negationdisjunctionself-contra-dictionmodusponensconsequentbicondition-almodustollensgraspthehornsconjunctionconditionaladditiondisjunctivesyllogismpropositionabsorptionformalproofhypotheticalsyllogismrebutthehornsdestructivedilemmaantecedentsimplifica-tionrules ofinferencetautologygobetweenthe hornsvalidargumentconsistentpropositionsnegationdisjunctionself-contra-dictionmodusponensconsequentbicondition-almodustollensgraspthehornsconjunctionconditionaladditiondisjunctivesyllogismpropositionabsorptionformalproofhypotheticalsyllogismrebutthehornsdestructivedilemmaantecedentsimplifica-tionrules ofinferencetautologygobetweenthe hornsvalidargumentconsistentpropositions

LOGIC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. negation
  2. disjunction
  3. self-contra-diction
  4. modus ponens
  5. consequent
  6. bicondition-al
  7. modus tollens
  8. grasp the horns
  9. conjunction
  10. conditional
  11. addition
  12. disjunctive syllogism
  13. proposition
  14. absorption
  15. formal proof
  16. hypothetical syllogism
  17. rebut the horns
  18. destructive dilemma
  19. antecedent
  20. simplifica-tion
  21. rules of inference
  22. tautology
  23. go between the horns
  24. valid argument
  25. consistent propositions