SETTING REPETITION SIMILE FLOWERS FOR ALGERNON THEME ST LUCY'S HOME FOR GIRLS PROTAGONIST RESOLUTION CONCLUSION PERSONIFICATION POINT OF VIEW NARRATIVE OF MICE AND MEN DRAMATIC IRONY ANTAGONIST STORY STRUCTURE IRONY ALLITERATION THE TELL- TALE HEART GENRE MOOD EVIDENCE ARGUMENTATIVE ESSAY THE CASK OF AMONTILLADO CLIMAX IMAGERY HOOK COUNTER ARGUMENT CHARACTERS CHARLES ROMEO AND JULIET A SOUND OF THUNDER TONE CENTRAL IDEA METAPHOR ONOMATOPOEIA ELABORATION MACABRE CONFLICT THE MOST DANGEROUS GAME INTRODUCTION FORESHADOWING CHARACTERIZATION PLOT SETTING REPETITION SIMILE FLOWERS FOR ALGERNON THEME ST LUCY'S HOME FOR GIRLS PROTAGONIST RESOLUTION CONCLUSION PERSONIFICATION POINT OF VIEW NARRATIVE OF MICE AND MEN DRAMATIC IRONY ANTAGONIST STORY STRUCTURE IRONY ALLITERATION THE TELL- TALE HEART GENRE MOOD EVIDENCE ARGUMENTATIVE ESSAY THE CASK OF AMONTILLADO CLIMAX IMAGERY HOOK COUNTER ARGUMENT CHARACTERS CHARLES ROMEO AND JULIET A SOUND OF THUNDER TONE CENTRAL IDEA METAPHOR ONOMATOPOEIA ELABORATION MACABRE CONFLICT THE MOST DANGEROUS GAME INTRODUCTION FORESHADOWING CHARACTERIZATION PLOT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
SETTING
REPETITION
SIMILE
FLOWERS FOR ALGERNON
THEME
ST LUCY'S HOME FOR GIRLS
PROTAGONIST
RESOLUTION
CONCLUSION
PERSONIFICATION
POINT OF VIEW
NARRATIVE
OF MICE AND MEN
DRAMATIC IRONY
ANTAGONIST
STORY STRUCTURE
IRONY
ALLITERATION
THE TELL-TALE HEART
GENRE
MOOD
EVIDENCE
ARGUMENTATIVE ESSAY
THE CASK OF AMONTILLADO
CLIMAX
IMAGERY
HOOK
COUNTER ARGUMENT
CHARACTERS
CHARLES
ROMEO AND JULIET
A SOUND OF THUNDER
TONE
CENTRAL IDEA
METAPHOR
ONOMATOPOEIA
ELABORATION
MACABRE
CONFLICT
THE MOST DANGEROUS GAME
INTRODUCTION
FORESHADOWING
CHARACTERIZATION
PLOT