckwith matchingcards (all fiol,orhyperspace...)Control 3 ormoreupgradesattached to asingle unitControl7+tokensrestore 15or moredamagein a gameplay a cardthat costsmore than10 resourcesComplimentan opponenton their deckor skillfulplayMake a punusing a cardthat makesat oneperson laughend a gamewith outusing anepic actionHave acomebackvictoryAccidentallyhelp youropponentWin a gamewhere yourbase health iswith in 5 of itsstarting healthHave acomebackvictorySwitch deckswith anopponent (berespectful ofpeoples' cards)play a deckwhere theleadersconnoniclymakes sensetogetherA gamelasts longerthan 1 hourControl7+tokensBring anopponentto exactly0 lifeControl 7+units thatshare aunit tratesplay a cardpaying itsout ofaspect costPlay a deckthat could bedescribed as'hairbrained'sucessfullplay it couldbe worse/itsworseplay a cardpaying itsout ofaspect costControl 3 ormoreupgradesattached to asingle unitSave anopponentfromdeathYour deckdoes thething it wasdesigned todoBring anopponentto exactly 0base healthkill anoponent witha card theyown but donot controlkill anoponent witha card theyown but donot controlMake a punusing a cardthat makesat oneperson laughdefeat anoponentsleader withyour leader play 5 ormore cardsin a singleroundplay a deckwhere theleadersconnoniclymakes sensetogetherWin usingan alternatewinconditionRamptwice inone gamekill twoaponents inthe sameroundYour deckdoes thething it wasdesigned todokill twoaponents inthe sameroundkill twoaponents inthe sameroundWin agamePlay a deckyou've builtin the lastmonthclaim theinitiative in 3consecutiveroundsplay a cardthat costsmore than10 resourceskill an oponentwith damagenot delt byattacking them Win a gamewhere yourbase health iswith in 5 of itsstarting healthrestore 15or moredamagein a gametake theinitiative inthree straitroundsBe the firstplayereliminatedwithoutconcedingWin agameHave 6+differentkeywordsamong unitsyou controlControl 7+units thatshare aunit tratesclaim theblast in 3consecutiveroundskill an oponentwith damagenot delt byattacking them end a gamewith outusing anepic actionSave anopponentfromdeath

Game Kastle Twin Suns (force)Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your discard is bigger than your library
  2. claim the plan in 3 consecutive rounds
  3. Attack each opponent in the same turn
  4. play 5 or more cards in a single round
  5. Attack each opponent in the same turn
  6. Destroy a card worth more than $20
  7. Win using an alternate win condition
  8. Play a precon or upgraded precon
  9. Ramp twice in one game
  10. Survive an opponent's attack at 1 base health
  11. Play a deck with matching cards (all fiol, or hyperspace...)
  12. Control 3 or more upgrades attached to a single unit
  13. Control 7+ tokens
  14. restore 15 or more damage in a game
  15. play a card that costs more than 10 resources
  16. Compliment an opponent on their deck or skillful play
  17. Make a pun using a card that makes at one person laugh
  18. end a game with out using an epic action
  19. Have a comeback victory
  20. Accidentally help your opponent
  21. Win a game where your base health is with in 5 of its starting health
  22. Have a comeback victory
  23. Switch decks with an opponent (be respectful of peoples' cards)
  24. play a deck where the leaders connonicly makes sense together
  25. A game lasts longer than 1 hour
  26. Control 7+ tokens
  27. Bring an opponent to exactly 0 life
  28. Control 7+ units that share a unit trates
  29. play a card paying its out of aspect cost
  30. Play a deck that could be described as 'hairbrained'
  31. sucessfull play it could be worse/its worse
  32. play a card paying its out of aspect cost
  33. Control 3 or more upgrades attached to a single unit
  34. Save an opponent from death
  35. Your deck does the thing it was designed to do
  36. Bring an opponent to exactly 0 base health
  37. kill an oponent with a card they own but do not control
  38. kill an oponent with a card they own but do not control
  39. Make a pun using a card that makes at one person laugh
  40. defeat an oponents leader with your leader
  41. play 5 or more cards in a single round
  42. play a deck where the leaders connonicly makes sense together
  43. Win using an alternate win condition
  44. Ramp twice in one game
  45. kill two aponents in the same round
  46. Your deck does the thing it was designed to do
  47. kill two aponents in the same round
  48. kill two aponents in the same round
  49. Win a game
  50. Play a deck you've built in the last month
  51. claim the initiative in 3 consecutive rounds
  52. play a card that costs more than 10 resources
  53. kill an oponent with damage not delt by attacking them
  54. Win a game where your base health is with in 5 of its starting health
  55. restore 15 or more damage in a game
  56. take the initiative in three strait rounds
  57. Be the first player eliminated without conceding
  58. Win a game
  59. Have 6+ different keywords among units you control
  60. Control 7+ units that share a unit trates
  61. claim the blast in 3 consecutive rounds
  62. kill an oponent with damage not delt by attacking them
  63. end a game with out using an epic action
  64. Save an opponent from death