modustollensgobetweenthe hornsabsorptiontautologyadditionconditionaldisjunctivesyllogismvalidargumentformalproofrules ofinferenceconjunctionbicondition-alhypotheticalsyllogismgraspthehornsnegationantecedentconsequentpropositionsimplifica-tiondestructivedilemmarebutthehornsdisjunctionconsistentpropositionsself-contra-dictionmodusponensmodustollensgobetweenthe hornsabsorptiontautologyadditionconditionaldisjunctivesyllogismvalidargumentformalproofrules ofinferenceconjunctionbicondition-alhypotheticalsyllogismgraspthehornsnegationantecedentconsequentpropositionsimplifica-tiondestructivedilemmarebutthehornsdisjunctionconsistentpropositionsself-contra-dictionmodusponens

LOGIC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. modus tollens
  2. go between the horns
  3. absorption
  4. tautology
  5. addition
  6. conditional
  7. disjunctive syllogism
  8. valid argument
  9. formal proof
  10. rules of inference
  11. conjunction
  12. bicondition-al
  13. hypothetical syllogism
  14. grasp the horns
  15. negation
  16. antecedent
  17. consequent
  18. proposition
  19. simplifica-tion
  20. destructive dilemma
  21. rebut the horns
  22. disjunction
  23. consistent propositions
  24. self-contra-diction
  25. modus ponens