FlowersrepresentSoul traitsSecret BossReapearance(like Spamtonch 3 room)AsrielAppearanceMettatonAppearanceSoloCharacterBossSpokenVoice (Bigshot, MTToh yes, etc)FriendAppearanceBossSoulChangeSeamShadowCrystalConclusionWeirdRouteConclusionFloweyFightDeterminationMentionJackensteinis BackAsgoremakes thefountainDifferentPartyMemberPapyrusAppearanceOnionsanconclusionSans in thedreemurrhouse inthe morningMajorCharacterDeathTorielAsgoreargumentRythmnGameUpdateOrange/BlueAttacksCowboyMentionEnter theBunker atthe end ofthe chapterFlowersrepresentSoul traitsSecret BossReapearance(like Spamtonch 3 room)AsrielAppearanceMettatonAppearanceSoloCharacterBossSpokenVoice (Bigshot, MTToh yes, etc)FriendAppearanceBossSoulChangeSeamShadowCrystalConclusionWeirdRouteConclusionFloweyFightDeterminationMentionJackensteinis BackAsgoremakes thefountainDifferentPartyMemberPapyrusAppearanceOnionsanconclusionSans in thedreemurrhouse inthe morningMajorCharacterDeathTorielAsgoreargumentRythmnGameUpdateOrange/BlueAttacksCowboyMentionEnter theBunker atthe end ofthe chapter

CHAPTER 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flowers represent Soul traits
  2. Secret Boss Reapearance (like Spamton ch 3 room)
  3. Asriel Appearance
  4. Mettaton Appearance
  5. Solo Character Boss
  6. Spoken Voice (Big shot, MTT oh yes, etc)
  7. Friend Appearance
  8. Boss Soul Change
  9. Seam Shadow Crystal Conclusion
  10. Weird Route Conclusion
  11. Flowey Fight
  12. Determination Mention
  13. Jackenstein is Back
  14. Asgore makes the fountain
  15. Different Party Member
  16. Papyrus Appearance
  17. Onionsan conclusion
  18. Sans in the dreemurr house in the morning
  19. Major Character Death
  20. Toriel Asgore argument
  21. Rythmn Game Update
  22. Orange/Blue Attacks
  23. Cowboy Mention
  24. Enter the Bunker at the end of the chapter