(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Town player/s get sheeped
"don't fc, doom can still exist" (when rit is conf dead/inexistent)
Town of Evils (8+ NA/NK/Coven combined)
"Why me?"
3+ Apoc
"That's illu"
Less than 4 coven
Fake TPOW claim
Clutch win
Immune person claims attacked but saved
Solo apoc
Truthful full claim D1
Evils all fake claim one alignment (mostly)
Arso/PB asks for TPLO
Town of fake TI
Veteran with bad/no bait kills someone
2+ TPOW game
Town of TI (5+ claiming TI)
Someone throws an easy win
Death note lies
Seer finds enemies d2
Apocalypse transforms
Important town AFK
Obvious vet bait
Town throws game
Obvious evil is innoed
Amne remembers TPOW/Deputy
9 dies N1
TPOW kills a town
Game lasts to Day 7 or longer
Still missing alignments by day 4
Town of NE (3+ NE)
Werewolfs/SKs/Arsos kill their teammate
Town of NK (3+ NK)
Coven member AFK
Bestow does something
(impossible)
"I CC"
Monarch / vigi is witched
Matching names
Nobody dies N1
Revealed role dies to Conjurer
TK claim is TPOW
Famine transforms D4
Almost Perfect Town game (2 or less off)
Outted evil
wins the game
Seer gets shrouded
TS claim is fake
Roleblocked
2 NKs of the same role
Town of Disconnects
(2+ DCs)
2+ achievements in one game
Obvious exe play
Objectively bad conjure
WW kills TP/LO call
Conj nukes immune
Arsonist ignites
TPOW/Deputy reveals late (d4 and later)
Coven dies to NK early
Pirate has fake Landlubbers
"Enchanter/SC game"
2+ day abilties in one day
Psychic claim is fake
4+ deaths in one night
2 evils found D2
A deputy claim shoots d2
Pirate wins
An evil claims their town counterpart
Perfect Coven
2 evils die in tribunal
exe push fails horribly
Confirmed town gets no town protectives
Pirate's evil Landlubbers get them killed
Necromancer raises
NK / Apocalypse
Jester/Executioner win
Obvious jester play
Evil defends
another obvious evil, outting themself
Vet kills townies
Only evils die N1
Nonclaiming evil
survives past D4
Berserker and Soul Collector combo
Town member doesn't realise its evil maj
Someone claims "TI"
Jester haunts an abstainer
An apocalypse member dies early
Pros prosses a townie
An evil gives up / leaves
Town doesn't VFR when they should
You die N1
"I wasn't shot by vigi"
No evils dead by start of D3
NK Win
2 town die in tribunal
Someone becomes insomniac
Oracle is fake
WW/Wildling/PB claims Tracker/LO
5 or less town
Town loses
due to infighting
TP/LO call dies N1
Doomsayer wins
Hex Bomb
Town completely
loses the plot
Trickster absorbs attack
Surprise Arso
Gamethrow
Crus kills town
Unanimous Inno
Somebody doesn't full claim in 1f1
Someone gets obliterated
(dies to 3+ things)
1 or less neutrals
Player gets reported
Pacifist Town
(Nobody gets hung for 2 days straight)