Extremelong shotof theoceanHigh-angle shotlookingdownCloseeye-levelreactionshotPoint-of-viewshotInsert shot ofa small butimportantdetailSlowcamerapan acrossthe beachShark'sPOVshotCharacterseenthroughbinocularsThecameratilts up ordownCharactersings orhums asongMusicsuddenlystopsThe camerazooms in ona characterCameramovestoward asubjectA townmeetingtakesplaceOver-the-shouldershotA charactertells a storyabout thepastMusicbecomesfast andexcitingHandheldcameracreatesmovementThe two-note sharkthemebeginsCameracirclesaroundcharactersAbeachgoerpanicsCameraremains stillduring atensemomentLow-angleshot of acharacterThe camerafollows acharacterwalkingFull-bodyshot of acharacterJumpscareSomeoneignores awarningThe sharkdamagessomethingWavesare louderthandialogueWide shotof thebeachSilencebuildssuspenseSomeonemakes ariskydecisionClose-upof animportantobjectBirds oroceansounds areemphasizedDutch(tilted)cameraangleCamerapullsaway froma subjectCrowdshown in awideestablishingshotSomeonespotssomethingin the waterExtremeclose-up ofsomeone'sfaceExtremelong shotof theoceanHigh-angle shotlookingdownCloseeye-levelreactionshotPoint-of-viewshotInsert shot ofa small butimportantdetailSlowcamerapan acrossthe beachShark'sPOVshotCharacterseenthroughbinocularsThecameratilts up ordownCharactersings orhums asongMusicsuddenlystopsThe camerazooms in ona characterCameramovestoward asubjectA townmeetingtakesplaceOver-the-shouldershotA charactertells a storyabout thepastMusicbecomesfast andexcitingHandheldcameracreatesmovementThe two-note sharkthemebeginsCameracirclesaroundcharactersAbeachgoerpanicsCameraremains stillduring atensemomentLow-angleshot of acharacterThe camerafollows acharacterwalkingFull-bodyshot of acharacterJumpscareSomeoneignores awarningThe sharkdamagessomethingWavesare louderthandialogueWide shotof thebeachSilencebuildssuspenseSomeonemakes ariskydecisionClose-upof animportantobjectBirds oroceansounds areemphasizedDutch(tilted)cameraangleCamerapullsaway froma subjectCrowdshown in awideestablishingshotSomeonespotssomethingin the waterExtremeclose-up ofsomeone'sface

JAWS (1975) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Extreme long shot of the ocean
  2. High-angle shot looking down
  3. Close eye-level reaction shot
  4. Point-of-view shot
  5. Insert shot of a small but important detail
  6. Slow camera pan across the beach
  7. Shark's POV shot
  8. Character seen through binoculars
  9. The camera tilts up or down
  10. Character sings or hums a song
  11. Music suddenly stops
  12. The camera zooms in on a character
  13. Camera moves toward a subject
  14. A town meeting takes place
  15. Over-the-shoulder shot
  16. A character tells a story about the past
  17. Music becomes fast and exciting
  18. Handheld camera creates movement
  19. The two-note shark theme begins
  20. Camera circles around characters
  21. A beachgoer panics
  22. Camera remains still during a tense moment
  23. Low-angle shot of a character
  24. The camera follows a character walking
  25. Full-body shot of a character
  26. Jump scare
  27. Someone ignores a warning
  28. The shark damages something
  29. Waves are louder than dialogue
  30. Wide shot of the beach
  31. Silence builds suspense
  32. Someone makes a risky decision
  33. Close-up of an important object
  34. Birds or ocean sounds are emphasized
  35. Dutch (tilted) camera angle
  36. Camera pulls away from a subject
  37. Crowd shown in a wide establishing shot
  38. Someone spots something in the water
  39. Extreme close-up of someone's face