girl isbullied intosuicide atschoolSoviet-eraRussia asabackdrop"lookbehind you"jumpscaresetupfix acircuitbreakerMC "istormented byguilt"/ "is theREALmonster" twistforced to dotediouschores inbetweenspooksDrag n'drop unityassets"findmy 8[___] "find/use avalve/crankto open adoorSpooky ghostnotes from themonster or lastvictim on plainwhite printerpaperhaunteddollout of placeglitch effectwhen scarything happenmannequinsthat areweepingangelsAI-anythingoverlydifficult/buggychasesequenceforced andpoorlyimplementedstealthsectiongirl isbullied intosuicide atschoolSoviet-eraRussia asabackdrop"lookbehind you"jumpscaresetupfix acircuitbreakerMC "istormented byguilt"/ "is theREALmonster" twistforced to dotediouschores inbetweenspooksDrag n'drop unityassets"findmy 8[___] "find/use avalve/crankto open adoorSpooky ghostnotes from themonster or lastvictim on plainwhite printerpaperhaunteddollout of placeglitch effectwhen scarything happenmannequinsthat areweepingangelsAI-anythingoverlydifficult/buggychasesequenceforced andpoorlyimplementedstealthsection

Horror Sloppa Bungo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. girl is bullied into suicide at school
  2. Soviet-era Russia as a backdrop
  3. "look behind you" jumpscare setup
  4. fix a circuit breaker
  5. MC "is tormented by guilt"/ "is the REAL monster" twist
  6. forced to do tedious chores in between spooks
  7. Drag n' drop unity assets
  8. "find my 8 [___] "
  9. find/use a valve/crank to open a door
  10. Spooky ghost notes from the monster or last victim on plain white printer paper
  11. haunted doll
  12. out of place glitch effect when scary thing happen
  13. mannequins that are weeping angels
  14. AI-anything
  15. overly difficult/buggy chase sequence
  16. forced and poorly implemented stealth section