"Playernamedid x" (gamemessage)3<Playersgo for D2pizzaSomeoneplays as anunlockedroleEveryone alivecompletessewer parkourwithoutdrowningPlayerleaveshiding spotand dies D3Playerdrinksex. colaBefriendthe CatAnybodydoesn't getin home intime at D4Playerreaches verylow energywithout dyingPlayerboard upthe toilet(lol)GotDeviledEggEndingPlayer triesto facetankImpostor'sattacksServer gets"Terrible"windowsboardingscoreGotEvilEndingOnly 1/2other playersremaining atthe endNoticeableportion ofplayersleave D1GotGoodEndingMedichealsplayer D1Player triesto sleep inclaimedbedA playerfindsbasementkey, neverunlocks doorPlayerdies tobad guysat nightPlayer givesan item toUncle Pete'squestlinePlayerrespawnsPlayer usesup cola likea normalenergy item"Playernamedid x" (gamemessage)3<Playersgo for D2pizzaSomeoneplays as anunlockedroleEveryone alivecompletessewer parkourwithoutdrowningPlayerleaveshiding spotand dies D3Playerdrinksex. colaBefriendthe CatAnybodydoesn't getin home intime at D4Playerreaches verylow energywithout dyingPlayerboard upthe toilet(lol)GotDeviledEggEndingPlayer triesto facetankImpostor'sattacksServer gets"Terrible"windowsboardingscoreGotEvilEndingOnly 1/2other playersremaining atthe endNoticeableportion ofplayersleave D1GotGoodEndingMedichealsplayer D1Player triesto sleep inclaimedbedA playerfindsbasementkey, neverunlocks doorPlayerdies tobad guysat nightPlayer givesan item toUncle Pete'squestlinePlayerrespawnsPlayer usesup cola likea normalenergy item

Break In 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
N
4
I
5
O
6
O
7
B
8
I
9
B
10
G
11
O
12
N
13
N
14
G
15
O
16
G
17
B
18
B
19
B
20
G
21
G
22
I
23
O
24
I
  1. N-"Playername did x" (game message)
  2. I-3< Players go for D2 pizza
  3. N-Someone plays as an unlocked role
  4. I-Everyone alive completes sewer parkour without drowning
  5. O-Player leaves hiding spot and dies D3
  6. O-Player drinks ex. cola
  7. B-Befriend the Cat
  8. I-Anybody doesn't get in home in time at D4
  9. B-Player reaches very low energy without dying
  10. G-Player board up the toilet (lol)
  11. O-Got Deviled Egg Ending
  12. N-Player tries to facetank Impostor's attacks
  13. N-Server gets "Terrible" windows boarding score
  14. G-Got Evil Ending
  15. O-Only 1/2 other players remaining at the end
  16. G-Noticeable portion of players leave D1
  17. B-Got Good Ending
  18. B-Medic heals player D1
  19. B-Player tries to sleep in claimed bed
  20. G-A player finds basement key, never unlocks door
  21. G-Player dies to bad guys at night
  22. I-Player gives an item to Uncle Pete's questline
  23. O-Player respawns
  24. I-Player uses up cola like a normal energy item