Absorption Reflection Compression Infrared Pitch Parallel Transverse Wave Resting Point X- Ray Wavelength vacuum Hertz Ocean Waves Amplitude Medium Longitudinal Wave Energy Sound Waves Wave Visible Light Source Equilibrium Point Wave Disturbance Rarefaction Electromagnetic Wave Radio Wave Gamma Ray Mechanical Wave Frequency v= wavelength x Frequency Ultraviolet Light Waves Wave Perpendicular Refraction Microwave wave speed Trough Crest Absorption Reflection Compression Infrared Pitch Parallel Transverse Wave Resting Point X- Ray Wavelength vacuum Hertz Ocean Waves Amplitude Medium Longitudinal Wave Energy Sound Waves Wave Visible Light Source Equilibrium Point Wave Disturbance Rarefaction Electromagnetic Wave Radio Wave Gamma Ray Mechanical Wave Frequency v= wavelength x Frequency Ultraviolet Light Waves Wave Perpendicular Refraction Microwave wave speed Trough Crest
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Absorption
Reflection
Compression
Infrared
Pitch
Parallel
Transverse Wave
Resting Point
X-Ray
Wavelength
vacuum
Hertz
Ocean Waves
Amplitude
Medium
Longitudinal Wave
Energy
Sound Waves
Wave
Visible Light
Source
Equilibrium Point
Wave Disturbance
Rarefaction
Electromagnetic Wave
Radio Wave
Gamma Ray
Mechanical Wave
Frequency
v= wavelength x Frequency
Ultraviolet
Light Waves
Wave
Perpendicular
Refraction
Microwave
wave speed
Trough
Crest