weirdrouteending isa softlockgasterrevealsound test songgetsreused/remixedkrisspeakspinkandyellowomegafloweypatternsarentimportanttheroaringwe getanotherbunkercodefriendrevealkrischildhoodflashbacksusieweirdroute fightwoodytheorywe playas noellein weirdroutedepthsmentionrudinn incastletowngonerwhite penof hope isfakebookguy/clamgirl becomegonersdessknightweirdrouteends inch5jockingtonisnt realgersonmotifnew sepiacutscene(prophecy/roaring)jevilrefightconstantch1callbacksweirdrouteending isa softlockgasterrevealsound test songgetsreused/remixedkrisspeakspinkandyellowomegafloweypatternsarentimportanttheroaringwe getanotherbunkercodefriendrevealkrischildhoodflashbacksusieweirdroute fightwoodytheorywe playas noellein weirdroutedepthsmentionrudinn incastletowngonerwhite penof hope isfakebookguy/clamgirl becomegonersdessknightweirdrouteends inch5jockingtonisnt realgersonmotifnew sepiacutscene(prophecy/roaring)jevilrefightconstantch1callbacks

Deltarune ch5 bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. weird route ending is a softlock
  2. gaster reveal
  3. sound test song gets reused/remixed
  4. kris speaks
  5. pink and yellow
  6. omega flowey patterns arent important
  7. the roaring
  8. we get another bunker code
  9. friend reveal
  10. kris childhood flashback
  11. susie weird route fight
  12. woody theory
  13. we play as noelle in weird route
  14. depths mention
  15. rudinn in castle town goner
  16. white pen of hope is fake
  17. book guy/clam girl become goners
  18. dess knight
  19. weird route ends in ch5
  20. jockington isnt real
  21. gerson motif
  22. new sepia cutscene (prophecy/roaring)
  23. jevil refight
  24. constant ch1 callbacks