PlayerrespawnsAnybodydoesn't getin home intime at D4Someoneplays as anunlockedrolePlayerreaches verylow energywithout dyingGotEvilEndingGotGoodEndingPlayer triesto sleep inclaimedbedPlayerboard upthe toilet(lol)Playerleaveshiding spotand dies D3Playerdies tobad guysat nightA playerfindsbasementkey, neverunlocks doorServer gets"Terrible"windowsboardingscoreOnly 1/2other playersremaining atthe endNoticeableportion ofplayersleave D1Player triesto facetankImpostor'sattacksMedichealsplayer D1GotDeviledEggEndingPlayer givesan item toUncle Pete'squestlineBefriendthe Cat"Playernamedid x" (gamemessage)3<Playersgo for D2pizzaPlayerdrinksex. colaPlayer usesup cola likea normalenergy itemEveryone alivecompletessewer parkourwithoutdrowningPlayerrespawnsAnybodydoesn't getin home intime at D4Someoneplays as anunlockedrolePlayerreaches verylow energywithout dyingGotEvilEndingGotGoodEndingPlayer triesto sleep inclaimedbedPlayerboard upthe toilet(lol)Playerleaveshiding spotand dies D3Playerdies tobad guysat nightA playerfindsbasementkey, neverunlocks doorServer gets"Terrible"windowsboardingscoreOnly 1/2other playersremaining atthe endNoticeableportion ofplayersleave D1Player triesto facetankImpostor'sattacksMedichealsplayer D1GotDeviledEggEndingPlayer givesan item toUncle Pete'squestlineBefriendthe Cat"Playernamedid x" (gamemessage)3<Playersgo for D2pizzaPlayerdrinksex. colaPlayer usesup cola likea normalenergy itemEveryone alivecompletessewer parkourwithoutdrowning

Break In 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
N
4
B
5
G
6
B
7
B
8
G
9
O
10
G
11
G
12
N
13
O
14
G
15
N
16
B
17
O
18
I
19
B
20
N
21
I
22
O
23
I
24
I
  1. O-Player respawns
  2. I-Anybody doesn't get in home in time at D4
  3. N-Someone plays as an unlocked role
  4. B-Player reaches very low energy without dying
  5. G-Got Evil Ending
  6. B-Got Good Ending
  7. B-Player tries to sleep in claimed bed
  8. G-Player board up the toilet (lol)
  9. O-Player leaves hiding spot and dies D3
  10. G-Player dies to bad guys at night
  11. G-A player finds basement key, never unlocks door
  12. N-Server gets "Terrible" windows boarding score
  13. O-Only 1/2 other players remaining at the end
  14. G-Noticeable portion of players leave D1
  15. N-Player tries to facetank Impostor's attacks
  16. B-Medic heals player D1
  17. O-Got Deviled Egg Ending
  18. I-Player gives an item to Uncle Pete's questline
  19. B-Befriend the Cat
  20. N-"Playername did x" (game message)
  21. I-3< Players go for D2 pizza
  22. O-Player drinks ex. cola
  23. I-Player uses up cola like a normal energy item
  24. I-Everyone alive completes sewer parkour without drowning