Railcannonondead/dyingenemyLongDistanceWhiplashDoesn’t respectSentry/GuttermanPausesCGRunBlood /ScreenshakeenabledChargebackFailBadWaveStartEntrance /HallcenterstartTunnelvisionInstantCorkscrewBlowRailcannonwithoutdependenciesStreetcleanerdeflectsrocket/coreBadSawTrapRocketPullFailFloorDwellerBadMauricePositioningFailedIconoclasm/HeartbreakNeedsRailcannon,Doesn’tRailcannonExtremelyFar FromArenaSub B-Rank (Noton 1st/lastwave)EnemyPriorityIssueTooPassiveDoesn’t setInsurr/Meaperon fireFailedDeathstarJackshotsBiffsTheClipVirtueOne-Shot FailRandomGasolineGuttertankPunchedDeathcatcherTakes OverArenaMissesWhiplash2x in arowHigh HardDamage,LowStaminaGuttermanShootsCoinMissesRailcannonGuardBreakFailFailed SentryInterruption/BuntDrawsWeapon,DoesNothingFailsQuickmount2x in a rowMissesCoins 2xin a rowFailedConductionTooAggressiveRailcannonondead/dyingenemyLongDistanceWhiplashDoesn’t respectSentry/GuttermanPausesCGRunBlood /ScreenshakeenabledChargebackFailBadWaveStartEntrance /HallcenterstartTunnelvisionInstantCorkscrewBlowRailcannonwithoutdependenciesStreetcleanerdeflectsrocket/coreBadSawTrapRocketPullFailFloorDwellerBadMauricePositioningFailedIconoclasm/HeartbreakNeedsRailcannon,Doesn’tRailcannonExtremelyFar FromArenaSub B-Rank (Noton 1st/lastwave)EnemyPriorityIssueTooPassiveDoesn’t setInsurr/Meaperon fireFailedDeathstarJackshotsBiffsTheClipVirtueOne-Shot FailRandomGasolineGuttertankPunchedDeathcatcherTakes OverArenaMissesWhiplash2x in arowHigh HardDamage,LowStaminaGuttermanShootsCoinMissesRailcannonGuardBreakFailFailed SentryInterruption/BuntDrawsWeapon,DoesNothingFailsQuickmount2x in a rowMissesCoins 2xin a rowFailedConductionTooAggressive

Cybegrind Sin Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
  1. Railcannon on dead/dying enemy
  2. Long Distance Whiplash
  3. Doesn’t respect Sentry/Gutterman
  4. Pauses CG Run
  5. Blood / Screenshake enabled
  6. Chargeback Fail
  7. Bad Wave Start
  8. Entrance / Hall center start
  9. Tunnelvision
  10. Instant Corkscrew Blow
  11. Railcannon without dependencies
  12. Streetcleaner deflects rocket/core
  13. Bad Saw Trap
  14. Rocket Pull Fail
  15. Floor Dweller
  16. Bad Maurice Positioning
  17. Failed Iconoclasm/Heartbreak
  18. Needs Railcannon, Doesn’t Railcannon
  19. Extremely Far From Arena
  20. Sub B-Rank (Not on 1st/last wave)
  21. Enemy Priority Issue
  22. Too Passive
  23. Doesn’t set Insurr/Meaper on fire
  24. Failed Deathstar
  25. Jackshots
  26. Biffs The Clip
  27. Virtue One-Shot Fail
  28. Random Gasoline
  29. Guttertank Punched
  30. Deathcatcher Takes Over Arena
  31. Misses Whiplash 2x in a row
  32. High Hard Damage, Low Stamina
  33. Gutterman Shoots Coin
  34. Misses Railcannon
  35. Guard Break Fail
  36. Failed Sentry Interruption/Bunt
  37. Draws Weapon, Does Nothing
  38. Fails Quickmount 2x in a row
  39. Misses Coins 2x in a row
  40. Failed Conduction
  41. Too Aggressive