No rimegrass in 7.0 Teaser character is 7.0 free 4* More anemo units buffed Stellar reactions locked to 5* horror themed sidequest Vodyanitsa gets called gooner bait Tenth harbinger dead Hroptatyr mention Playable Pantalone Third descender lore Pierro is main antagonist Snezhnaya is big like the desert Pulcinella gets a redesign a shade gets an onscreen appearance Dainsleif appearance HoH trio appearance Useful Cryo Traveler Tsaritsa isn’t an expy Columbina appearance Dottore mention only 2 new cryo units Playable fatui agent new fatui enemies Tonia has a playable design No rimegrass in 7.0 Teaser character is 7.0 free 4* More anemo units buffed Stellar reactions locked to 5* horror themed sidequest Vodyanitsa gets called gooner bait Tenth harbinger dead Hroptatyr mention Playable Pantalone Third descender lore Pierro is main antagonist Snezhnaya is big like the desert Pulcinella gets a redesign a shade gets an onscreen appearance Dainsleif appearance HoH trio appearance Useful Cryo Traveler Tsaritsa isn’t an expy Columbina appearance Dottore mention only 2 new cryo units Playable fatui agent new fatui enemies Tonia has a playable design
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
No rimegrass in 7.0
Teaser character is 7.0 free 4*
More anemo units buffed
Stellar reactions locked to 5*
horror themed sidequest
Vodyanitsa gets called gooner bait
Tenth harbinger dead
Hroptatyr mention
Playable Pantalone
Third descender lore
Pierro is main antagonist
Snezhnaya is big like the desert
Pulcinella gets a redesign
a shade gets an onscreen appearance
Dainsleif appearance
HoH trio appearance
Useful Cryo Traveler
Tsaritsa isn’t an expy
Columbina appearance
Dottore mention
only 2 new cryo units
Playable fatui agent
new fatui enemies
Tonia has a playable design