MusicsuddenlystopsThe camerafollows acharacterwalkingShark'sPOVshotCamerapullsaway froma subjectCloseeye-levelreactionshotSilencebuildssuspenseCrowdshown in awideestablishingshotExtremeclose-up ofsomeone'sfaceThe camerazooms in ona characterWide shotof thebeachCameraremains stillduring atensemomentBirds oroceansounds areemphasizedCharacterseenthroughbinocularsA charactertells a storyabout thepastHandheldcameracreatesmovementThe two-note sharkthemebeginsFull-bodyshot of acharacterJumpscareLow-angleshot of acharacterThe sharkdamagessomethingSomeonemakes ariskydecisionSomeonespotssomethingin the waterClose-upof animportantobjectMusicbecomesfast andexcitingExtremelong shotof theoceanInsert shot ofa small butimportantdetailSomeoneignores awarningOver-the-shouldershotDutch(tilted)cameraangleA townmeetingtakesplaceHigh-angle shotlookingdownWavesare louderthandialogueCameracirclesaroundcharactersPoint-of-viewshotCameramovestoward asubjectThecameratilts up ordownSlowcamerapan acrossthe beachCharactersings orhums asongAbeachgoerpanicsMusicsuddenlystopsThe camerafollows acharacterwalkingShark'sPOVshotCamerapullsaway froma subjectCloseeye-levelreactionshotSilencebuildssuspenseCrowdshown in awideestablishingshotExtremeclose-up ofsomeone'sfaceThe camerazooms in ona characterWide shotof thebeachCameraremains stillduring atensemomentBirds oroceansounds areemphasizedCharacterseenthroughbinocularsA charactertells a storyabout thepastHandheldcameracreatesmovementThe two-note sharkthemebeginsFull-bodyshot of acharacterJumpscareLow-angleshot of acharacterThe sharkdamagessomethingSomeonemakes ariskydecisionSomeonespotssomethingin the waterClose-upof animportantobjectMusicbecomesfast andexcitingExtremelong shotof theoceanInsert shot ofa small butimportantdetailSomeoneignores awarningOver-the-shouldershotDutch(tilted)cameraangleA townmeetingtakesplaceHigh-angle shotlookingdownWavesare louderthandialogueCameracirclesaroundcharactersPoint-of-viewshotCameramovestoward asubjectThecameratilts up ordownSlowcamerapan acrossthe beachCharactersings orhums asongAbeachgoerpanics

JAWS (1975) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Music suddenly stops
  2. The camera follows a character walking
  3. Shark's POV shot
  4. Camera pulls away from a subject
  5. Close eye-level reaction shot
  6. Silence builds suspense
  7. Crowd shown in a wide establishing shot
  8. Extreme close-up of someone's face
  9. The camera zooms in on a character
  10. Wide shot of the beach
  11. Camera remains still during a tense moment
  12. Birds or ocean sounds are emphasized
  13. Character seen through binoculars
  14. A character tells a story about the past
  15. Handheld camera creates movement
  16. The two-note shark theme begins
  17. Full-body shot of a character
  18. Jump scare
  19. Low-angle shot of a character
  20. The shark damages something
  21. Someone makes a risky decision
  22. Someone spots something in the water
  23. Close-up of an important object
  24. Music becomes fast and exciting
  25. Extreme long shot of the ocean
  26. Insert shot of a small but important detail
  27. Someone ignores a warning
  28. Over-the-shoulder shot
  29. Dutch (tilted) camera angle
  30. A town meeting takes place
  31. High-angle shot looking down
  32. Waves are louder than dialogue
  33. Camera circles around characters
  34. Point-of-view shot
  35. Camera moves toward a subject
  36. The camera tilts up or down
  37. Slow camera pan across the beach
  38. Character sings or hums a song
  39. A beachgoer panics