play a deckwhere theleadersconnoniclymakes sensetogetherHave acomebackvictorykill an oponentwith damagenot delt byattacking them kill anoponent witha card theyown but donot controlplay a cardthat costsmore than10 resourcesControl 7+units thatshare aunit tratesclaim theplan in 3consecutiveroundsControl7+tokenskill anoponent witha card theyown but donot controlAttack eachopponent inthe sameturnclaim theinitiative in 3consecutiveroundsclaim theblast in 3consecutiveroundsWin a gamewhere yourbase health iswith in 5 of itsstarting healthPlay a deckwith matchingcards (all fiol,orhyperspace...)A gamelasts longerthan 1 hourplay a cardthat costsmore than10 resourcesrestore 15or moredamagein a gameBring anopponentto exactly0 lifeYour deckdoes thething it wasdesigned todotake theinitiative inthree straitroundsPlay a deckthat could bedescribed as'hairbrained'Bring anopponentto exactly 0base healthSave anopponentfromdeathdefeat anoponentsleader withyour leader Win a gamewhere yourbase health iswith in 5 of itsstarting healthAccidentallyhelp youropponentWin usingan alternatewinconditionControl7+tokenskill twoaponents inthe sameroundMake a punusing a cardthat makesat oneperson laughplay a cardpaying itsout ofaspect costComplimentan opponenton their deckor skillfulplayWin agamekill an oponentwith damagenot delt byattacking them Save anopponentfromdeathYourdiscard isbigger thanyour libraryplay a cardpaying itsout ofaspect costRamptwice inone gameend a gamewith outusing anepic actionWin agamerestore 15or moredamagein a gameControl 7+units thatshare aunit tratesMake a punusing a cardthat makesat oneperson laughkill twoaponents inthe sameroundplay a deckwhere theleadersconnoniclymakes sensetogetherend a gamewith outusing anepic actionYour deckdoes thething it wasdesigned todoBe the firstplayereliminatedwithoutconcedingkill twoaponents inthe sameroundDestroy acard worthmore than$20Survive anopponent'sattack at 1base healthplay 5 ormore cardsin a singleroundplay 5 ormore cardsin a singleroundSwitch deckswith anopponent (berespectful ofpeoples' cards)Control 3 ormoreupgradesattached to asingle unitWin usingan alternatewinconditionHave 6+differentkeywordsamong unitsyou controlRamptwice inone gamesucessfullplay it couldbe worse/itsworsePlay aprecon orupgradedpreconHave acomebackvictoryControl 3 ormoreupgradesattached to asingle unitPlay a deckyou've builtin the lastmonthAttack eachopponent inthe sameturnplay a deckwhere theleadersconnoniclymakes sensetogetherHave acomebackvictorykill an oponentwith damagenot delt byattacking them kill anoponent witha card theyown but donot controlplay a cardthat costsmore than10 resourcesControl 7+units thatshare aunit tratesclaim theplan in 3consecutiveroundsControl7+tokenskill anoponent witha card theyown but donot controlAttack eachopponent inthe sameturnclaim theinitiative in 3consecutiveroundsclaim theblast in 3consecutiveroundsWin a gamewhere yourbase health iswith in 5 of itsstarting healthPlay a deckwith matchingcards (all fiol,orhyperspace...)A gamelasts longerthan 1 hourplay a cardthat costsmore than10 resourcesrestore 15or moredamagein a gameBring anopponentto exactly0 lifeYour deckdoes thething it wasdesigned todotake theinitiative inthree straitroundsPlay a deckthat could bedescribed as'hairbrained'Bring anopponentto exactly 0base healthSave anopponentfromdeathdefeat anoponentsleader withyour leader Win a gamewhere yourbase health iswith in 5 of itsstarting healthAccidentallyhelp youropponentWin usingan alternatewinconditionControl7+tokenskill twoaponents inthe sameroundMake a punusing a cardthat makesat oneperson laughplay a cardpaying itsout ofaspect costComplimentan opponenton their deckor skillfulplayWin agamekill an oponentwith damagenot delt byattacking them Save anopponentfromdeathYourdiscard isbigger thanyour libraryplay a cardpaying itsout ofaspect costRamptwice inone gameend a gamewith outusing anepic actionWin agamerestore 15or moredamagein a gameControl 7+units thatshare aunit tratesMake a punusing a cardthat makesat oneperson laughkill twoaponents inthe sameroundplay a deckwhere theleadersconnoniclymakes sensetogetherend a gamewith outusing anepic actionYour deckdoes thething it wasdesigned todoBe the firstplayereliminatedwithoutconcedingkill twoaponents inthe sameroundDestroy acard worthmore than$20Survive anopponent'sattack at 1base healthplay 5 ormore cardsin a singleroundplay 5 ormore cardsin a singleroundSwitch deckswith anopponent (berespectful ofpeoples' cards)Control 3 ormoreupgradesattached to asingle unitWin usingan alternatewinconditionHave 6+differentkeywordsamong unitsyou controlRamptwice inone gamesucessfullplay it couldbe worse/itsworsePlay aprecon orupgradedpreconHave acomebackvictoryControl 3 ormoreupgradesattached to asingle unitPlay a deckyou've builtin the lastmonthAttack eachopponent inthe sameturn

Game Kastle Twin Suns (force)Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
O
3
R
4
R
5
F
6
O
7
R
8
E
9
C
10
O
11
E
12
E
13
E
14
O
15
R
16
E
17
C
18
R
19
R
20
F
21
F
22
F
23
C
24
O
25
F
26
R
27
R
28
C
29
R
30
E
31
F
32
O
33
O
34
F
35
O
36
O
37
R
38
C
39
F
40
O
41
E
42
R
43
O
44
F
45
C
46
F
47
E
48
C
49
O
50
C
51
O
52
C
53
F
54
C
55
E
56
C
57
E
58
F
59
E
60
C
61
E
62
C
63
E
64
F
  1. R-play a deck where the leaders connonicly makes sense together
  2. O-Have a comeback victory
  3. R-kill an oponent with damage not delt by attacking them
  4. R-kill an oponent with a card they own but do not control
  5. F-play a card that costs more than 10 resources
  6. O-Control 7+ units that share a unit trates
  7. R-claim the plan in 3 consecutive rounds
  8. E-Control 7+ tokens
  9. C-kill an oponent with a card they own but do not control
  10. O-Attack each opponent in the same turn
  11. E-claim the initiative in 3 consecutive rounds
  12. E-claim the blast in 3 consecutive rounds
  13. E-Win a game where your base health is with in 5 of its starting health
  14. O-Play a deck with matching cards (all fiol, or hyperspace...)
  15. R-A game lasts longer than 1 hour
  16. E-play a card that costs more than 10 resources
  17. C-restore 15 or more damage in a game
  18. R-Bring an opponent to exactly 0 life
  19. R-Your deck does the thing it was designed to do
  20. F-take the initiative in three strait rounds
  21. F-Play a deck that could be described as 'hairbrained'
  22. F-Bring an opponent to exactly 0 base health
  23. C-Save an opponent from death
  24. O-defeat an oponents leader with your leader
  25. F-Win a game where your base health is with in 5 of its starting health
  26. R-Accidentally help your opponent
  27. R-Win using an alternate win condition
  28. C-Control 7+ tokens
  29. R-kill two aponents in the same round
  30. E-Make a pun using a card that makes at one person laugh
  31. F-play a card paying its out of aspect cost
  32. O-Compliment an opponent on their deck or skillful play
  33. O-Win a game
  34. F-kill an oponent with damage not delt by attacking them
  35. O-Save an opponent from death
  36. O-Your discard is bigger than your library
  37. R-play a card paying its out of aspect cost
  38. C-Ramp twice in one game
  39. F-end a game with out using an epic action
  40. O-Win a game
  41. E-restore 15 or more damage in a game
  42. R-Control 7+ units that share a unit trates
  43. O-Make a pun using a card that makes at one person laugh
  44. F-kill two aponents in the same round
  45. C-play a deck where the leaders connonicly makes sense together
  46. F-end a game with out using an epic action
  47. E-Your deck does the thing it was designed to do
  48. C-Be the first player eliminated without conceding
  49. O-kill two aponents in the same round
  50. C-Destroy a card worth more than $20
  51. O-Survive an opponent's attack at 1 base health
  52. C-play 5 or more cards in a single round
  53. F-play 5 or more cards in a single round
  54. C-Switch decks with an opponent (be respectful of peoples' cards)
  55. E-Control 3 or more upgrades attached to a single unit
  56. C-Win using an alternate win condition
  57. E-Have 6+ different keywords among units you control
  58. F-Ramp twice in one game
  59. E-sucessfull play it could be worse/its worse
  60. C-Play a precon or upgraded precon
  61. E-Have a comeback victory
  62. C-Control 3 or more upgrades attached to a single unit
  63. E-Play a deck you've built in the last month
  64. F-Attack each opponent in the same turn