Rozintroducesher friends toher creator.Roz seesherbrokenbody.Chitchatrefuses togreet Roz.Dr. Molovocries lookingat Roz andBrightbill.Brightbilland Rozstay in anapartment.Roz fallsoff thetrain.Rozmeets herdesigner.Roz'sstory endson theisland.Roz andBrightbill getan airshiphome.Dr.Molovogives Roza hug.Brightbill andRoz enjoythe sights ofthe city.Roz andBrightbillargue withDr. Molovo.Pigeonsattack anairship.Roz throwsBrightbillup in theair.Roz runsand jumpsacrossrooftops.Dr. Molovodestroyshercreation.Struttermakes aplan forRoz.Rozannouncesher arrival onthe island.Theanimalsbow toRoz.Rozmeetsa rat.Roz learnsthat she isnot aRozzum unit.RECOs10, 11 &12 findRoz.Dr. Molovotells Rozto go andbe wild.Roz helpsa lady inthe city.Rozintroducesher friends toher creator.Roz seesherbrokenbody.Chitchatrefuses togreet Roz.Dr. Molovocries lookingat Roz andBrightbill.Brightbilland Rozstay in anapartment.Roz fallsoff thetrain.Rozmeets herdesigner.Roz'sstory endson theisland.Roz andBrightbill getan airshiphome.Dr.Molovogives Roza hug.Brightbill andRoz enjoythe sights ofthe city.Roz andBrightbillargue withDr. Molovo.Pigeonsattack anairship.Roz throwsBrightbillup in theair.Roz runsand jumpsacrossrooftops.Dr. Molovodestroyshercreation.Struttermakes aplan forRoz.Rozannouncesher arrival onthe island.Theanimalsbow toRoz.Rozmeetsa rat.Roz learnsthat she isnot aRozzum unit.RECOs10, 11 &12 findRoz.Dr. Molovotells Rozto go andbe wild.Roz helpsa lady inthe city.

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roz introduces her friends to her creator.
  2. Roz sees her broken body.
  3. Chitchat refuses to greet Roz.
  4. Dr. Molovo cries looking at Roz and Brightbill.
  5. Brightbill and Roz stay in an apartment.
  6. Roz falls off the train.
  7. Roz meets her designer.
  8. Roz's story ends on the island.
  9. Roz and Brightbill get an airship home.
  10. Dr. Molovo gives Roz a hug.
  11. Brightbill and Roz enjoy the sights of the city.
  12. Roz and Brightbill argue with Dr. Molovo.
  13. Pigeons attack an airship.
  14. Roz throws Brightbill up in the air.
  15. Roz runs and jumps across rooftops.
  16. Dr. Molovo destroys her creation.
  17. Strutter makes a plan for Roz.
  18. Roz announces her arrival on the island.
  19. The animals bow to Roz.
  20. Roz meets a rat.
  21. Roz learns that she is not a Rozzum unit.
  22. RECOs 10, 11 & 12 find Roz.
  23. Dr. Molovo tells Roz to go and be wild.
  24. Roz helps a lady in the city.