dess knight jockington isnt real constant ch1 callbacks sound test song gets reused/remixed weird route ends in ch5 rudinn in castle town goner friend reveal kris childhood flashback new sepia cutscene (prophecy/roaring) weird route ending is a softlock woody theory gerson motif we get another bunker code white pen of hope is fake pink and yellow depths mention book guy/clam girl become goners gaster reveal jevil refight kris speaks omega flowey patterns arent important the roaring we play as noelle in weird route susie weird route fight dess knight jockington isnt real constant ch1 callbacks sound test song gets reused/remixed weird route ends in ch5 rudinn in castle town goner friend reveal kris childhood flashback new sepia cutscene (prophecy/roaring) weird route ending is a softlock woody theory gerson motif we get another bunker code white pen of hope is fake pink and yellow depths mention book guy/clam girl become goners gaster reveal jevil refight kris speaks omega flowey patterns arent important the roaring we play as noelle in weird route susie weird route fight
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dess knight
jockington isnt real
constant ch1 callbacks
sound test song gets reused/remixed
weird route ends in ch5
rudinn in castle town goner
friend reveal
kris childhood flashback
new sepia cutscene (prophecy/roaring)
weird route ending is a softlock
woody theory
gerson motif
we get another bunker code
white pen of hope is fake
pink and yellow
depths mention
book guy/clam girl become goners
gaster reveal
jevil refight
kris speaks
omega flowey patterns arent important
the roaring
we play as noelle in weird route
susie weird route fight