Enemyhas an ACof at least17MonsterhasMultiattackEnemyhas aburrowspeedThe battlefieldis at least 300 ftby 300 ft buteveryone is in a30 ft by 30 ftsquareMonsterhas afear auraMonstercasts a 3rdlevel spellthat is notFireballMonsteris sizeLarge A monster rolls ahigher initiativethan a player whorolled theirinitiative withadvantageSomeonemisses threeattacks in arow1 full roundthe entireparty doesnot hit asingle attackMonster hasmelee attackthat can do atleast 30bludg/pierc/slashdamageEnemyhas aclimbspeedA playerreadiesan actionThe party'sbackline ison the edgeof the mapMonster hasMagic Resistance(advantage onsaving throwsagainst spells andother magicaleffects)MonstercastsDarknessA playercastsShieldA spell endsearly due toconcentrationbreakMonsterdoespoisondamageMonsterhas anAOE proneeffectMonstercreatesdifficultterrainMonsterhas aswimspeedMonster hasBlindsight orTremorsenseTheMonster ispartDragonEnemyhas an ACof at least17MonsterhasMultiattackEnemyhas aburrowspeedThe battlefieldis at least 300 ftby 300 ft buteveryone is in a30 ft by 30 ftsquareMonsterhas afear auraMonstercasts a 3rdlevel spellthat is notFireballMonsteris sizeLarge A monster rolls ahigher initiativethan a player whorolled theirinitiative withadvantageSomeonemisses threeattacks in arow1 full roundthe entireparty doesnot hit asingle attackMonster hasmelee attackthat can do atleast 30bludg/pierc/slashdamageEnemyhas aclimbspeedA playerreadiesan actionThe party'sbackline ison the edgeof the mapMonster hasMagic Resistance(advantage onsaving throwsagainst spells andother magicaleffects)MonstercastsDarknessA playercastsShieldA spell endsearly due toconcentrationbreakMonsterdoespoisondamageMonsterhas anAOE proneeffectMonstercreatesdifficultterrainMonsterhas aswimspeedMonster hasBlindsight orTremorsenseTheMonster ispartDragon

DM The Vision Combat Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Enemy has an AC of at least 17
  2. Monster has Multiattack
  3. Enemy has a burrow speed
  4. The battlefield is at least 300 ft by 300 ft but everyone is in a 30 ft by 30 ft square
  5. Monster has a fear aura
  6. Monster casts a 3rd level spell that is not Fireball
  7. Monster is size Large
  8. A monster rolls a higher initiative than a player who rolled their initiative with advantage
  9. Someone misses three attacks in a row
  10. 1 full round the entire party does not hit a single attack
  11. Monster has melee attack that can do at least 30 bludg/pierc/slash damage
  12. Enemy has a climb speed
  13. A player readies an action
  14. The party's backline is on the edge of the map
  15. Monster has Magic Resistance (advantage on saving throws against spells and other magical effects)
  16. Monster casts Darkness
  17. A player casts Shield
  18. A spell ends early due to concentration break
  19. Monster does poison damage
  20. Monster has an AOE prone effect
  21. Monster creates difficult terrain
  22. Monster has a swim speed
  23. Monster has Blindsight or Tremorsense
  24. The Monster is part Dragon