More plots New artisanal rooms Notable fixes (dye lighting, sinking/floating decor etc) New decor with a funny name Elven doors Higher interior limits Import Export Codes New endeavors Collaborative editing More levels Higher decor storage limit Showcase/ visitor Codes Decor but its just effects New dyes Decor Grouping Moving entrance to other floor Placeable pets Large exteriors Guild/community houses Previously undyeable decor now dyeable Lowered decor costs Higher exterior limits Neighborhood map changes Placeable mounts More plots New artisanal rooms Notable fixes (dye lighting, sinking/floating decor etc) New decor with a funny name Elven doors Higher interior limits Import Export Codes New endeavors Collaborative editing More levels Higher decor storage limit Showcase/ visitor Codes Decor but its just effects New dyes Decor Grouping Moving entrance to other floor Placeable pets Large exteriors Guild/community houses Previously undyeable decor now dyeable Lowered decor costs Higher exterior limits Neighborhood map changes Placeable mounts
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
More
plots
New
artisanal
rooms
Notable fixes
(dye lighting, sinking/floating decor etc)
New decor
with a
funny name
Elven doors
Higher
interior
limits
Import
Export
Codes
New endeavors
Collaborative
editing
More
levels
Higher
decor
storage
limit
Showcase/
visitor
Codes
Decor
but its
just effects
New
dyes
Decor
Grouping
Moving
entrance
to other
floor
Placeable
pets
Large
exteriors
Guild/community
houses
Previously
undyeable
decor
now dyeable
Lowered
decor
costs
Higher
exterior
limits
Neighborhood
map
changes
Placeable
mounts