CarryingcapacityCommunityHeterotrophKeystonespeciesEnergy/trophicpyramidHerbivoreCompetitionIncreaseExponentialgrowthSecondaryconsumerBioticfactorLogisticgrowthAbioticfactorLimitingfactorParasitismCarnivoreDensity-DependentlimitingfactorEcosystemDensity-IndependentlimitingfactorDecomposerTertiaryconsumerOmnivoreMutualismPredationCommensalismTransferofenergyProducerPrimaryconsumerDecreaseCarryingcapacityCommunityHeterotrophKeystonespeciesEnergy/trophicpyramidHerbivoreCompetitionIncreaseExponentialgrowthSecondaryconsumerBioticfactorLogisticgrowthAbioticfactorLimitingfactorParasitismCarnivoreDensity-DependentlimitingfactorEcosystemDensity-IndependentlimitingfactorDecomposerTertiaryconsumerOmnivoreMutualismPredationCommensalismTransferofenergyProducerPrimaryconsumerDecrease

Unit 4 - Ecosystems - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Carrying capacity
  2. Community
  3. Heterotroph
  4. Keystone species
  5. Energy/trophic pyramid
  6. Herbivore
  7. Competition
  8. Increase
  9. Exponential growth
  10. Secondary consumer
  11. Biotic factor
  12. Logistic growth
  13. Abiotic factor
  14. Limiting factor
  15. Parasitism
  16. Carnivore
  17. Density-Dependent limiting factor
  18. Ecosystem
  19. Density-Independent limiting factor
  20. Decomposer
  21. Tertiary consumer
  22. Omnivore
  23. Mutualism
  24. Predation
  25. Commensalism
  26. Transfer of energy
  27. Producer
  28. Primary consumer
  29. Decrease