A charactertells a storyabout thepastBirds oroceansounds areemphasizedThe camerafollows acharacterwalkingClose-upof animportantobjectSomeoneignores awarningShark'sPOVshotSlowcamerapan acrossthe beachThe camerazooms in ona characterExtremeclose-up ofsomeone'sfaceFull-bodyshot of acharacterCrowdshown in awideestablishingshotSomeonemakes ariskydecisionExtremelong shotof theoceanCameracirclesaroundcharactersA townmeetingtakesplaceCamerapullsaway froma subjectJumpscareWide shotof thebeachInsert shot ofa small butimportantdetailThe sharkdamagessomethingSilencebuildssuspenseCloseeye-levelreactionshotMusicbecomesfast andexcitingCameramovestoward asubjectCharacterseenthroughbinocularsLow-angleshot of acharacterMusicsuddenlystopsCharactersings orhums asongHandheldcameracreatesmovementHigh-angle shotlookingdownWavesare louderthandialogueThe two-note sharkthemebeginsThecameratilts up ordownOver-the-shouldershotCameraremains stillduring atensemomentSomeonespotssomethingin the waterPoint-of-viewshotDutch(tilted)cameraangleAbeachgoerpanicsA charactertells a storyabout thepastBirds oroceansounds areemphasizedThe camerafollows acharacterwalkingClose-upof animportantobjectSomeoneignores awarningShark'sPOVshotSlowcamerapan acrossthe beachThe camerazooms in ona characterExtremeclose-up ofsomeone'sfaceFull-bodyshot of acharacterCrowdshown in awideestablishingshotSomeonemakes ariskydecisionExtremelong shotof theoceanCameracirclesaroundcharactersA townmeetingtakesplaceCamerapullsaway froma subjectJumpscareWide shotof thebeachInsert shot ofa small butimportantdetailThe sharkdamagessomethingSilencebuildssuspenseCloseeye-levelreactionshotMusicbecomesfast andexcitingCameramovestoward asubjectCharacterseenthroughbinocularsLow-angleshot of acharacterMusicsuddenlystopsCharactersings orhums asongHandheldcameracreatesmovementHigh-angle shotlookingdownWavesare louderthandialogueThe two-note sharkthemebeginsThecameratilts up ordownOver-the-shouldershotCameraremains stillduring atensemomentSomeonespotssomethingin the waterPoint-of-viewshotDutch(tilted)cameraangleAbeachgoerpanics

JAWS (1975) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A character tells a story about the past
  2. Birds or ocean sounds are emphasized
  3. The camera follows a character walking
  4. Close-up of an important object
  5. Someone ignores a warning
  6. Shark's POV shot
  7. Slow camera pan across the beach
  8. The camera zooms in on a character
  9. Extreme close-up of someone's face
  10. Full-body shot of a character
  11. Crowd shown in a wide establishing shot
  12. Someone makes a risky decision
  13. Extreme long shot of the ocean
  14. Camera circles around characters
  15. A town meeting takes place
  16. Camera pulls away from a subject
  17. Jump scare
  18. Wide shot of the beach
  19. Insert shot of a small but important detail
  20. The shark damages something
  21. Silence builds suspense
  22. Close eye-level reaction shot
  23. Music becomes fast and exciting
  24. Camera moves toward a subject
  25. Character seen through binoculars
  26. Low-angle shot of a character
  27. Music suddenly stops
  28. Character sings or hums a song
  29. Handheld camera creates movement
  30. High-angle shot looking down
  31. Waves are louder than dialogue
  32. The two-note shark theme begins
  33. The camera tilts up or down
  34. Over-the-shoulder shot
  35. Camera remains still during a tense moment
  36. Someone spots something in the water
  37. Point-of-view shot
  38. Dutch (tilted) camera angle
  39. A beachgoer panics