SprintFull"ahwee"sceneFreecameracontrolCut dungeonsadded as longas they'reoptionalLateSeptemberat the latestfor launchdateShowing allthreetimelineendings forthe gameUsefulNaviVoiceacting120 FPSperformancemode optionNotcensoringDeadHandNot makingthe WaterTempleeasierSlightlylarger townswith morepeopleMarioEasterEgg keptSkywardSwordEaster Eggsfrom 3DSkeptLess emptyHyrule fieldeven if it'sjust moreenemiesBosseshaving theirown slighttwist on theboss themeLesswimpyGanondorfNo moreload in atLink'shouseRauru notlooking likethat weird catgoat thingfrom TOTKNot splitintomultiplepartsMorebosses withmultiplephasesMorecomplexcombatExpandedscenes like sayshowingGanondorfattackingHyrule CastleAlldungeonskept thesameSprintFull"ahwee"sceneFreecameracontrolCut dungeonsadded as longas they'reoptionalLateSeptemberat the latestfor launchdateShowing allthreetimelineendings forthe gameUsefulNaviVoiceacting120 FPSperformancemode optionNotcensoringDeadHandNot makingthe WaterTempleeasierSlightlylarger townswith morepeopleMarioEasterEgg keptSkywardSwordEaster Eggsfrom 3DSkeptLess emptyHyrule fieldeven if it'sjust moreenemiesBosseshaving theirown slighttwist on theboss themeLesswimpyGanondorfNo moreload in atLink'shouseRauru notlooking likethat weird catgoat thingfrom TOTKNot splitintomultiplepartsMorebosses withmultiplephasesMorecomplexcombatExpandedscenes like sayshowingGanondorfattackingHyrule CastleAlldungeonskept thesame

OOT REMAKE - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
B
4
N
5
I
6
O
7
I
8
N
9
G
10
G
11
O
12
N
13
O
14
G
15
G
16
N
17
B
18
B
19
O
20
I
21
B
22
O
23
I
24
G
  1. B-Sprint
  2. I-Full "ahwee" scene
  3. B-Free camera control
  4. N-Cut dungeons added as long as they're optional
  5. I-Late September at the latest for launch date
  6. O-Showing all three timeline endings for the game
  7. I-Useful Navi
  8. N-Voice acting
  9. G-120 FPS performance mode option
  10. G-Not censoring Dead Hand
  11. O-Not making the Water Temple easier
  12. N-Slightly larger towns with more people
  13. O-Mario Easter Egg kept
  14. G-Skyward Sword Easter Eggs from 3DS kept
  15. G-Less empty Hyrule field even if it's just more enemies
  16. N-Bosses having their own slight twist on the boss theme
  17. B-Less wimpy Ganondorf
  18. B-No more load in at Link's house
  19. O-Rauru not looking like that weird cat goat thing from TOTK
  20. I-Not split into multiple parts
  21. B-More bosses with multiple phases
  22. O-More complex combat
  23. I-Expanded scenes like say showing Ganondorf attacking Hyrule Castle
  24. G-All dungeons kept the same