BFDIMINIII IV1BOTA6BOTA5BFDIEOBJECTLAND 1II S2BFDIAII IV2EXITBOTA2BFDITPOT4PostSpiltBFDIBabiesAnimaticBattle 1BFB6OBJECTBATTLE4IDFBBFB2TPOT2IIBOTA4BOTA3PPT2AnimaticBattle 4TPOT1BFB3TPOT3AnimaticBattle 5II S3OBJECTBATTLE2IIInfinityAnimaticBattle 3DebutersAnimaticBattle 2BFDIGamesBFB4AOSBFB5ObjectBattle1OBJECTLAND 2BFDIJRBOTA1OBJECTBATTLE5-6OBJECTBATTLE3BFB1TPOTDebutersBFDIMINIII IV1BOTA6BOTA5BFDIEOBJECTLAND 1II S2BFDIAII IV2EXITBOTA2BFDITPOT4PostSpiltBFDIBabiesAnimaticBattle 1BFB6OBJECTBATTLE4IDFBBFB2TPOT2IIBOTA4BOTA3PPT2AnimaticBattle 4TPOT1BFB3TPOT3AnimaticBattle 5II S3OBJECTBATTLE2IIInfinityAnimaticBattle 3DebutersAnimaticBattle 2BFDIGamesBFB4AOSBFB5ObjectBattle1OBJECTLAND 2BFDIJRBOTA1OBJECTBATTLE5-6OBJECTBATTLE3BFB1TPOTDebuters

1 new BFDI Video - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BFDI MINI
  2. II IV 1
  3. BOTA 6
  4. BOTA 5
  5. BFDIE
  6. OBJECT LAND 1
  7. II S2
  8. BFDIA
  9. II IV 2
  10. EXIT
  11. BOTA 2
  12. BFDI
  13. TPOT 4
  14. Post Spilt
  15. BFDI Babies
  16. Animatic Battle 1
  17. BFB 6
  18. OBJECT BATTLE 4
  19. IDFB
  20. BFB 2
  21. TPOT 2
  22. II
  23. BOTA 4
  24. BOTA 3
  25. PPT2
  26. Animatic Battle 4
  27. TPOT 1
  28. BFB 3
  29. TPOT 3
  30. Animatic Battle 5
  31. II S3
  32. OBJECT BATTLE 2
  33. II Infinity
  34. Animatic Battle 3
  35. Debuters
  36. Animatic Battle 2
  37. BFDI Games
  38. BFB 4
  39. AOS
  40. BFB 5
  41. Object Battle 1
  42. OBJECT LAND 2
  43. BFDI JR
  44. BOTA 1
  45. OBJECT BATTLE 5-6
  46. OBJECT BATTLE 3
  47. BFB 1
  48. TPOT Debuters