ExponentialgrowthProducerMutualismKeystonespeciesHerbivoreBioticfactorSecondaryconsumerEcosystemCarnivoreCarryingcapacityAbioticfactorPrimaryconsumerOmnivoreLimitingfactorDecomposerDensity-IndependentlimitingfactorCommunityHeterotrophCompetitionDensity-DependentlimitingfactorDecreaseIncreasePredationEnergy/trophicpyramidCommensalismParasitismTertiaryconsumerLogisticgrowthTransferofenergyExponentialgrowthProducerMutualismKeystonespeciesHerbivoreBioticfactorSecondaryconsumerEcosystemCarnivoreCarryingcapacityAbioticfactorPrimaryconsumerOmnivoreLimitingfactorDecomposerDensity-IndependentlimitingfactorCommunityHeterotrophCompetitionDensity-DependentlimitingfactorDecreaseIncreasePredationEnergy/trophicpyramidCommensalismParasitismTertiaryconsumerLogisticgrowthTransferofenergy

Unit 4 - Ecosystems - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Exponential growth
  2. Producer
  3. Mutualism
  4. Keystone species
  5. Herbivore
  6. Biotic factor
  7. Secondary consumer
  8. Ecosystem
  9. Carnivore
  10. Carrying capacity
  11. Abiotic factor
  12. Primary consumer
  13. Omnivore
  14. Limiting factor
  15. Decomposer
  16. Density-Independent limiting factor
  17. Community
  18. Heterotroph
  19. Competition
  20. Density-Dependent limiting factor
  21. Decrease
  22. Increase
  23. Predation
  24. Energy/trophic pyramid
  25. Commensalism
  26. Parasitism
  27. Tertiary consumer
  28. Logistic growth
  29. Transfer of energy