disjunctionformalproofrules ofinferencegraspthehornsnegationantecedentpropositionsimplifica-tiondisjunctivesyllogismrebutthehornsconjunctionconsequentconditionaladditionconsistentpropositionshypotheticalsyllogismself-contra-dictionabsorptionvalidargumentgobetweenthe hornsmodusponenstautologydestructivedilemmamodustollensbicondition-aldisjunctionformalproofrules ofinferencegraspthehornsnegationantecedentpropositionsimplifica-tiondisjunctivesyllogismrebutthehornsconjunctionconsequentconditionaladditionconsistentpropositionshypotheticalsyllogismself-contra-dictionabsorptionvalidargumentgobetweenthe hornsmodusponenstautologydestructivedilemmamodustollensbicondition-al

LOGIC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. disjunction
  2. formal proof
  3. rules of inference
  4. grasp the horns
  5. negation
  6. antecedent
  7. proposition
  8. simplifica-tion
  9. disjunctive syllogism
  10. rebut the horns
  11. conjunction
  12. consequent
  13. conditional
  14. addition
  15. consistent propositions
  16. hypothetical syllogism
  17. self-contra-diction
  18. absorption
  19. valid argument
  20. go between the horns
  21. modus ponens
  22. tautology
  23. destructive dilemma
  24. modus tollens
  25. bicondition-al