have asnackfifty-fivehavedinneronethirtysixforty-fivewakeup!twelveo'clockthirtydinnerbedfifteeneightfiftygo tobedhomeworktwenty-fivedo myhomeworkwakeupFivehavebreakfastschoolgo toschoolschoolhavelunchtwotwentyhave asnackfifty-fivehavedinneronethirtysixforty-fivewakeup!twelveo'clockthirtydinnerbedfifteeneightfiftygo tobedhomeworktwenty-fivedo myhomeworkwakeupFivehavebreakfastschoolgo toschoolschoolhavelunchtwotwenty

Boost Up 3: Unit 4: Classroom Objects - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. have a snack
  2. fifty-five
  3. have dinner
  4. one thirty
  5. six forty-five
  6. wake up!
  7. twelve o'clock
  8. thirty
  9. dinner
  10. bed
  11. fifteen
  12. eight fifty
  13. go to bed
  14. homework
  15. twenty-five
  16. do my homework
  17. wake up
  18. Five
  19. have breakfast
  20. school
  21. go to school
  22. school
  23. have lunch
  24. two twenty