kotoko has self awareness kotoko mentions es by name kotoko cries kotoko mentions any of the [dead] prisoners kotoko has tragic backstory es is religious figure direct es appearance kotoko [as es's] dog symbolism kotoko physically hurts es kotoko says/does something creepy to or about es lucky isnt important to kotokos crime lucky is NOT kotokos victim es and kotoko will come to an understanding lucky is kotokos victim kotoko has saved other children kotoko likes violence more than saving people kotoko still wants to be es's fangs es and lucky direct comparison es is represented by a symbol ie the scale kotoko doesnt want to be es's fangs kotoko will [try to] manipulate es lucky name reveal kotoko felt betrayed by lucky jacques roulet reference kotoko has self awareness kotoko mentions es by name kotoko cries kotoko mentions any of the [dead] prisoners kotoko has tragic backstory es is religious figure direct es appearance kotoko [as es's] dog symbolism kotoko physically hurts es kotoko says/does something creepy to or about es lucky isnt important to kotokos crime lucky is NOT kotokos victim es and kotoko will come to an understanding lucky is kotokos victim kotoko has saved other children kotoko likes violence more than saving people kotoko still wants to be es's fangs es and lucky direct comparison es is represented by a symbol ie the scale kotoko doesnt want to be es's fangs kotoko will [try to] manipulate es lucky name reveal kotoko felt betrayed by lucky jacques roulet reference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
kotoko has self awareness
kotoko mentions es by name
kotoko cries
kotoko mentions any of the [dead] prisoners
kotoko has tragic backstory
es is religious figure
direct es appearance
kotoko [as es's] dog symbolism
kotoko physically hurts es
kotoko says/does something creepy to or about es
lucky isnt important to kotokos crime
lucky is NOT kotokos victim
es and kotoko will come to an understanding
lucky is kotokos victim
kotoko has saved other children
kotoko likes violence more than saving people
kotoko still wants to be es's fangs
es and lucky direct comparison
es is represented by a symbol ie the scale
kotoko doesnt want to be es's fangs
kotoko will [try to] manipulate es
lucky name reveal
kotoko felt betrayed by lucky
jacques roulet reference