Your Creaturegoes to thegraveyardfrom thebattlefieldBlock with3 or morecreaturesYou Control aEnchantmentStorm Off!(Cast 5 ormore spellsin a turnCast aMono-ColoredSpellActivate aNon ManaAbility of alandControl 10or morecreaturesAchieve"Threshold"(Have 7 ormore cardsin graveyard)ProtectYourPermanentyou own acard inthe exilezoneControl 10or moreLandsPlay acreature withpower greaterthan CMC ofthe cardFirstPlayerOutMiss a landdrop "youdon't play aland for turn"PaidCommanderTax TwiceFirst player toresolve thesecond versionof a creaturealready in play."top decking"You havezero cards inhand at drawstep.End turnwithouttapping aland formanaOpponentPlays a"gamechanger"Control 7or moreBasicLandsPlays"StaxPiece"Win With anAlternatewincon (ex:Approach ofthe 2nd sun)You'veDiscarded acard in endstep/cleanup stepSolRingTurn 1You controlan Battle(notdefendingjust owning)Cast a Spellon anotherplayer'sturnMake a"meaningful"deal in thegameControl 10or morepermanentsYou'veDiscardeda cardKillSomeoneWithCommanderDMGBecomeTheMonarchYou"pay theone"First PlayerWith NoCards inHandYour SpellGetsCountered:(Dealt TheFirst DMGIn gamePlayer asks totake back agame action(onlyopponents getthis.)Killstreak!(kill all otherplayers inthe sameturn)You Takean ExtraTurnGained 10or morelife in aturnYou Controla card thatyou do notown.You'veMilleda cardAchieve"Delirium"(Have 4 ormore cardstypes in yourgraveyardYouControlan ArtifactPlay a"BoardWipe"Your Creaturegoes to thegraveyardfrom thebattlefieldBlock with3 or morecreaturesYou Control aEnchantmentStorm Off!(Cast 5 ormore spellsin a turnCast aMono-ColoredSpellActivate aNon ManaAbility of alandControl 10or morecreaturesAchieve"Threshold"(Have 7 ormore cardsin graveyard)ProtectYourPermanentyou own acard inthe exilezoneControl 10or moreLandsPlay acreature withpower greaterthan CMC ofthe cardFirstPlayerOutMiss a landdrop "youdon't play aland for turn"PaidCommanderTax TwiceFirst player toresolve thesecond versionof a creaturealready in play."top decking"You havezero cards inhand at drawstep.End turnwithouttapping aland formanaOpponentPlays a"gamechanger"Control 7or moreBasicLandsPlays"StaxPiece"Win With anAlternatewincon (ex:Approach ofthe 2nd sun)You'veDiscarded acard in endstep/cleanup stepSolRingTurn 1You controlan Battle(notdefendingjust owning)Cast a Spellon anotherplayer'sturnMake a"meaningful"deal in thegameControl 10or morepermanentsYou'veDiscardeda cardKillSomeoneWithCommanderDMGBecomeTheMonarchYou"pay theone"First PlayerWith NoCards inHandYour SpellGetsCountered:(Dealt TheFirst DMGIn gamePlayer asks totake back agame action(onlyopponents getthis.)Killstreak!(kill all otherplayers inthe sameturn)You Takean ExtraTurnGained 10or morelife in aturnYou Controla card thatyou do notown.You'veMilleda cardAchieve"Delirium"(Have 4 ormore cardstypes in yourgraveyardYouControlan ArtifactPlay a"BoardWipe"

Magic Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your Creature goes to the graveyard from the battlefield
  2. Block with 3 or more creatures
  3. You Control a Enchantment
  4. Storm Off! (Cast 5 or more spells in a turn
  5. Cast a Mono-Colored Spell
  6. Activate a Non Mana Ability of a land
  7. Control 10 or more creatures
  8. Achieve "Threshold" (Have 7 or more cards in graveyard)
  9. Protect Your Permanent
  10. you own a card in the exile zone
  11. Control 10 or more Lands
  12. Play a creature with power greater than CMC of the card
  13. First Player Out
  14. Miss a land drop "you don't play a land for turn"
  15. Paid Commander Tax Twice
  16. First player to resolve the second version of a creature already in play.
  17. "top decking" You have zero cards in hand at draw step.
  18. End turn without tapping a land for mana
  19. Opponent Plays a "game changer"
  20. Control 7 or more Basic Lands
  21. Plays "Stax Piece"
  22. Win With an Alternate wincon (ex: Approach of the 2nd sun)
  23. You've Discarded a card in end step/clean up step
  24. Sol Ring Turn 1
  25. You control an Battle (not defending just owning)
  26. Cast a Spell on another player's turn
  27. Make a "meaningful" deal in the game
  28. Control 10 or more permanents
  29. You've Discarded a card
  30. Kill Someone With Commander DMG
  31. Become The Monarch
  32. You "pay the one"
  33. First Player With No Cards in Hand
  34. Your Spell Gets Countered :(
  35. Dealt The First DMG In game
  36. Player asks to take back a game action (only opponents get this.)
  37. Killstreak! (kill all other players in the same turn)
  38. You Take an Extra Turn
  39. Gained 10 or more life in a turn
  40. You Control a card that you do not own.
  41. You've Milled a card
  42. Achieve "Delirium" (Have 4 or more cards types in your graveyard
  43. You Control an Artifact
  44. Play a "Board Wipe"