Play a deckthat could bedescribed as'hairbrained'Have 6+differentkeywordsamong unitsyou controlrestore 15or moredamagein a gameA gamelasts longerthan 1 hourRamptwice inone gameSave anopponentfromdeathplay 5 ormore cardsin a singleroundControl7+tokensPlay aprecon orupgradedpreconclaim theblast in 3consecutiveroundsControl 7+units thatshare aunit tratesplay a cardpaying itsout ofaspect costMake a punusing a cardthat makesat oneperson laughclaim theinitiative in 3consecutiveroundsHave acomebackvictoryend a gamewith outusing anepic actionPlay a deckyou've builtin the lastmonthBring anopponentto exactly 0base healthSurvive anopponent'sattack at 1base healthSwitch deckswith anopponent (berespectful ofpeoples' cards)Play a deckwith matchingcards (all foil,orhyperspace...)defeat anoponentsleader withyour leader Attack eachopponent inthe sameturnYour deckdoes thething it wasdesigned todoplay a deckwhere theleaderscanonicallymakes sensetogetherkill anopponent withdamage notdelt byattacking them kill anopponentwith a cardthey own butdo not controlkill twoopponentsin the sameroundWin usingan alternatewinconditionControl 3 ormoreupgradesattached to asingle unitYourdiscard isbigger thanyour libraryComplimentan opponenton their deckor skillfulplaysuccessfulplay it couldbe worse/itsworseplay a cardthat costsmore than10 resourcesWin a gamewhere yourbase health iswith in 5 of itsstarting healthDestroy acard worthmore than$20kill anoponent witha card theyown but donot controlBe the firstplayereliminatedwithoutconcedingWin agameclaim theplan in 3consecutiveroundsAccidentallyhelp youropponentPlay a deckthat could bedescribed as'hairbrained'Have 6+differentkeywordsamong unitsyou controlrestore 15or moredamagein a gameA gamelasts longerthan 1 hourRamptwice inone gameSave anopponentfromdeathplay 5 ormore cardsin a singleroundControl7+tokensPlay aprecon orupgradedpreconclaim theblast in 3consecutiveroundsControl 7+units thatshare aunit tratesplay a cardpaying itsout ofaspect costMake a punusing a cardthat makesat oneperson laughclaim theinitiative in 3consecutiveroundsHave acomebackvictoryend a gamewith outusing anepic actionPlay a deckyou've builtin the lastmonthBring anopponentto exactly 0base healthSurvive anopponent'sattack at 1base healthSwitch deckswith anopponent (berespectful ofpeoples' cards)Play a deckwith matchingcards (all foil,orhyperspace...)defeat anoponentsleader withyour leader Attack eachopponent inthe sameturnYour deckdoes thething it wasdesigned todoplay a deckwhere theleaderscanonicallymakes sensetogetherkill anopponent withdamage notdelt byattacking them kill anopponentwith a cardthey own butdo not controlkill twoopponentsin the sameroundWin usingan alternatewinconditionControl 3 ormoreupgradesattached to asingle unitYourdiscard isbigger thanyour libraryComplimentan opponenton their deckor skillfulplaysuccessfulplay it couldbe worse/itsworseplay a cardthat costsmore than10 resourcesWin a gamewhere yourbase health iswith in 5 of itsstarting healthDestroy acard worthmore than$20kill anoponent witha card theyown but donot controlBe the firstplayereliminatedwithoutconcedingWin agameclaim theplan in 3consecutiveroundsAccidentallyhelp youropponent

Game Kastle Twin Suns (force)Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
C
3
E
4
F
5
C
6
O
7
C
8
C
9
O
10
E
11
O
12
R
13
E
14
E
15
E
16
F
17
R
18
F
19
O
20
C
21
E
22
O
23
F
24
R
25
C
26
F
27
R
28
O
29
R
30
C
31
O
32
F
33
E
34
E
35
F
36
O
37
R
38
F
39
O
40
F
41
R
  1. C-Play a deck that could be described as 'hairbrained'
  2. C-Have 6+ different keywords among units you control
  3. E-restore 15 or more damage in a game
  4. F-A game lasts longer than 1 hour
  5. C-Ramp twice in one game
  6. O-Save an opponent from death
  7. C-play 5 or more cards in a single round
  8. C-Control 7+ tokens
  9. O-Play a precon or upgraded precon
  10. E-claim the blast in 3 consecutive rounds
  11. O-Control 7+ units that share a unit trates
  12. R-play a card paying its out of aspect cost
  13. E-Make a pun using a card that makes at one person laugh
  14. E-claim the initiative in 3 consecutive rounds
  15. E-Have a comeback victory
  16. F-end a game with out using an epic action
  17. R-Play a deck you've built in the last month
  18. F-Bring an opponent to exactly 0 base health
  19. O-Survive an opponent's attack at 1 base health
  20. C-Switch decks with an opponent (be respectful of peoples' cards)
  21. E-Play a deck with matching cards (all foil, or hyperspace...)
  22. O-defeat an oponents leader with your leader
  23. F-Attack each opponent in the same turn
  24. R-Your deck does the thing it was designed to do
  25. C-play a deck where the leaders canonically makes sense together
  26. F-kill an opponent with damage not delt by attacking them
  27. R-kill an opponent with a card they own but do not control
  28. O-kill two opponents in the same round
  29. R-Win using an alternate win condition
  30. C-Control 3 or more upgrades attached to a single unit
  31. O-Your discard is bigger than your library
  32. F-Compliment an opponent on their deck or skillful play
  33. E-successful play it could be worse/its worse
  34. E-play a card that costs more than 10 resources
  35. F-Win a game where your base health is with in 5 of its starting health
  36. O-Destroy a card worth more than $20
  37. R-kill an oponent with a card they own but do not control
  38. F-Be the first player eliminated without conceding
  39. O-Win a game
  40. F-claim the plan in 3 consecutive rounds
  41. R-Accidentally help your opponent