Playerleaveshiding spotand dies D3Anybodydoesn't getin home intime at D4Medichealsplayer D13<Playersgo for D2pizzaA playerfindsbasementkey, neverunlocks door"Playernamedid x" (gamemessage)Everyone alivecompletessewer parkourwithoutdrowningOnly 1/2other playersremaining atthe endNoticeableportion ofplayersleave D1Server gets"Terrible"windowsboardingscoreGotEvilEndingSomeoneplays as anunlockedrolePlayerdrinksex. colaPlayerdies tobad guysat nightPlayer triesto facetankImpostor'sattacksPlayerreaches verylow energywithout dyingPlayerboard upthe toilet(lol)Player triesto sleep inclaimedbedPlayer usesup cola likea normalenergy itemGotDeviledEggEndingPlayer givesan item toUncle Pete'squestlinePlayerrespawnsBefriendthe CatGotGoodEndingPlayerleaveshiding spotand dies D3Anybodydoesn't getin home intime at D4Medichealsplayer D13<Playersgo for D2pizzaA playerfindsbasementkey, neverunlocks door"Playernamedid x" (gamemessage)Everyone alivecompletessewer parkourwithoutdrowningOnly 1/2other playersremaining atthe endNoticeableportion ofplayersleave D1Server gets"Terrible"windowsboardingscoreGotEvilEndingSomeoneplays as anunlockedrolePlayerdrinksex. colaPlayerdies tobad guysat nightPlayer triesto facetankImpostor'sattacksPlayerreaches verylow energywithout dyingPlayerboard upthe toilet(lol)Player triesto sleep inclaimedbedPlayer usesup cola likea normalenergy itemGotDeviledEggEndingPlayer givesan item toUncle Pete'squestlinePlayerrespawnsBefriendthe CatGotGoodEnding

Break In 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
B
4
I
5
G
6
N
7
I
8
O
9
G
10
N
11
G
12
N
13
O
14
G
15
N
16
B
17
G
18
B
19
I
20
O
21
I
22
O
23
B
24
B
  1. O-Player leaves hiding spot and dies D3
  2. I-Anybody doesn't get in home in time at D4
  3. B-Medic heals player D1
  4. I-3< Players go for D2 pizza
  5. G-A player finds basement key, never unlocks door
  6. N-"Playername did x" (game message)
  7. I-Everyone alive completes sewer parkour without drowning
  8. O-Only 1/2 other players remaining at the end
  9. G-Noticeable portion of players leave D1
  10. N-Server gets "Terrible" windows boarding score
  11. G-Got Evil Ending
  12. N-Someone plays as an unlocked role
  13. O-Player drinks ex. cola
  14. G-Player dies to bad guys at night
  15. N-Player tries to facetank Impostor's attacks
  16. B-Player reaches very low energy without dying
  17. G-Player board up the toilet (lol)
  18. B-Player tries to sleep in claimed bed
  19. I-Player uses up cola like a normal energy item
  20. O-Got Deviled Egg Ending
  21. I-Player gives an item to Uncle Pete's questline
  22. O-Player respawns
  23. B-Befriend the Cat
  24. B-Got Good Ending