(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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R-A game lasts longer than 1 hour
C-play a deck where the leaders connonicly makes sense together
C-restore 15 or more damage in a game
O-Play a deck with matching cards (all fiol, or hyperspace...)
F-take the initiative in three strait rounds
R-claim the plan in 3 consecutive rounds
R-Your deck does the thing it was designed to do
F-Win a game where your base health is with in 5 of its starting health
E-Have a comeback victory
F-kill two aponents in the same round
E-Have 6+ different keywords among units you control
C-Control 7+ tokens
E-Control 7+ tokens
O-Survive an opponent's attack at 1 base health
O-Win a game
C-Switch decks with an opponent (be respectful of peoples' cards)
R-Bring an opponent to exactly 0 life
O-Control 7+ units that share a unit trates
E-play a card that costs more than 10 resources
O-defeat an oponents leader with your leader
O-Make a pun using a card that makes at one person laugh
O-Save an opponent from death
R-kill two aponents in the same round
E-claim the blast in 3 consecutive rounds
O-Win a game
F-end a game with out using an epic action
C-Ramp twice in one game
E-Play a deck you've built in the last month
C-kill an oponent with a card they own but do not control
F-Ramp twice in one game
F-play a card paying its out of aspect cost
F-Bring an opponent to exactly 0 base health
R-Accidentally help your opponent
O-kill two aponents in the same round
R-Control 7+ units that share a unit trates
O-Your discard is bigger than your library
R-play a card paying its out of aspect cost
E-Make a pun using a card that makes at one person laugh
R-play a deck where the leaders connonicly makes sense together
R-kill an oponent with damage not delt by attacking them
F-play 5 or more cards in a single round
C-Win using an alternate win condition
C-Destroy a card worth more than $20
E-claim the initiative in 3 consecutive rounds
F-Attack each opponent in the same turn
F-play a card that costs more than 10 resources
O-Attack each opponent in the same turn
E-sucessfull play it could be worse/its worse
F-Play a deck that could be described as 'hairbrained'
E-Control 3 or more upgrades attached to a single unit
O-Have a comeback victory
C-play 5 or more cards in a single round
C-Control 3 or more upgrades attached to a single unit
E-Win a game where your base health is with in 5 of its starting health
F-end a game with out using an epic action
C-Save an opponent from death
C-Be the first player eliminated without conceding
O-Compliment an opponent on their deck or skillful play
R-Win using an alternate win condition
E-Your deck does the thing it was designed to do
C-Play a precon or upgraded precon
R-kill an oponent with a card they own but do not control
F-kill an oponent with damage not delt by attacking them