The camerazooms in ona characterSilencebuildssuspensePoint-of-viewshotAbeachgoerpanicsThe sharkdamagessomethingThecameratilts up ordownThe camerafollows acharacterwalkingCharactersings orhums asongWide shotof thebeachShark'sPOVshotCamerapullsaway froma subjectJumpscareSomeonemakes ariskydecisionHandheldcameracreatesmovementCameramovestoward asubjectCrowdshown in awideestablishingshotInsert shot ofa small butimportantdetailLow-angleshot of acharacterFull-bodyshot of acharacterCloseeye-levelreactionshotCharacterseenthroughbinocularsA townmeetingtakesplaceA charactertells a storyabout thepastCameracirclesaroundcharactersExtremeclose-up ofsomeone'sfaceWavesare louderthandialogueSomeoneignores awarningMusicbecomesfast andexcitingBirds oroceansounds areemphasizedHigh-angle shotlookingdownDutch(tilted)cameraangleClose-upof animportantobjectExtremelong shotof theoceanOver-the-shouldershotSlowcamerapan acrossthe beachSomeonespotssomethingin the waterMusicsuddenlystopsThe two-note sharkthemebeginsCameraremains stillduring atensemomentThe camerazooms in ona characterSilencebuildssuspensePoint-of-viewshotAbeachgoerpanicsThe sharkdamagessomethingThecameratilts up ordownThe camerafollows acharacterwalkingCharactersings orhums asongWide shotof thebeachShark'sPOVshotCamerapullsaway froma subjectJumpscareSomeonemakes ariskydecisionHandheldcameracreatesmovementCameramovestoward asubjectCrowdshown in awideestablishingshotInsert shot ofa small butimportantdetailLow-angleshot of acharacterFull-bodyshot of acharacterCloseeye-levelreactionshotCharacterseenthroughbinocularsA townmeetingtakesplaceA charactertells a storyabout thepastCameracirclesaroundcharactersExtremeclose-up ofsomeone'sfaceWavesare louderthandialogueSomeoneignores awarningMusicbecomesfast andexcitingBirds oroceansounds areemphasizedHigh-angle shotlookingdownDutch(tilted)cameraangleClose-upof animportantobjectExtremelong shotof theoceanOver-the-shouldershotSlowcamerapan acrossthe beachSomeonespotssomethingin the waterMusicsuddenlystopsThe two-note sharkthemebeginsCameraremains stillduring atensemoment

JAWS (1975) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The camera zooms in on a character
  2. Silence builds suspense
  3. Point-of-view shot
  4. A beachgoer panics
  5. The shark damages something
  6. The camera tilts up or down
  7. The camera follows a character walking
  8. Character sings or hums a song
  9. Wide shot of the beach
  10. Shark's POV shot
  11. Camera pulls away from a subject
  12. Jump scare
  13. Someone makes a risky decision
  14. Handheld camera creates movement
  15. Camera moves toward a subject
  16. Crowd shown in a wide establishing shot
  17. Insert shot of a small but important detail
  18. Low-angle shot of a character
  19. Full-body shot of a character
  20. Close eye-level reaction shot
  21. Character seen through binoculars
  22. A town meeting takes place
  23. A character tells a story about the past
  24. Camera circles around characters
  25. Extreme close-up of someone's face
  26. Waves are louder than dialogue
  27. Someone ignores a warning
  28. Music becomes fast and exciting
  29. Birds or ocean sounds are emphasized
  30. High-angle shot looking down
  31. Dutch (tilted) camera angle
  32. Close-up of an important object
  33. Extreme long shot of the ocean
  34. Over-the-shoulder shot
  35. Slow camera pan across the beach
  36. Someone spots something in the water
  37. Music suddenly stops
  38. The two-note shark theme begins
  39. Camera remains still during a tense moment