Someonemisses threeattacks in arowMonster hasBlindsight orTremorsense A monster rolls ahigher initiativethan a player whorolled theirinitiative withadvantageMonsterdoespoisondamageEnemyhas an ACof at least17MonsterhasMultiattackMonstercasts a 3rdlevel spellthat is notFireballMonsteris sizeLargeA playercastsShieldMonster hasmelee attackthat can do atleast 30bludg/pierc/slashdamageEnemyhas aburrowspeedMonsterhas aswimspeedA playerreadiesan actionMonstercreatesdifficultterrainMonsterhas anAOE proneeffectA spell endsearly due toconcentrationbreakThe party'sbackline ison the edgeof the mapThe battlefieldis at least 300 ftby 300 ft buteveryone is in a30 ft by 30 ftsquare1 full roundthe entireparty doesnot hit asingle attackEnemyhas aclimbspeedMonstercastsDarknessMonsterhas afear auraTheMonster ispartDragonMonster hasMagic Resistance(advantage onsaving throwsagainst spells andother magicaleffects)Someonemisses threeattacks in arowMonster hasBlindsight orTremorsense A monster rolls ahigher initiativethan a player whorolled theirinitiative withadvantageMonsterdoespoisondamageEnemyhas an ACof at least17MonsterhasMultiattackMonstercasts a 3rdlevel spellthat is notFireballMonsteris sizeLargeA playercastsShieldMonster hasmelee attackthat can do atleast 30bludg/pierc/slashdamageEnemyhas aburrowspeedMonsterhas aswimspeedA playerreadiesan actionMonstercreatesdifficultterrainMonsterhas anAOE proneeffectA spell endsearly due toconcentrationbreakThe party'sbackline ison the edgeof the mapThe battlefieldis at least 300 ftby 300 ft buteveryone is in a30 ft by 30 ftsquare1 full roundthe entireparty doesnot hit asingle attackEnemyhas aclimbspeedMonstercastsDarknessMonsterhas afear auraTheMonster ispartDragonMonster hasMagic Resistance(advantage onsaving throwsagainst spells andother magicaleffects)

DM The Vision Combat Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone misses three attacks in a row
  2. Monster has Blindsight or Tremorsense
  3. A monster rolls a higher initiative than a player who rolled their initiative with advantage
  4. Monster does poison damage
  5. Enemy has an AC of at least 17
  6. Monster has Multiattack
  7. Monster casts a 3rd level spell that is not Fireball
  8. Monster is size Large
  9. A player casts Shield
  10. Monster has melee attack that can do at least 30 bludg/pierc/slash damage
  11. Enemy has a burrow speed
  12. Monster has a swim speed
  13. A player readies an action
  14. Monster creates difficult terrain
  15. Monster has an AOE prone effect
  16. A spell ends early due to concentration break
  17. The party's backline is on the edge of the map
  18. The battlefield is at least 300 ft by 300 ft but everyone is in a 30 ft by 30 ft square
  19. 1 full round the entire party does not hit a single attack
  20. Enemy has a climb speed
  21. Monster casts Darkness
  22. Monster has a fear aura
  23. The Monster is part Dragon
  24. Monster has Magic Resistance (advantage on saving throws against spells and other magical effects)