We seethe realworldKinger'sbucketgets takenoffAbstragedyMomentNormalEndingdoes notplayBubbleVirusFunnybunnymomentNobodyescapesSesbianlexmentionedSittingnext tosomeonesmellyConjuringhappensSwearfilter is offthe entiremovieMultipleendingsEvangelionreferenceSomebodytakes overthe circus(not bubble)Somebody(the main6)abstractsEpisode 8connects toEpisode 9,with nobreakCircusresetsWe learneveryone'srealnamesWe hearKaufmo'svoiceAbstractedcharactersescapethe cellarWe find outwhyabstractionshappenFlashbackmomentCircusis fallingapartWe findout whyRibbitabstractsWe seethe realworldKinger'sbucketgets takenoffAbstragedyMomentNormalEndingdoes notplayBubbleVirusFunnybunnymomentNobodyescapesSesbianlexmentionedSittingnext tosomeonesmellyConjuringhappensSwearfilter is offthe entiremovieMultipleendingsEvangelionreferenceSomebodytakes overthe circus(not bubble)Somebody(the main6)abstractsEpisode 8connects toEpisode 9,with nobreakCircusresetsWe learneveryone'srealnamesWe hearKaufmo'svoiceAbstractedcharactersescapethe cellarWe find outwhyabstractionshappenFlashbackmomentCircusis fallingapartWe findout whyRibbitabstracts

TADC - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
I
4
B
5
O
6
G
7
I
8
I
9
G
10
B
11
N
12
O
13
O
14
B
15
G
16
B
17
G
18
N
19
O
20
I
21
B
22
G
23
I
24
N
  1. O-We see the real world
  2. N-Kinger's bucket gets taken off
  3. I-Abstragedy Moment
  4. B-Normal Ending does not play
  5. O-Bubble Virus
  6. G-Funnybunny moment
  7. I-Nobody escapes
  8. I-Sesbian lex mentioned
  9. G-Sitting next to someone smelly
  10. B-Conjuring happens
  11. N-Swear filter is off the entire movie
  12. O-Multiple endings
  13. O-Evangelion reference
  14. B-Somebody takes over the circus (not bubble)
  15. G-Somebody (the main 6) abstracts
  16. B-Episode 8 connects to Episode 9, with no break
  17. G-Circus resets
  18. N-We learn everyone's real names
  19. O-We hear Kaufmo's voice
  20. I-Abstracted characters escape the cellar
  21. B-We find out why abstractions happen
  22. G-Flashback moment
  23. I-Circus is falling apart
  24. N-We find out why Ribbit abstracts