UnsignedNumberDecimalHexadecimalParityNibbleBinarySubtractionOverflowGrayCodeRadixMSBSignedNumberWeightDigitByteComplementASCIIOctalBitConversionMagnitudeBinaryAddition2'sComplementPositionalBorrow1'sComplementBCDLSBBinaryBaseCarryUnsignedNumberDecimalHexadecimalParityNibbleBinarySubtractionOverflowGrayCodeRadixMSBSignedNumberWeightDigitByteComplementASCIIOctalBitConversionMagnitudeBinaryAddition2'sComplementPositionalBorrow1'sComplementBCDLSBBinaryBaseCarry

introduction to number systems - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unsigned Number
  2. Decimal
  3. Hexadecimal
  4. Parity
  5. Nibble
  6. Binary Subtraction
  7. Overflow
  8. Gray Code
  9. Radix
  10. MSB
  11. Signed Number
  12. Weight
  13. Digit
  14. Byte
  15. Complement
  16. ASCII
  17. Octal
  18. Bit
  19. Conversion
  20. Magnitude
  21. Binary Addition
  22. 2's Complement
  23. Positional
  24. Borrow
  25. 1's Complement
  26. BCD
  27. LSB
  28. Binary
  29. Base
  30. Carry