You Controla card thatyou do notown.Control 10or moreLandsPlays"StaxPiece"Play acreature withpower greaterthan CMC ofthe cardEnd turnwithouttapping aland formanaMake a"meaningful"deal in thegameActivate aNon ManaAbility of alandControl 10or morecreaturesFirstPlayerOutProtectYourPermanentPlayer asks totake back agame action(onlyopponents getthis.)You'veMilleda cardBlock with3 or morecreaturesCast a Spellon anotherplayer'sturnKillstreak!(kill all otherplayers inthe sameturn)"top decking"You havezero cards inhand at drawstep.You'veDiscardeda cardOpponentPlays a"gamechanger"Dealt TheFirst DMGIn gameControl 10or morepermanentsYouControlan ArtifactAchieve"Delirium"(Have 4 ormore cardstypes in yourgraveyardSolRingTurn 1You Control aEnchantmentFirst player toresolve thesecond versionof a creaturealready in play.KillSomeoneWithCommanderDMGYou'veDiscarded acard in endstep/cleanup stepPlay a"BoardWipe"You"pay theone"Your Creaturegoes to thegraveyardfrom thebattlefieldYou controlan Battle(notdefendingjust owning)Gained 10or morelife in aturnControl 7or moreBasicLandsYou Takean ExtraTurnPaidCommanderTax TwiceWin With anAlternatewincon (ex:Approach ofthe 2nd sun)Achieve"Threshold"(Have 7 ormore cardsin graveyard)Cast aMono-ColoredSpellFirst PlayerWith NoCards inHandBecomeTheMonarchYour SpellGetsCountered:(you own acard inthe exilezoneStorm Off!(Cast 5 ormore spellsin a turnMiss a landdrop "youdon't play aland for turn"You Controla card thatyou do notown.Control 10or moreLandsPlays"StaxPiece"Play acreature withpower greaterthan CMC ofthe cardEnd turnwithouttapping aland formanaMake a"meaningful"deal in thegameActivate aNon ManaAbility of alandControl 10or morecreaturesFirstPlayerOutProtectYourPermanentPlayer asks totake back agame action(onlyopponents getthis.)You'veMilleda cardBlock with3 or morecreaturesCast a Spellon anotherplayer'sturnKillstreak!(kill all otherplayers inthe sameturn)"top decking"You havezero cards inhand at drawstep.You'veDiscardeda cardOpponentPlays a"gamechanger"Dealt TheFirst DMGIn gameControl 10or morepermanentsYouControlan ArtifactAchieve"Delirium"(Have 4 ormore cardstypes in yourgraveyardSolRingTurn 1You Control aEnchantmentFirst player toresolve thesecond versionof a creaturealready in play.KillSomeoneWithCommanderDMGYou'veDiscarded acard in endstep/cleanup stepPlay a"BoardWipe"You"pay theone"Your Creaturegoes to thegraveyardfrom thebattlefieldYou controlan Battle(notdefendingjust owning)Gained 10or morelife in aturnControl 7or moreBasicLandsYou Takean ExtraTurnPaidCommanderTax TwiceWin With anAlternatewincon (ex:Approach ofthe 2nd sun)Achieve"Threshold"(Have 7 ormore cardsin graveyard)Cast aMono-ColoredSpellFirst PlayerWith NoCards inHandBecomeTheMonarchYour SpellGetsCountered:(you own acard inthe exilezoneStorm Off!(Cast 5 ormore spellsin a turnMiss a landdrop "youdon't play aland for turn"

Magic Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. You Control a card that you do not own.
  2. Control 10 or more Lands
  3. Plays "Stax Piece"
  4. Play a creature with power greater than CMC of the card
  5. End turn without tapping a land for mana
  6. Make a "meaningful" deal in the game
  7. Activate a Non Mana Ability of a land
  8. Control 10 or more creatures
  9. First Player Out
  10. Protect Your Permanent
  11. Player asks to take back a game action (only opponents get this.)
  12. You've Milled a card
  13. Block with 3 or more creatures
  14. Cast a Spell on another player's turn
  15. Killstreak! (kill all other players in the same turn)
  16. "top decking" You have zero cards in hand at draw step.
  17. You've Discarded a card
  18. Opponent Plays a "game changer"
  19. Dealt The First DMG In game
  20. Control 10 or more permanents
  21. You Control an Artifact
  22. Achieve "Delirium" (Have 4 or more cards types in your graveyard
  23. Sol Ring Turn 1
  24. You Control a Enchantment
  25. First player to resolve the second version of a creature already in play.
  26. Kill Someone With Commander DMG
  27. You've Discarded a card in end step/clean up step
  28. Play a "Board Wipe"
  29. You "pay the one"
  30. Your Creature goes to the graveyard from the battlefield
  31. You control an Battle (not defending just owning)
  32. Gained 10 or more life in a turn
  33. Control 7 or more Basic Lands
  34. You Take an Extra Turn
  35. Paid Commander Tax Twice
  36. Win With an Alternate wincon (ex: Approach of the 2nd sun)
  37. Achieve "Threshold" (Have 7 or more cards in graveyard)
  38. Cast a Mono-Colored Spell
  39. First Player With No Cards in Hand
  40. Become The Monarch
  41. Your Spell Gets Countered :(
  42. you own a card in the exile zone
  43. Storm Off! (Cast 5 or more spells in a turn
  44. Miss a land drop "you don't play a land for turn"