Jeremypartakesin a ritualJeremywears thewadersJeremyfishes inbadweatherJeremy doessomethingseriously life-threateningFishOffBull SharkmentionedJeremynames hisguide orcompanionJeremycatchesa catfishJeremyworks withreseachersLocal/culturalmythJeremy isrunningout oftimeSalt waterfish infreshwaterMultiplelines inthe waterJeremyvisits thefishmarketLinebreakFlyfishingEnvironmentaldistructionJeremygets inthe waterJeremyspeaks toa victimJeremycatches anon-fishJeremyspeaksanotherlanguageJeremy isclose to acity/town,not a villageFish requiresmultiplepeople toholdJeremyneedspermissionJeremypartakesin a ritualJeremywears thewadersJeremyfishes inbadweatherJeremy doessomethingseriously life-threateningFishOffBull SharkmentionedJeremynames hisguide orcompanionJeremycatchesa catfishJeremyworks withreseachersLocal/culturalmythJeremy isrunningout oftimeSalt waterfish infreshwaterMultiplelines inthe waterJeremyvisits thefishmarketLinebreakFlyfishingEnvironmentaldistructionJeremygets inthe waterJeremyspeaks toa victimJeremycatches anon-fishJeremyspeaksanotherlanguageJeremy isclose to acity/town,not a villageFish requiresmultiplepeople toholdJeremyneedspermission

River Monsters - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jeremy partakes in a ritual
  2. Jeremy wears the waders
  3. Jeremy fishes in bad weather
  4. Jeremy does something seriously life-threatening
  5. Fish Off
  6. Bull Shark mentioned
  7. Jeremy names his guide or companion
  8. Jeremy catches a catfish
  9. Jeremy works with reseachers
  10. Local/cultural myth
  11. Jeremy is running out of time
  12. Salt water fish in fresh water
  13. Multiple lines in the water
  14. Jeremy visits the fish market
  15. Line break
  16. Fly fishing
  17. Environmental distruction
  18. Jeremy gets in the water
  19. Jeremy speaks to a victim
  20. Jeremy catches a non-fish
  21. Jeremy speaks another language
  22. Jeremy is close to a city/town, not a village
  23. Fish requires multiple people to hold
  24. Jeremy needs permission