Player gives an item to Uncle Pete's questline Player drinks ex. cola Player dies to bad guys at night Got Good Ending Player tries to sleep in claimed bed Got Evil Ending Only 1/2 other players remaining at the end Everyone alive completes sewer parkour without drowning Player reaches very low energy without dying Befriend the Cat Player board up the toilet (lol) Someone plays as an unlocked role Server gets "Terrible" windows boarding score Player tries to facetank Impostor's attacks Anybody doesn't get in home in time at D4 Got Deviled Egg Ending Noticeable portion of players leave D1 Player uses up cola like a normal energy item Medic heals player D1 3< Players go for D2 pizza "Playername did x" (game message) A player finds basement key, never unlocks door Player respawns Player leaves hiding spot and dies D3 Player gives an item to Uncle Pete's questline Player drinks ex. cola Player dies to bad guys at night Got Good Ending Player tries to sleep in claimed bed Got Evil Ending Only 1/2 other players remaining at the end Everyone alive completes sewer parkour without drowning Player reaches very low energy without dying Befriend the Cat Player board up the toilet (lol) Someone plays as an unlocked role Server gets "Terrible" windows boarding score Player tries to facetank Impostor's attacks Anybody doesn't get in home in time at D4 Got Deviled Egg Ending Noticeable portion of players leave D1 Player uses up cola like a normal energy item Medic heals player D1 3< Players go for D2 pizza "Playername did x" (game message) A player finds basement key, never unlocks door Player respawns Player leaves hiding spot and dies D3
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Player gives an item to Uncle Pete's questline
O-Player drinks ex. cola
G-Player dies to bad guys at night
B-Got Good Ending
B-Player tries to sleep in claimed bed
G-Got Evil Ending
O-Only 1/2 other players remaining at the end
I-Everyone alive completes sewer parkour without drowning
B-Player reaches very low energy without dying
B-Befriend the Cat
G-Player board up the toilet (lol)
N-Someone plays as an unlocked role
N-Server gets "Terrible" windows boarding score
N-Player tries to facetank Impostor's attacks
I-Anybody doesn't get in home in time at D4
O-Got Deviled Egg Ending
G-Noticeable portion of players leave D1
I-Player uses up cola like a normal energy item
B-Medic heals player D1
I-3< Players go for D2 pizza
N-"Playername did x" (game message)
G-A player finds basement key, never unlocks door
O-Player respawns
O-Player leaves hiding spot and dies D3