Whistleinto 0rainbows3 or moreclocksusedVision ordebuff skillhint fromrival raceLose toVodkaKitasanappearing inless thanhalf summertrainingsLoseNiigataJuniorStakesDouble/triplerainbow onG1 turnAgemasen–2 clocksor moreon thesame raceKale juicebut nocupcakesLose toSeekingthe PearlNoSprint/TurfSLose toNPCCupcakesbut nokale juiceDoublemood downor more onsame turnLose 2or moreMile G1sLess than300 spdbefore2nd yearNomaxspeedSSR notfinishingchaineventNoBBQ in1st yearLose toNishino1*guts"Notenoughguts"Fail ≤10%failurechanceWhistleinto 0rainbows3 or moreclocksusedVision ordebuff skillhint fromrival raceLose toVodkaKitasanappearing inless thanhalf summertrainingsLoseNiigataJuniorStakesDouble/triplerainbow onG1 turnAgemasen–2 clocksor moreon thesame raceKale juicebut nocupcakesLose toSeekingthe PearlNoSprint/TurfSLose toNPCCupcakesbut nokale juiceDoublemood downor more onsame turnLose 2or moreMile G1sLess than300 spdbefore2nd yearNomaxspeedSSR notfinishingchaineventNoBBQ in1st yearLose toNishino1*guts"Notenoughguts"Fail ≤10%failurechance

CM16 runs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Whistle into 0 rainbows
  2. 3 or more clocks used
  3. Vision or debuff skill hint from rival race
  4. Lose to Vodka
  5. Kitasan appearing in less than half summer trainings
  6. Lose Niigata Junior Stakes
  7. Double/triple rainbow on G1 turn
  8. Agemasen
  9. –2 clocks or more on the same race
  10. Kale juice but no cupcakes
  11. Lose to Seeking the Pearl
  12. No Sprint/Turf S
  13. Lose to NPC
  14. Cupcakes but no kale juice
  15. Double mood down or more on same turn
  16. Lose 2 or more Mile G1s
  17. Less than 300 spd before 2nd year
  18. No max speed
  19. SSR not finishing chain event
  20. No BBQ in 1st year
  21. Lose to Nishino
  22. 1* guts
  23. "Not enough guts"
  24. Fail ≤10% failure chance