Control 10or moreLandsYou'veDiscarded acard in endstep/cleanup stepYou Control aEnchantmentEnd turnwithouttapping aland formanaYou"pay theone"Dealt TheFirst DMGIn gameYou'veMilleda cardSolRingTurn 1Activate aNon ManaAbility of alandPlay acreature withpower greaterthan CMC ofthe cardBlock with3 or morecreaturesYouControlan ArtifactKillstreak!(kill all otherplayers inthe sameturn)ProtectYourPermanentAchieve"Delirium"(Have 4 ormore cardstypes in yourgraveyardPaidCommanderTax TwiceFirstPlayerOutControl 10or morecreatures"top decking"You havezero cards inhand at drawstep.Player asks totake back agame action(onlyopponents getthis.)Plays"StaxPiece"Make a"meaningful"deal in thegameStorm Off!(Cast 5 ormore spellsin a turnYou Takean ExtraTurnyou own acard inthe exilezoneFirst player toresolve thesecond versionof a creaturealready in play.Cast a Spellon anotherplayer'sturnYour SpellGetsCountered:(You Controla card thatyou do notown.Achieve"Threshold"(Have 7 ormore cardsin graveyard)Control 7or moreBasicLandsKillSomeoneWithCommanderDMGBecomeTheMonarchMiss a landdrop "youdon't play aland for turn"First PlayerWith NoCards inHandWin With anAlternatewincon (ex:Approach ofthe 2nd sun)Your Creaturegoes to thegraveyardfrom thebattlefieldPlay a"BoardWipe"You'veDiscardeda cardYou controlan Battle(notdefendingjust owning)Control 10or morepermanentsCast aMono-ColoredSpellGained 10or morelife in aturnOpponentPlays a"gamechanger"Control 10or moreLandsYou'veDiscarded acard in endstep/cleanup stepYou Control aEnchantmentEnd turnwithouttapping aland formanaYou"pay theone"Dealt TheFirst DMGIn gameYou'veMilleda cardSolRingTurn 1Activate aNon ManaAbility of alandPlay acreature withpower greaterthan CMC ofthe cardBlock with3 or morecreaturesYouControlan ArtifactKillstreak!(kill all otherplayers inthe sameturn)ProtectYourPermanentAchieve"Delirium"(Have 4 ormore cardstypes in yourgraveyardPaidCommanderTax TwiceFirstPlayerOutControl 10or morecreatures"top decking"You havezero cards inhand at drawstep.Player asks totake back agame action(onlyopponents getthis.)Plays"StaxPiece"Make a"meaningful"deal in thegameStorm Off!(Cast 5 ormore spellsin a turnYou Takean ExtraTurnyou own acard inthe exilezoneFirst player toresolve thesecond versionof a creaturealready in play.Cast a Spellon anotherplayer'sturnYour SpellGetsCountered:(You Controla card thatyou do notown.Achieve"Threshold"(Have 7 ormore cardsin graveyard)Control 7or moreBasicLandsKillSomeoneWithCommanderDMGBecomeTheMonarchMiss a landdrop "youdon't play aland for turn"First PlayerWith NoCards inHandWin With anAlternatewincon (ex:Approach ofthe 2nd sun)Your Creaturegoes to thegraveyardfrom thebattlefieldPlay a"BoardWipe"You'veDiscardeda cardYou controlan Battle(notdefendingjust owning)Control 10or morepermanentsCast aMono-ColoredSpellGained 10or morelife in aturnOpponentPlays a"gamechanger"

Magic Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control 10 or more Lands
  2. You've Discarded a card in end step/clean up step
  3. You Control a Enchantment
  4. End turn without tapping a land for mana
  5. You "pay the one"
  6. Dealt The First DMG In game
  7. You've Milled a card
  8. Sol Ring Turn 1
  9. Activate a Non Mana Ability of a land
  10. Play a creature with power greater than CMC of the card
  11. Block with 3 or more creatures
  12. You Control an Artifact
  13. Killstreak! (kill all other players in the same turn)
  14. Protect Your Permanent
  15. Achieve "Delirium" (Have 4 or more cards types in your graveyard
  16. Paid Commander Tax Twice
  17. First Player Out
  18. Control 10 or more creatures
  19. "top decking" You have zero cards in hand at draw step.
  20. Player asks to take back a game action (only opponents get this.)
  21. Plays "Stax Piece"
  22. Make a "meaningful" deal in the game
  23. Storm Off! (Cast 5 or more spells in a turn
  24. You Take an Extra Turn
  25. you own a card in the exile zone
  26. First player to resolve the second version of a creature already in play.
  27. Cast a Spell on another player's turn
  28. Your Spell Gets Countered :(
  29. You Control a card that you do not own.
  30. Achieve "Threshold" (Have 7 or more cards in graveyard)
  31. Control 7 or more Basic Lands
  32. Kill Someone With Commander DMG
  33. Become The Monarch
  34. Miss a land drop "you don't play a land for turn"
  35. First Player With No Cards in Hand
  36. Win With an Alternate wincon (ex: Approach of the 2nd sun)
  37. Your Creature goes to the graveyard from the battlefield
  38. Play a "Board Wipe"
  39. You've Discarded a card
  40. You control an Battle (not defending just owning)
  41. Control 10 or more permanents
  42. Cast a Mono-Colored Spell
  43. Gained 10 or more life in a turn
  44. Opponent Plays a "game changer"