Playerleaveshiding spotand dies D3Everyone alivecompletessewer parkourwithoutdrowning3<Playersgo for D2pizzaPlayerrespawnsServer gets"Terrible"windowsboardingscorePlayer usesup cola likea normalenergy itemA playerfindsbasementkey, neverunlocks doorGotEvilEndingGotGoodEndingPlayerreaches verylow energywithout dyingPlayerdies tobad guysat nightOnly 1/2other playersremaining atthe endPlayerdrinksex. colaPlayer triesto facetankImpostor'sattacksBefriendthe CatGotDeviledEggEndingPlayer givesan item toUncle Pete'squestlineNoticeableportion ofplayersleave D1Playerboard upthe toilet(lol)Someoneplays as anunlockedrolePlayer triesto sleep inclaimedbedAnybodydoesn't getin home intime at D4"Playernamedid x" (gamemessage)Medichealsplayer D1Playerleaveshiding spotand dies D3Everyone alivecompletessewer parkourwithoutdrowning3<Playersgo for D2pizzaPlayerrespawnsServer gets"Terrible"windowsboardingscorePlayer usesup cola likea normalenergy itemA playerfindsbasementkey, neverunlocks doorGotEvilEndingGotGoodEndingPlayerreaches verylow energywithout dyingPlayerdies tobad guysat nightOnly 1/2other playersremaining atthe endPlayerdrinksex. colaPlayer triesto facetankImpostor'sattacksBefriendthe CatGotDeviledEggEndingPlayer givesan item toUncle Pete'squestlineNoticeableportion ofplayersleave D1Playerboard upthe toilet(lol)Someoneplays as anunlockedrolePlayer triesto sleep inclaimedbedAnybodydoesn't getin home intime at D4"Playernamedid x" (gamemessage)Medichealsplayer D1

Break In 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
I
4
O
5
N
6
I
7
G
8
G
9
B
10
B
11
G
12
O
13
O
14
N
15
B
16
O
17
I
18
G
19
G
20
N
21
B
22
I
23
N
24
B
  1. O-Player leaves hiding spot and dies D3
  2. I-Everyone alive completes sewer parkour without drowning
  3. I-3< Players go for D2 pizza
  4. O-Player respawns
  5. N-Server gets "Terrible" windows boarding score
  6. I-Player uses up cola like a normal energy item
  7. G-A player finds basement key, never unlocks door
  8. G-Got Evil Ending
  9. B-Got Good Ending
  10. B-Player reaches very low energy without dying
  11. G-Player dies to bad guys at night
  12. O-Only 1/2 other players remaining at the end
  13. O-Player drinks ex. cola
  14. N-Player tries to facetank Impostor's attacks
  15. B-Befriend the Cat
  16. O-Got Deviled Egg Ending
  17. I-Player gives an item to Uncle Pete's questline
  18. G-Noticeable portion of players leave D1
  19. G-Player board up the toilet (lol)
  20. N-Someone plays as an unlocked role
  21. B-Player tries to sleep in claimed bed
  22. I-Anybody doesn't get in home in time at D4
  23. N-"Playername did x" (game message)
  24. B-Medic heals player D1