Play afive colordeckHavemore than100 lifeCreate Manawithouttapping alandCast 5 ormorespells inone turnDraw a cardoutsideyour drawstepPlay amonocolor deckHave 10or morelands inplayWin agameHave morethan 15counters onyour boardControl acreaturewith at least15 powerAttackwith 5 ormorecreaturesRoll adiceduring thegameSacrifice 3or morecreaturesin one turnCast yourcommanderfor thesecond timeBlockswith a1/1Play 2 ormore landsduringyour turnDealcommanderdamageDrawfirstbloodTutorfor acardCast anenchantmentLosebeforeturn 5Damage 2or moreplayers inone turnControl 2 ormorePlainswalkersCast aninstantspeedspellPlay afive colordeckHavemore than100 lifeCreate Manawithouttapping alandCast 5 ormorespells inone turnDraw a cardoutsideyour drawstepPlay amonocolor deckHave 10or morelands inplayWin agameHave morethan 15counters onyour boardControl acreaturewith at least15 powerAttackwith 5 ormorecreaturesRoll adiceduring thegameSacrifice 3or morecreaturesin one turnCast yourcommanderfor thesecond timeBlockswith a1/1Play 2 ormore landsduringyour turnDealcommanderdamageDrawfirstbloodTutorfor acardCast anenchantmentLosebeforeturn 5Damage 2or moreplayers inone turnControl 2 ormorePlainswalkersCast aninstantspeedspell

Commander BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play a five color deck
  2. Have more than 100 life
  3. Create Mana without tapping a land
  4. Cast 5 or more spells in one turn
  5. Draw a card outside your draw step
  6. Play a mono color deck
  7. Have 10 or more lands in play
  8. Win a game
  9. Have more than 15 counters on your board
  10. Control a creature with at least 15 power
  11. Attack with 5 or more creatures
  12. Roll a dice during the game
  13. Sacrifice 3 or more creatures in one turn
  14. Cast your commander for the second time
  15. Blocks with a 1/1
  16. Play 2 or more lands during your turn
  17. Deal commander damage
  18. Draw first blood
  19. Tutor for a card
  20. Cast an enchantment
  21. Lose before turn 5
  22. Damage 2 or more players in one turn
  23. Control 2 or more Plainswalkers
  24. Cast an instant speed spell