dc midpullshal:"woof"protocomms"rogues"boss pull inwalkthrough"raidchatbanned"raider asksdiff betweencriticality andgalvanizep1beamwipeshal missgrip(battantsaves)randomexcuse(unrelated toraid) fordyinghotmichealermesses upmemorygame macroquasardeath"allgoodbrother"jimmytruth nuke(vc only)tarcklate toraidcrystal hitintermissionshalsays/avoidssaying'daddy'bossrandomlypulledant dies toglaivemid-rescueshalforgets topush nsrtnotebluerandomlygiven extramechsfirst setglaivedeathshal: "weneed tosee p2"pingcopedc midpullshal:"woof"protocomms"rogues"boss pull inwalkthrough"raidchatbanned"raider asksdiff betweencriticality andgalvanizep1beamwipeshal missgrip(battantsaves)randomexcuse(unrelated toraid) fordyinghotmichealermesses upmemorygame macroquasardeath"allgoodbrother"jimmytruth nuke(vc only)tarcklate toraidcrystal hitintermissionshalsays/avoidssaying'daddy'bossrandomlypulledant dies toglaivemid-rescueshalforgets topush nsrtnotebluerandomlygiven extramechsfirst setglaivedeathshal: "weneed tosee p2"pingcope

dsa lura prog 6/12 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dc mid pull
  2. shal: "woof"
  3. proto comms "rogues"
  4. boss pull in walkthrough
  5. "raid chat banned"
  6. raider asks diff between criticality and galvanize
  7. p1 beam wipe
  8. shal miss grip (battant saves)
  9. random excuse (unrelated to raid) for dying
  10. hot mic
  11. healer messes up memory game macro
  12. quasar death
  13. "all good brother"
  14. jimmy truth nuke (vc only)
  15. tarck late to raid
  16. crystal hit intermission
  17. shal says/avoids saying 'daddy'
  18. boss randomly pulled
  19. ant dies to glaive mid-rescue
  20. shal forgets to push nsrt note
  21. blue randomly given extra mechs
  22. first set glaive death
  23. shal: "we need to see p2"
  24. ping cope