BioticfactorEnergy/trophicpyramidDecreaseEcosystemDecomposerPredationKeystonespeciesHerbivoreIncreaseCarnivoreCommunityAbioticfactorSecondaryconsumerTertiaryconsumerMutualismDensity-DependentlimitingfactorHeterotrophOmnivoreCommensalismProducerDensity-IndependentlimitingfactorCompetitionTransferofenergyLogisticgrowthParasitismExponentialgrowthLimitingfactorPrimaryconsumerCarryingcapacityBioticfactorEnergy/trophicpyramidDecreaseEcosystemDecomposerPredationKeystonespeciesHerbivoreIncreaseCarnivoreCommunityAbioticfactorSecondaryconsumerTertiaryconsumerMutualismDensity-DependentlimitingfactorHeterotrophOmnivoreCommensalismProducerDensity-IndependentlimitingfactorCompetitionTransferofenergyLogisticgrowthParasitismExponentialgrowthLimitingfactorPrimaryconsumerCarryingcapacity

Unit 4 - Ecosystems - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Biotic factor
  2. Energy/trophic pyramid
  3. Decrease
  4. Ecosystem
  5. Decomposer
  6. Predation
  7. Keystone species
  8. Herbivore
  9. Increase
  10. Carnivore
  11. Community
  12. Abiotic factor
  13. Secondary consumer
  14. Tertiary consumer
  15. Mutualism
  16. Density-Dependent limiting factor
  17. Heterotroph
  18. Omnivore
  19. Commensalism
  20. Producer
  21. Density-Independent limiting factor
  22. Competition
  23. Transfer of energy
  24. Logistic growth
  25. Parasitism
  26. Exponential growth
  27. Limiting factor
  28. Primary consumer
  29. Carrying capacity